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Rendering encounters

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ERICK
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Rendering encounters Empty Rendering encounters

Post by dickie_ilagan Tue Oct 28, 2008 8:23 am

hi guys, got some inquiries and questions... and new with 3ds with this problem of having ok and sometimes not... huh..??? see pic what i mean:

Rendering encounters 3sofa_eror


notice the ies on top, putol... this what i got on one preview adjustment and i did another test render ok... nakakagulat lang na bigla nalang ganun ang output.. buti into preview pa lang... (preview on cropped mode). dito iba naman


Rendering encounters 3sofa_eror-1

on red circle - one ies on the left didn't render at all....
on yellow circle - pin light rim is not lit up... there's one time it renders well..
on pink circle - missing shadow, althou shadow in ON at light parameter setting...

kaya immediate solution ko for lights... scrub the timeline slider, one frame forward then go back... to refresh previous settings... or the other way around scroll one up the ies intensity level then go back again... hehehehehhe and it works naman... but when outputting to 800x600 iba naman.... heheheheheh buti sanay na ako sa ganitong workflow lagi ko nang nakikita ang ganito error scenario but 1st time in 3ds.... kaya pinost ko nalang muna bka mawala pa ang update....

Nangyari na ba ito sa inyo...
Any solution, comments, idea para mawala ganitong probblem... any help will do thanks again
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Post by bokkins Tue Oct 28, 2008 3:09 pm

sometimes, hindi mo kailangan ilagay exactly kung san sya dpat. there will always be faking kahit san. para magmukhang real or to desired output. maybe you could post some wires para makita talaga natin ang ibidensya. then we investigate. Smile
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Post by ERICK Tue Oct 28, 2008 6:17 pm

bro, use instance when copying ies to another pinlights... so it affects all when you modify only one ies....
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Post by arkiedmund Tue Oct 28, 2008 6:31 pm

Tapos, ilagay mo siya in such a way na lalabas ang gusto mong effect. Konting fake ika nga...
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Post by dickie_ilagan Tue Oct 28, 2008 7:38 pm

ERICK wrote:bro, use instance when copying ies to another pinlights... so it affects all when you modify only one
ies....


bro, yeah... only 4 ies were used as pinlight and 2 of them are in instances (pinlight over the book shelves) and 1 is a copy with a strong ies intensity value (over the painting) and another with a minimal intense on the lava lamp so i could create a subtle intensity on lighting effect... but its seems a bug report....!!!
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Post by dickie_ilagan Tue Oct 28, 2008 7:51 pm

bokkins wrote:sometimes, hindi mo kailangan ilagay exactly kung san sya dpat. there will always be faking kahit san. para magmukhang real or to desired output. maybe you could post some wires para makita talaga natin ang ibidensya. then we investigate. Smile


ask requested here's the wires

Rendering encounters 3sofa_eror_wires
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Post by abl_langs Wed Oct 29, 2008 12:50 am

naka experience na din ako nitong problem sir.. yung hindi lumabas ang ilaw ng IES, usually natatakpan kasi sya sa polygon ng ceiling, try mong e lower down ang ies light sir, just below the ceiling.. if not, try mong butasan ang ceiling mismo where the pinlights are in place.. thumbsup
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Post by dickie_ilagan Wed Oct 29, 2008 1:28 am

abl_langs wrote:naka experience na din ako nitong problem sir.. yung hindi lumabas ang ilaw ng IES, usually natatakpan kasi sya sa polygon ng ceiling, try mong e lower down ang ies light sir, just below the ceiling.. if not, try mong butasan ang ceiling mismo where the pinlights are in place.. thumbsup

same thing result... actually all my ies ceiling lights are all parented to a dummy object as my vertical position manipulator para indi ko na rin isa-isang ginagalaw ang light position ganun din ang ginawa taas-baba or butasan ang pinlight position source still didnt work out... but thanks for the advice bro Very Happy Smile
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Post by render master Wed Oct 29, 2008 1:35 am

check this sir.... iyong first pinlight rim was lit up by the light of your table display, try to take it out and region render that area, mawawala iyong lit sa rim. same thing with shadow of the picture frame, affected sya ng light illumination ng table display light. The rest two ay affected naman ng vray light sa window ( its jusy my opinion base on what you have posted image.)
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Post by wangbu Wed Oct 29, 2008 1:38 am

for me i use vraylightmtl, then as u said increase the value(intensity) repeatedly to achieve desired outcome i also experienced same thing. or as they say post production may do. Gud luck Sir buttrock
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Post by dickie_ilagan Wed Oct 29, 2008 1:45 am

render master wrote:check this sir.... iyong first pinlight rim was lit up by the light of your table display, try to take it out and region render that area, mawawala iyong lit sa rim. same thing with shadow of the picture frame, affected sya ng light illumination ng table display light. The rest two ay affected naman ng vray light sa window ( its jusy my opinion base on what you have posted image.)


ok susubukan ko suggestion mo bro... at the same time hide ko lahat ng items in the scene except for house wall, pinlights, ies lights and the shelves... para mapin-pointed ko ang suspect... pwwwwrrrrrttttttt.... wait na lang kyo hehehehehe... oh thanks for advising bro Very Happy Smile
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Post by Guest Wed Oct 29, 2008 1:45 am

i think ang problem sir dun sa dalawang ies lights sa tapat ng shelves e masyadong malayo sa wall.try mo syang dayain tulad ng sabi ni sir bok.then taasan mo intensity value..yun lng po sir.. Smile

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Post by dickie_ilagan Wed Oct 29, 2008 1:59 am

ARCHITHEKTHURA wrote:i think ang problem sir dun sa dalawang ies lights sa tapat ng shelves e masyadong malayo sa wall.try mo syang dayain tulad ng sabi ni sir bok.then taasan mo intensity value..yun lng po sir.. Smile


kumpadre... surely pwede kong itaas pa intensity dun... indi naman din malayo ang distance ng wall sa ies light....they're all equally with same distances against the wall...

pag indi umubra bro eh... ang last resource na nga lang is to render ko na lang as single ies source casting on a plane with same position as my wall and output it with matte alphas in (ae) after effects... gusto ko lang sna all in sa 3ds and no added works after... at very minimal tweak nalang.. thanks again, bro... kumpadre pala!!!
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