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Another sketchup to 3dmax Tutorial

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corpsegrinder
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Post by jhames joe albert infante Fri Jun 05, 2009 3:10 am

http://3dsmaxrendering.blogspot.com/search/label/sketch-up

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Post by nomeradona Fri Jun 05, 2009 3:17 am

wow thank you.. and for all who have nt use sketchup perhaps this is his observation

Sketch-Up to 3DS Max does work!

I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our company uses for 3D modeling and rendering, and it’s a very efficient, clean process on a number of levels. If you want to see some rendering that were modeled in Sketch-Up, check out my renderings on cgsociety. They were all modeled in Sketch-Up. I will go through the nuances of how to do this, and hopefully I can convert some of you to sketch-up modeling. Before I begin, here are some reasons the sketch-up to max process is effective:

• Modeling in Sketch-Up is darn fast. I don’t care how fast of a 3D Max modeler you are, anyone who knows sketch-up well will beat you every time!

• Sketch-Up keeps the mesh very clean. You can push and pull walls all day long, and your mesh is exactly what you see. The geometry is super light.

• Materials transfer from Sketch-Up to Max. There’s no need to reapply materials after importing your geometry. There are great tools (paint bucket + shift / ctrl / alt) for coloring geometry that saves plenty of time and is much faster than changing ID’s or shaders.

I could go on, but look into Sketch-Up. Before you purchase the Pro version, you can download the free version and try it out. The free version has everything the Pro version has, except for the export options (which you will need if you decide you like this method).
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Post by corpsegrinder Fri Jun 05, 2009 6:58 pm

jhames joe albert infante wrote:http://3dsmaxrendering.blogspot.com/search/label/sketch-up

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Ito tlaga ang exakto at pinakaunang site nkita ko pano ako natuto sa SU to Max workflow... tnx to this.. Very Happy
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Post by vincent bevskelly f. viaj Fri Jun 05, 2009 7:37 pm

sir nomer, in my case when i import my model to 3dmax after rendering, it shows all the line of the edges of my model it appers black lines, how could i get rid of it, uu
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Post by corpsegrinder Fri Jun 05, 2009 7:47 pm

vincent bevskelly f. viaj wrote:sir nomer, in my case when i import my model to 3dmax after rendering, it shows all the line of the edges of my model it appers black lines, how could i get rid of it, uu

sakto sir, follow the link above... andun pano ung correct way to export SU files...

sir, wag mo i-check ung "export stand alone edges"...
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Post by vincent bevskelly f. viaj Fri Jun 05, 2009 8:03 pm

bro, i couldnt find the link you mean.
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Post by vincent bevskelly f. viaj Fri Jun 05, 2009 8:05 pm

ahh ok, what you mean the top most? i already have it, i have just downloaded.
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Post by vincent bevskelly f. viaj Fri Jun 05, 2009 8:19 pm

thanks bro, thats a lot of help, i am a new user of sketchup, thats why im still looking for a good rendering engine....thank you for the help uu
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Post by corpsegrinder Fri Jun 05, 2009 8:27 pm

vincent bevskelly f. viaj wrote:thanks bro, thats a lot of help, i am a new user of sketchup, thats why im still looking for a good rendering engine....thank you for the help uu

ok bro i thought you havent downloaded yet, im late.hehe ok gudluck.. Just ask here and nomeradona will always help us.. Very Happy
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Post by vincent bevskelly f. viaj Fri Jun 05, 2009 8:34 pm

ok no probs...im still learning in sketchup...im looking for more ruby plugins...that would help me for a convenient modeling in sketchup...thanks alot bro.
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Post by vincent bevskelly f. viaj Sat Jun 06, 2009 12:21 am

bro, what do you mean by not checking the export stand alone, you mean in the installation process, or the time of exporting process....u
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Post by corpsegrinder Sat Jun 06, 2009 1:09 am

in the exporting process bro... export the SU model to 3DS format, before you save the model, click options..

Another sketchup to 3dmax Tutorial Sdgsdgsd
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Post by ortzak Sat Jun 06, 2009 1:16 am

thanks for the link bro...medyo concentrate na din ako Su to Max workflow!!
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Post by vincent bevskelly f. viaj Sat Jun 06, 2009 10:19 pm

ok...thanks corpse...ever since that was my problem...now i will try my self.... hehehehe thanks alot.. i realy appreciated people like you all, and nomer uu. you shared to others like me...im sorry i couldn't shared yet.. im still learning hehehe.
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Post by jenaro Sat Jun 06, 2009 10:48 pm

nomeradona wrote:wow thank you.. and for all who have nt use sketchup perhaps this is his observation

Sketch-Up to 3DS Max does work!

I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our company uses for 3D modeling and rendering, and it’s a very efficient, clean process on a number of levels. If you want to see some rendering that were modeled in Sketch-Up, check out my renderings on cgsociety. They were all modeled in Sketch-Up. I will go through the nuances of how to do this, and hopefully I can convert some of you to sketch-up modeling. Before I begin, here are some reasons the sketch-up to max process is effective:

• Modeling in Sketch-Up is darn fast. I don’t care how fast of a 3D Max modeler you are, anyone who knows sketch-up well will beat you every time!

• Sketch-Up keeps the mesh very clean. You can push and pull walls all day long, and your mesh is exactly what you see. The geometry is super light.

• Materials transfer from Sketch-Up to Max. There’s no need to reapply materials after importing your geometry. There are great tools (paint bucket + shift / ctrl / alt) for coloring geometry that saves plenty of time and is much faster than changing ID’s or shaders.

I could go on, but look into Sketch-Up. Before you purchase the Pro version, you can download the free version and try it out. The free version has everything the Pro version has, except for the export options (which you will need if you decide you like this method).
this is obsolutely true! 2thumbsup
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Post by bokkins Sat Jun 06, 2009 11:01 pm

corpsegrinder wrote:in the exporting process bro... export the SU model to 3DS format, before you save the model, click options..

Another sketchup to 3dmax Tutorial Sdgsdgsd

Thanks a lot bro!!! yan ang tagal ko ng hinahanap! you're the man!!!
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Post by vincent bevskelly f. viaj Sat Jun 06, 2009 11:07 pm

hahahahaha let cheers to that hehehe inuman na
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Post by corpsegrinder Sun Jun 07, 2009 7:07 pm

@ sir boks & vincent - ur welcome sirz, tnx dn sa made easy tuts mo sir boks. Smile
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Post by jhames joe albert infante Sun Jun 07, 2009 8:06 pm

hehe naging bz pla tong thread nato.. hehe ayus 2thumbsup
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Post by nomeradona Mon Jun 08, 2009 2:24 am

vincent bevskelly f. viaj wrote:ok...thanks corpse...ever since that was my problem...now i will try my self.... hehehehe thanks alot.. i realy appreciated people like you all, and nomer uu. you shared to others like me...im sorry i couldn't shared yet.. im still learning hehehe.
sige we will give you a month. pwede na siguro yun. ikaw naman ang magshare ng experience mo... this is my vision.. yung hindi madamot ang bawat isa sa pagshare ng knowledge.
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