3d Max Modelling Tips
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3d Max Modelling Tips
First topic message reminder :
I will be starting this modelling thread... lagay ko mga modelling tips. And kung may mga request kayo, post nyo lang here. so stay tune lang here
I will be starting this modelling thread... lagay ko mga modelling tips. And kung may mga request kayo, post nyo lang here. so stay tune lang here
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3d Max Modelling Tips
thanks for sharing sir onel. it a big help specially yung bitmap pager, di ko alam ito!!! try ko ito pag uwi!!!salamat....
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: 3d Max Modelling Tips
f-fortyone wrote:thanks for sharing sir onel. it a big help specially yung bitmap pager, di ko alam ito!!! try ko ito pag uwi!!!salamat....
you're welcome.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Precise Scaling of an Object
Mga Masters,
Pano po ba mag scale ng eksakto ang sukat? when i used the scale command, it tends to resize the object to an indefinite
size.Is there a way to scale an object so that we can arrive with our intended and exact size, length or width? Thanks in advance po mga master.
Pano po ba mag scale ng eksakto ang sukat? when i used the scale command, it tends to resize the object to an indefinite
size.Is there a way to scale an object so that we can arrive with our intended and exact size, length or width? Thanks in advance po mga master.
florenles- CGP Newbie
- Number of posts : 39
Age : 49
Location : sAN pEDRO lAGUNA
Registration date : 10/03/2010
Re: 3d Max Modelling Tips
florenles wrote: Pano po ba mag scale ng eksakto ang sukat? when i used the scale command, it tends to resize the object to an indefinite size.Is there a way to scale an object so that we can arrive with our intended and exact size, length or width? Thanks in advance po mga master.
its all depends to your workflow or i can say sa pag-sscale mo.
-in scaling, you are dealing with the overall dimension of the object by percent. meaning the object will be rescale not by certain dimension but by percent. assuming that you dont know the units when the model was created, but if you have an idea of what was the model, then you can create a dummy object with its exact size and then scale the object you wish to adjust by comparing it to the dummy.
-certain object have all proper dimension like a simple box, this could be made as a guidelines
-you can also use a tape helper to measure things
-some objects need not to be scaled as a whole, use polyedit instead. with polyedit, you can move or adjust certain parts exactly, sample below.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3d Max Modelling Tips
Render Master,
Sir Marami po salamat. I try ko po ito maya gawin sa bahay. Di ko na pala kailangan bumili tuturials.hehe. Hintayin ko na lang po lagi tutorial nyo dito sa site na ito.Thanks po uli.
Sir Marami po salamat. I try ko po ito maya gawin sa bahay. Di ko na pala kailangan bumili tuturials.hehe. Hintayin ko na lang po lagi tutorial nyo dito sa site na ito.Thanks po uli.
florenles- CGP Newbie
- Number of posts : 39
Age : 49
Location : sAN pEDRO lAGUNA
Registration date : 10/03/2010
Re: 3d Max Modelling Tips
Thanks..thanks..thanks..super generous 3dmax masters..keep it up.
Tororista- Number of posts : 4
Age : 46
Location : Bahrain
Registration date : 03/09/2009
Re: 3d Max Modelling Tips
render master wrote:andro111985 wrote:sir vray master tnx po sa mga tuts mo... anyway sir ask ko po sana bakit nagka crashed po lagi yung max ko kapag nag move or copy ako ng object lalo n po kapag marami ngmga objects.. im using max 2009 64bit
laptop with core i3 processor, 4 gb ram ang 512mb vram hypermemory @ 2gb po yung video card ko.. i hope matulungan nyo po ako to prevent crashing.... tnx in advanced sir...
there are lot of factors kung bakit nagka-crash ang computer:
1. graphics cards/display - try to switch from 3 graphic display ( software, opengl , direct 3d). it is found on Customize Menu --> Preferences -->> Viewport -->> Graphics Display
2. Memory / Ram Issue - but as i see your computer is well enough
3. The materials are too heavy - there are some materials that might have large subdivs, lowering them might help. Try to activate also your bitmap Pager and adjust the amount.
The Bitmap Pager can prevent memory errors when rendering scenes that have very large textures, a large number of textures, or when rendering high-resolution images. The settings used by the Bitmap Pager determine how 3ds Max pages image files to disk during rendering in order to conserve memory.
To enable the Bitmap Pager
( the amount above is just a sample on where it was locate)
1. In 3ds Max, click Customize menu > Preferences.
2. On the Rendering tab of the Preference Settings dialog box, set the following parameters shown in the following image:
Parameters:
* On - When selected, the Bitmap Pager is enabled and the software creates a series of temporary page files on the drive, which are used when rendering.
* Page Size (KB) - Sets the size of the bitmap page file. If textures are smaller than this page size, the system allocates only the memory required.
* Bitmap Size Threshold (KB) - Sets the minimum size (in kilobytes) that a bitmap must be in order to be paged.
* Memory Pool (KB) - Controls the amount of memory used by the pager. All pages remain in memory until this limit is reached. When the limit is reached, the pager begins saving pages to disk. Pages that are not frequently used are paged out. More frequently used pages are kept in memory.
4. When the polys are too big ( example: 3d trees), moving it around the scene is quite very hard. Try to view them as a box.
Right click on the object -->> Object Properties -->> View as Box
5. Optimize your scene, use LOD ( Level of Details )
The main purpose of this utility is to save time in rendering complex objects and in manipulating objects in the viewports. Since a portion of rendering speed is directly related to the number of faces that must be rendered in a scene, using the Level Of Detail utility lets you reduce the number of rendered faces as an object reduces its apparent size. In addition, you can use this utility to display a simple stand-in for a more complex object in the viewports. Since the stack is not calculated for objects hidden in the viewports, you can speed up viewport manipulation by using this utility to substitute complex stack objects with simple stand-ins.
6. Use Proxies - Converting some objects in the scene to Vray Proxies will help you a lot in saving render times. When there are lots of similar object in the scene, convert one to Vraymesh then use proxy. When duplicating them ( the proxied object) use intance.
7. Render Setups - some setups in your rendering parameters are too high, recheck them and make some try outs render. Browse the site, learn and studies some of their available setups. Settings are are scene dependent, copying them may gives good or bad renders. But it will help a lot in settings up your own. So still make some try out first.
maraming salamat po master....
andro111985- CGP Apprentice
- Number of posts : 316
Age : 39
Location : saudi arabia/nueva ecija/isabela
Registration date : 15/04/2010
Re: 3d Max Modelling Tips
Ang galing naman nito Sir..tanong na lang ako pag nakapagstart na,hehe..
Dios na po bahalang gumanti sa kabutihang loob ninyo po..pati na sa mga Masters and Members ng CGP's! mabuhay po kayo!
Dios na po bahalang gumanti sa kabutihang loob ninyo po..pati na sa mga Masters and Members ng CGP's! mabuhay po kayo!
brodger- CGP Guru
- Number of posts : 1747
Age : 46
Location : ligid ha Daguitan X Burawon
Registration date : 14/05/2010
Re: 3d Max Modelling Tips
Sir render master gusto ko rin po malaman kung panu maeenhance ung apperance ng mga materials ko sa scene. pansin ko kasi pag nag-ad nako ng lights e.g. vray sun, parang saturated ung materials nababawasan ung color/vibrant niya. i try using output map pero hindi ko siya magawa. thanks po ...
ARNEL_PRO- CGP Apprentice
- Number of posts : 315
Age : 42
Location : makati
Registration date : 10/08/2009
Re: 3d Max Modelling Tips
sir tanong din po:), pano po gumawa ng window at ng door ung magaang lang na files ang result? ano po ba ang mas magaang gamitin convert to spline, convert to poly or convert sa mesh? tapos pano po yun pag na convert na tapos na extrude malalagyan po ba nang maps with texture ung surface nya? maraming salamat po sa oras at Pagpalain po kayo ng patuloy.
Re: 3d Max Modelling Tips
Sir, pahingi naman ng tutorial kung panung gumawa ng tufted na headboards.
nerak_zuproc- CGP Newbie
- Number of posts : 148
Age : 38
Location : Laoag City
Registration date : 04/03/2009
Re: 3d Max Modelling Tips
mga master paturo naman po pano gumawa ng window at door frame, cornice, moldings.. maraming salamat po..
jparaiso- CGP Newbie
- Number of posts : 83
Age : 44
Location : Bulacan / Brunei
Registration date : 22/09/2010
Re: 3d Max Modelling Tips
jparaiso wrote:mga master paturo naman po pano gumawa ng window at door frame, cornice, moldings.. maraming salamat po..
mukhang konting search and research lang ang kailangan dyan bro. try mo isearch dito at sa google.
Re: 3d Max Modelling Tips
bokkins wrote:jparaiso wrote:mga master paturo naman po pano gumawa ng window at door frame, cornice, moldings.. maraming salamat po..
mukhang konting search and research lang ang kailangan dyan bro. try mo isearch dito at sa google.
thanks bossing, nakita ko isang post mo about cornice...salamat po
jparaiso- CGP Newbie
- Number of posts : 83
Age : 44
Location : Bulacan / Brunei
Registration date : 22/09/2010
Re: 3d Max Modelling Tips
nerak_zuproc wrote:Sir, pahingi naman ng tutorial kung panung gumawa ng tufted na headboards.
mga master gusto ko rin matutunan po matutunan gawin toh,,sana matulungan nyo ko,,
thanks...
jc01- CGP Apprentice
- Number of posts : 568
Age : 38
Location : Pampanga/dubai
Registration date : 20/07/2009
Re: 3d Max Modelling Tips
sir....paano pag hiwalayin...yung hinati na bilog ginamitan ng boolean.....kasi act as one parin kasi...
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 84
Location : davao city
Registration date : 13/05/2009
Re: 3d Max Modelling Tips
select the object, right click and convert it to poly. under poly, turn on polygons then choose (window selection) whichever side you want then detached it.vincent bevskelly f. viaj wrote:sir....paano pag hiwalayin...yung hinati na bilog ginamitan ng boolean.....kasi act as one parin kasi...
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3d Max Modelling Tips
salamat sir.............walang hanggang pasalamat hehehehe thanks...
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 84
Location : davao city
Registration date : 13/05/2009
Re: 3d Max Modelling Tips
sir newbie din ako gus2 k talaga matuto ng 3d max kc mahilig ako s mga designs, sana ma2longan nyo ako sir kc ito isa s mga pangarap k n mkapagdesign sir
jessieperedo@yahoo.com- CGP Newbie
- Number of posts : 20
Age : 47
Location : ilocos sur
Registration date : 21/10/2010
Re: 3d Max Modelling Tips
sir magandang araw po sir, paano po b mgsimula ng 3d max, meron b ung tutorial n pwede idownload sir at san po ko mgstart kc ngself study po ako sir ng autocad at sketch up pero newbies p lng ako sir, hope u can help me a lot sir n thanks in advance sir
jessieperedo@yahoo.com- CGP Newbie
- Number of posts : 20
Age : 47
Location : ilocos sur
Registration date : 21/10/2010
Re: 3d Max Modelling Tips
jessieperedo@yahoo.com wrote:sir magandang araw po sir, paano po b mgsimula ng 3d max, meron b ung tutorial n pwede idownload sir at san po ko mgstart kc ngself study po ako sir ng autocad at sketch up pero newbies p lng ako sir, hope u can help me a lot sir n thanks in advance sir
first start reading the help files of 3dmax itself for you to understand all its interface and function.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3d Max Modelling Tips
paki check po itonerak_zuproc wrote:Sir, pahingi naman ng tutorial kung panung gumawa ng tufted na headboards.
http://www.cgarena.com/freestuff/tutorials/max/sofamodeling/sofa_modeling.html
sana makatulong
bunny_blue06- CGP Apprentice
- Number of posts : 530
Age : 39
Location : Doha, Qatar
Registration date : 25/12/2010
Re: 3d Max Modelling Tips
mga master san po pedeng kumuha ng mga gamit..ask ko lng kung san po pwede kumuha nahihirapan po kasi akon maghanap eh...kung may mabibili sana...sana matulungan nyu po ako
brecky- CGP Newbie
- Number of posts : 39
Age : 33
Location : bayambang, pangasinan philippines
Registration date : 18/02/2011
Re: 3d Max Modelling Tips
brecky wrote:mga master san po pedeng kumuha ng mga gamit..ask ko lng kung san po pwede kumuha nahihirapan po kasi akon maghanap eh...kung may mabibili sana...sana matulungan nyu po ako
anong gamit?
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3d Max Modelling Tips
sana sir meron din tayong tutorial sa 3d max na magumpisa sa baba kagaya ng pagggawa ng bahay din na inuumpisahan sa foundation hanggang roof kasama na rin landscaping.. sana ganito para matulungan nyo kami na walang kaalam-alam sa 3d max na gustong matuto..yun ay kung pwede..heheh maraming salamat po
micoliver1226- CGP Apprentice
- Number of posts : 619
Age : 44
Location : ilokos
Registration date : 10/02/2011
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