Need help mga master's..CALLING Render Master!.
+9
SunDance
darkbeauty
Bosepvance
ARCHITHEKTHURA
v_wrangler
render master
bokkins
mokong
Butz_Arki
13 posters
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Need help mga master's..CALLING Render Master!.
First topic message reminder :
Mga bro, paano ko ba imamap yung nasa image? kailngan nakaayon sa direction ng floorp pattern eh...paano ba mapping nito..ANG alam ko UVUNWRAPPED mapping to then spline kaya di ko alam ang approach.. Patulong naman mga bro..Need ko talga ng help...
plan & floor direction
[img] By Butz_arki[/img]
sample texture.
[img] By Butz_arki[/img]
Mga bro, paano ko ba imamap yung nasa image? kailngan nakaayon sa direction ng floorp pattern eh...paano ba mapping nito..ANG alam ko UVUNWRAPPED mapping to then spline kaya di ko alam ang approach.. Patulong naman mga bro..Need ko talga ng help...
plan & floor direction
[img] By Butz_arki[/img]
sample texture.
[img] By Butz_arki[/img]
Re: Need help mga master's..CALLING Render Master!.
render master wrote:Bosepvance wrote:@rendermaster.... paanu naman po kung hindi iisa ang direction nung pattern, lets say kagaya ng letter S? paanu gagawin yung sumusunud sa leter S yung pattern ng floor?
something like this ba sir
the pathwalk was created with a spline, mapped and applied with UVW Mapping. choose ka lang doon whichever applies sa shape mo..
sir onel sorry po diko magets ung tamang pagsunod ng mapping kung letter s nga po ang shape ng floor ano po ninyo napasunod ung mapping ng floor ser sa flooring?tnx po godbless
meiahmaya- CGP Apprentice
- Number of posts : 767
Registration date : 25/10/2008
Re: Need help mga master's..CALLING Render Master!.
jefferson01 wrote:ang prob lang d2 pag nirender kaliangang highres yung map para sharp parin... pero ako sa mga gandayang cases ginagawa ko model ko nlng yung tiles tpos aplly ako ng UVW map tpos sa mapping option selec mo lang yung face.... try ko rin post ng tutorial...
make the map blur option to 0
render master- Game Master
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Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
meiahmaya wrote:
sir onel sorry po diko magets ung tamang pagsunod ng mapping kung letter s nga po ang shape ng floor ano po ninyo napasunod ung mapping ng floor ser sa flooring?tnx po godbless
UVW Mapping -->> Face
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
nice tuts! i like!
alwin- CGP Expert
- Number of posts : 2176
Age : 51
Location : basurero sa cebu
Registration date : 22/01/2009
Re: Need help mga master's..CALLING Render Master!.
part1:
here's my take. will save you massive amounts of time and too much poly count. warning though: this is a CHEAT. but it works for us all the time.
the principle is to consider your floor pattern as "layers" i.e. the base layer goes below, then the next pattern goes on top, etc. just move the "pattern" say 2mm above the base layer, this wont be noticeable. extrude, or edit mesh, you need to test render this to make sure the patterns are visible and avoid double meshing.
pardon i didnt have the patience to trace your sample, but youll get the idea
here's my take. will save you massive amounts of time and too much poly count. warning though: this is a CHEAT. but it works for us all the time.
the principle is to consider your floor pattern as "layers" i.e. the base layer goes below, then the next pattern goes on top, etc. just move the "pattern" say 2mm above the base layer, this wont be noticeable. extrude, or edit mesh, you need to test render this to make sure the patterns are visible and avoid double meshing.
pardon i didnt have the patience to trace your sample, but youll get the idea
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
Re: Need help mga master's..CALLING Render Master!.
another method: the shapemerge tool
create your floor pattern in spline
create a plane - assign compound objects>shapemerge then select the spline as your shape object
select cookie cutter - voila
invert is self explanatory
hope this helps
create your floor pattern in spline
create a plane - assign compound objects>shapemerge then select the spline as your shape object
select cookie cutter - voila
invert is self explanatory
hope this helps
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
Re: Need help mga master's..CALLING Render Master!.
sorry didnt get that part where the texture should follow the shape. in that case just use a tube instead of a plane.
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
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