Need help mga master's..CALLING Render Master!.
+9
SunDance
darkbeauty
Bosepvance
ARCHITHEKTHURA
v_wrangler
render master
bokkins
mokong
Butz_Arki
13 posters
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Need help mga master's..CALLING Render Master!.
Mga bro, paano ko ba imamap yung nasa image? kailngan nakaayon sa direction ng floorp pattern eh...paano ba mapping nito..ANG alam ko UVUNWRAPPED mapping to then spline kaya di ko alam ang approach.. Patulong naman mga bro..Need ko talga ng help...
plan & floor direction
[img] By Butz_arki[/img]
sample texture.
[img] By Butz_arki[/img]
plan & floor direction
[img] By Butz_arki[/img]
sample texture.
[img] By Butz_arki[/img]
Re: Need help mga master's..CALLING Render Master!.
sana may tuts nito...
mokong- CGP Guru
- Number of posts : 1926
Age : 41
Location : Nagoya, Japan
Registration date : 02/03/2009
Re: Need help mga master's..CALLING Render Master!.
solutions:
1. gawin sa photoshop ang whole pattern.
2. extruded spline yung parang lines surrounding na naka half or quarter circle. then apply a material
3. unwrap map - tutorials below:
http://www.republicofcode.com/tutorials/3ds/texture_stealth/
https://www.youtube.com/watch?v=Ukz9tXDnX9o
1. gawin sa photoshop ang whole pattern.
2. extruded spline yung parang lines surrounding na naka half or quarter circle. then apply a material
3. unwrap map - tutorials below:
http://www.republicofcode.com/tutorials/3ds/texture_stealth/
https://www.youtube.com/watch?v=Ukz9tXDnX9o
Re: Need help mga master's..CALLING Render Master!.
hmmm especial mention pa ah...
anyway let me see first how you model the scene. sa 3d max mo ba gagawin or sa autocad ang modelling?
anyway let me see first how you model the scene. sa 3d max mo ba gagawin or sa autocad ang modelling?
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
few things come to mind,
1. Spline Mapping via UVW unwrap
2. Planar map then apply a bend mod above the UVW modifier to simulate the curve
3. Planar map then morph to a bent object (morphing takes into account the underlying UVW mapping data)
4. Paint in photoshop using the path tools
Yun lang muna
1. Spline Mapping via UVW unwrap
2. Planar map then apply a bend mod above the UVW modifier to simulate the curve
3. Planar map then morph to a bent object (morphing takes into account the underlying UVW mapping data)
4. Paint in photoshop using the path tools
Yun lang muna
Re: Need help mga master's..CALLING Render Master!.
5. Model a plane, mapped planar then path deform the object using a path that simulates the curve.
Re: Need help mga master's..CALLING Render Master!.
Kung ako nmn im going to use line then check enable in renderer and check enable in viewport and last,check generate mapping coordinates.Then apply material..
ARCHITHEKTHURA- The Groom
- Number of posts : 1122
Age : 64
Location : Dubai,United Arab Emirates
Registration date : 05/05/2009
Re: Need help mga master's..CALLING Render Master!.
ARCHITHEKTHURA wrote:Kung ako nmn im going to use line then check enable in renderer and check enable in viewport and last,check generate mapping coordinates.Then apply material..
+1 and set it to rectangular.
Guest- Guest
Re: Need help mga master's..CALLING Render Master!.
mas ok nga kung my tuts nito..
mokong wrote:sana may tuts nito...
Re: Need help mga master's..CALLING Render Master!.
thanks tol bokiins!
bokkins wrote:solutions:
1. gawin sa photoshop ang whole pattern.
2. extruded spline yung parang lines surrounding na naka half or quarter circle. then apply a material
3. unwrap map - tutorials below:
http://www.republicofcode.com/tutorials/3ds/texture_stealth/
https://www.youtube.com/watch?v=Ukz9tXDnX9o
Re: Need help mga master's..CALLING Render Master!.
alam ko kc expert ka sa max eh..hehe! bale ang ginawa ko shape muna, create line then extrude ko lang...sa max ko ginawa...upload ko yung 3ds max file..patulong bro..
eto yung file..
http://www.megaupload.com/?d=PVR1WEOL
eto yung file..
http://www.megaupload.com/?d=PVR1WEOL
render master wrote:hmmm especial mention pa ah...
anyway let me see first how you model the scene. sa 3d max mo ba gagawin or sa autocad ang modelling?
Re: Need help mga master's..CALLING Render Master!.
Butz_Arki wrote:alam ko kc expert ka sa max eh..hehe! bale ang ginawa ko shape muna, create line then extrude ko lang...sa max ko ginawa...upload ko yung 3ds max file..patulong bro..
eto yung file..
http://www.megaupload.com/?d=PVR1WEOL
sir pa-upload sa ibang host... block ang megaupload dito sa mid-east
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
Sorry for the delayed. here are some procedures that might help
1. Through spline method
1. Through spline method
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
2. Through Standard Primitives Object
hope it helps
hope it helps
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
thank you very much master onel...ang galing nito..sabi ko na nga ba..Hindi ka papayag na hindi magagwa to eh..malaking tulong to bro sa project ko..lalo na sa ibang kcgp na maeencounter din ang ganitong klaseng mapping type...salamt ulet master onel..!
Re: Need help mga master's..CALLING Render Master!.
Butz_Arki wrote:thank you very much master onel...ang galing nito..sabi ko na nga ba..Hindi ka papayag na hindi magagwa to eh..malaking tulong to bro sa project ko..lalo na sa ibang kcgp na maeencounter din ang ganitong klaseng mapping type...salamt ulet master onel..!
No problem.... anytime.
render master- Game Master
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Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
@rendermaster
sir thank you sa thought na to, at malaking tulong ito sa amin, paanu naman po kung hindi iisa ang direction nung pattern, lets say kagaya ng letter S? paanu gagawin yung sumusunud sa leter S yung pattern ng floor?
sir thank you sa thought na to, at malaking tulong ito sa amin, paanu naman po kung hindi iisa ang direction nung pattern, lets say kagaya ng letter S? paanu gagawin yung sumusunud sa leter S yung pattern ng floor?
Bosepvance- CGP Apprentice
- Number of posts : 462
Age : 43
Location : Makati
Registration date : 20/10/2008
Re: Need help mga master's..CALLING Render Master!.
render master wrote:Sorry for the delayed. here are some procedures that might help
1. Through spline method
whew!
darkbeauty- CGP Newbie
- Number of posts : 65
Age : 44
Location : Dubai, UAE
Registration date : 10/02/2010
Re: Need help mga master's..CALLING Render Master!.
Bosepvance wrote:@rendermaster.... paanu naman po kung hindi iisa ang direction nung pattern, lets say kagaya ng letter S? paanu gagawin yung sumusunud sa leter S yung pattern ng floor?
something like this ba sir
the pathwalk was created with a spline, mapped and applied with UVW Mapping. choose ka lang doon whichever applies sa shape mo..
Last edited by render master on Mon Mar 22, 2010 3:54 am; edited 1 time in total
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
great! sticky!!
SunDance- The Scavenger
- Number of posts : 1152
Age : 103
Location : cafeteria aroma
Registration date : 23/09/2008
Re: Need help mga master's..CALLING Render Master!.
hmmm thanks, just ignore the riprapping ng sides and the reflective watersurface, di ko na naayos. may mga swimming goldfishes yan, di ko napuna setup ng water. kaya di nakitaSunDance wrote:great! sticky!!
render master- Game Master
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Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Need help mga master's..CALLING Render Master!.
ang prob lang d2 pag nirender kaliangang highres yung map para sharp parin... pero ako sa mga gandayang cases ginagawa ko model ko nlng yung tiles tpos aplly ako ng UVW map tpos sa mapping option selec mo lang yung face.... try ko rin post ng tutorial...
jefferson01- CGP Apprentice
- Number of posts : 475
Age : 37
Location : valenzuela City
Registration date : 19/09/2008
Re: Need help mga master's..CALLING Render Master!.
render master wrote:Bosepvance wrote:@rendermaster.... paanu naman po kung hindi iisa ang direction nung pattern, lets say kagaya ng letter S? paanu gagawin yung sumusunud sa leter S yung pattern ng floor?
something like this ba sir
the pathwalk was created with a spline, mapped and applied with UVW Mapping. choose ka lang doon whichever applies sa shape mo..
sir onel sorry po diko magets ung tamang pagsunod ng mapping kung letter s nga po ang shape ng floor ano po ninyo napasunod ung mapping ng floor ser sa flooring?tnx po godbless
meiahmaya- CGP Apprentice
- Number of posts : 767
Location : SINGAPORE
Registration date : 25/10/2008
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