Would you like to react to this message? Create an account in a few clicks or log in to continue.

3d Max Modelling Tips

+76
DESIÑO
m_cronin
nyakunam
june_nhar
ijestan
feelathome
hotarubi
JMO
abed
bongskeigle
Neil Joshua Rosario
kensweb
jomztin13
edosayla
nerie014
micoliver1226
brecky
bunny_blue06
jessieperedo@yahoo.com
vincent bevskelly f. viaj
jc01
rigor_vasquez
jparaiso
nerak_zuproc
Naruse8
ARNEL_PRO
brodger
Tororista
florenles
Norman
andro111985
bing1370
genesisg23
anthony_als
darkbeauty
kaLoi
fpj999
gambi
archi_ram
jhames joe albert infante
araic
ortzak
deosrock
boiling
westcoastwindblow
RADZCREEPER
nomeradona
Kaberto
nadzk3t09
a.espinosa
alwin
ytsejeffx
armageddon7380
charles_manson
arkitrix
OwpieH
onzki
zildian_nico
master_grayback
demonpepper
bokkins
Santiago3
Stryker
jovanie_
crayzard
archie.l
Galen
Butz_Arki
v_wrangler
Joaquin
darrelljay
manex
jean7
redrobinrules
pixelburn
render master
80 posters

Page 8 of 8 Previous  1, 2, 3, 4, 5, 6, 7, 8

Go down

3d Max Modelling Tips - Page 8 Empty 3d Max Modelling Tips

Post by render master Wed Apr 29, 2009 3:56 am

First topic message reminder :

I will be starting this modelling thread... lagay ko mga modelling tips. And kung may mga request kayo, post nyo lang here. so stay tune lang here
render master
render master
Game Master
Game Master

Number of posts : 3274
Age : 103
Location : riyadh, saudi arabia
Registration date : 27/09/2008

Back to top Go down


3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by Viper_01 Sat Mar 09, 2013 2:13 am

d2 lng pla to salamat po sir,,, medyu ngangapa pa po pag dating sa modelling...Very Happy

Viper_01
CGP Apprentice
CGP Apprentice

Number of posts : 509
Registration date : 04/05/2011

Back to top Go down

3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by render master Sat Mar 09, 2013 9:41 am

snovey wrote:

1. sir san po makikita yang window template (default of 3ds max) ?.
tinry ko rin syang convert to poly pero nawla yun effect nya sa wall, lagyan ko pa po sana ng detailed kaya lang nawawalan ng effect pag na convert na to poly kahit yun door, may solution ba dun?. or wag na lang i convert? sayang kasi kung mag lalagay pa ako ng segmet para mag bridge ng opening ng window dagdag poly count.

1. by default it is found at My Documents/3dmax/matlibraries/AEC Templates - open it by using material editor--open material editor then choose windows template.

2. if you convert the windows template model into poly, do the same thing with the aec wall
render master
render master
Game Master
Game Master

Number of posts : 3274
Age : 103
Location : riyadh, saudi arabia
Registration date : 27/09/2008

Back to top Go down

3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by snovey Sat Mar 09, 2013 10:41 pm



1. by default it is found at My Documents/3dmax/matlibraries/AEC Templates - open it by using material editor--open material editor then choose windows template.

2. if you convert the windows template model into poly, do the same thing with the aec wall

1. salamat sir, mukhang wala dito sakin yan di ko makita sir, kung okay lang upload mo?. sakin ata nun uninstall ko yun mga lumang max na 2009 at 2010, pinalitan ko sir ng 2012 kaya siguro nawala.

2. sige sir try ko yan sir, para malaman ko result (sir kinonvert ko sya nun habang naka attach sya sa wall, ayun nabutas sya pero walang segment, ayus sir salamat thumbsup kasi nun una tinry ko na convert to poly yun window, then tinanggal ko sya sa wall after nun pagbalik hindi na nabubutas kusa yun wall, pero ngayon oaky na dapat pala na iconvert yun window and wall na magkasama. thumbsup
snovey
snovey
CGP Newbie
CGP Newbie

Number of posts : 84
Age : 37
Location : Metro Manila
Registration date : 22/05/2012

Back to top Go down

3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by Godmachine Tue Mar 19, 2013 5:30 pm

I like this kinds of thread! hehe dami kong matutunan dito keep em posting inuman na
subscribed
Godmachine
Godmachine
CGP Newbie
CGP Newbie

Number of posts : 27
Age : 32
Location : Cebu
Registration date : 04/11/2012

http://gm3dstudios.tumblr.com/

Back to top Go down

3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by Godmachine Tue Mar 19, 2013 6:04 pm

v_wrangler wrote:Since I am a sucker for clean meshes and edge loops - I do not advice the use of shapemerge because it produce random edges which makes your mesh ugly and difficult to modify. If all you need is to match the contours of a base object to another like that of the tire example;

Use conform
Or do not model at all, use a simple surface and use opacity maps.

Some people think that a good modeler should be able to come up with a single mesh, wrong. You'll get more praises from animators if you are able to create models whose polygons can stand any form of distortion. Which means, less or no triads but four sided polygons.

Why four sided polyss you ask - that's because they deform well specially if subdivided using smoothing algorithms like meshsmooth or turbosmooth.

mas maganda parin pag mas maliit ang polygons, mas marami mas mabagal (remember archviz ang focus ng mga tao d2 )
sa animation nmn, topology only applies sa mga objects/characters (ex. walking,dancing,etc), d mo nmn kailangan mag apply ng topology sa lahatlahat, only sa mga objects na medyo comlicated na ang animations thumbsup
Godmachine
Godmachine
CGP Newbie
CGP Newbie

Number of posts : 27
Age : 32
Location : Cebu
Registration date : 04/11/2012

http://gm3dstudios.tumblr.com/

Back to top Go down

3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by kaeL Tue Mar 19, 2013 10:49 pm

ayos to sir.

very educational lalo na sa mga bago tulad namin ehe.

2thumbsup 2thumbsup 2thumbsup
kaeL
kaeL
CGP Apprentice
CGP Apprentice

Number of posts : 583
Age : 34
Location : Gotham City
Registration date : 18/03/2013

Back to top Go down

3d Max Modelling Tips - Page 8 Empty Re: 3d Max Modelling Tips

Post by Sponsored content


Sponsored content


Back to top Go down

Page 8 of 8 Previous  1, 2, 3, 4, 5, 6, 7, 8

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum