Another sketchup to 3dmax Tutorial
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corpsegrinder
nomeradona
jhames joe albert infante
7 posters
:: Tutorials :: SketchUp Tutorials
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Another sketchup to 3dmax Tutorial
http://3dsmaxrendering.blogspot.com/search/label/sketch-up
jhames joe albert infante- CGP Expert
- Number of posts : 2733
Age : 38
Location : San Mateo Isabela/Singapore
Registration date : 18/11/2008
Re: Another sketchup to 3dmax Tutorial
wow thank you.. and for all who have nt use sketchup perhaps this is his observation
Sketch-Up to 3DS Max does work!
I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our company uses for 3D modeling and rendering, and it’s a very efficient, clean process on a number of levels. If you want to see some rendering that were modeled in Sketch-Up, check out my renderings on cgsociety. They were all modeled in Sketch-Up. I will go through the nuances of how to do this, and hopefully I can convert some of you to sketch-up modeling. Before I begin, here are some reasons the sketch-up to max process is effective:
• Modeling in Sketch-Up is darn fast. I don’t care how fast of a 3D Max modeler you are, anyone who knows sketch-up well will beat you every time!
• Sketch-Up keeps the mesh very clean. You can push and pull walls all day long, and your mesh is exactly what you see. The geometry is super light.
• Materials transfer from Sketch-Up to Max. There’s no need to reapply materials after importing your geometry. There are great tools (paint bucket + shift / ctrl / alt) for coloring geometry that saves plenty of time and is much faster than changing ID’s or shaders.
I could go on, but look into Sketch-Up. Before you purchase the Pro version, you can download the free version and try it out. The free version has everything the Pro version has, except for the export options (which you will need if you decide you like this method).
Sketch-Up to 3DS Max does work!
I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our company uses for 3D modeling and rendering, and it’s a very efficient, clean process on a number of levels. If you want to see some rendering that were modeled in Sketch-Up, check out my renderings on cgsociety. They were all modeled in Sketch-Up. I will go through the nuances of how to do this, and hopefully I can convert some of you to sketch-up modeling. Before I begin, here are some reasons the sketch-up to max process is effective:
• Modeling in Sketch-Up is darn fast. I don’t care how fast of a 3D Max modeler you are, anyone who knows sketch-up well will beat you every time!
• Sketch-Up keeps the mesh very clean. You can push and pull walls all day long, and your mesh is exactly what you see. The geometry is super light.
• Materials transfer from Sketch-Up to Max. There’s no need to reapply materials after importing your geometry. There are great tools (paint bucket + shift / ctrl / alt) for coloring geometry that saves plenty of time and is much faster than changing ID’s or shaders.
I could go on, but look into Sketch-Up. Before you purchase the Pro version, you can download the free version and try it out. The free version has everything the Pro version has, except for the export options (which you will need if you decide you like this method).
Re: Another sketchup to 3dmax Tutorial
jhames joe albert infante wrote:http://3dsmaxrendering.blogspot.com/search/label/sketch-up
Ito tlaga ang exakto at pinakaunang site nkita ko pano ako natuto sa SU to Max workflow... tnx to this..
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Another sketchup to 3dmax Tutorial
sir nomer, in my case when i import my model to 3dmax after rendering, it shows all the line of the edges of my model it appers black lines, how could i get rid of it, uu
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
vincent bevskelly f. viaj wrote:sir nomer, in my case when i import my model to 3dmax after rendering, it shows all the line of the edges of my model it appers black lines, how could i get rid of it, uu
sakto sir, follow the link above... andun pano ung correct way to export SU files...
sir, wag mo i-check ung "export stand alone edges"...
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Another sketchup to 3dmax Tutorial
bro, i couldnt find the link you mean.
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
ahh ok, what you mean the top most? i already have it, i have just downloaded.
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
thanks bro, thats a lot of help, i am a new user of sketchup, thats why im still looking for a good rendering engine....thank you for the help uu
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
vincent bevskelly f. viaj wrote:thanks bro, thats a lot of help, i am a new user of sketchup, thats why im still looking for a good rendering engine....thank you for the help uu
ok bro i thought you havent downloaded yet, im late.hehe ok gudluck.. Just ask here and nomeradona will always help us..
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Another sketchup to 3dmax Tutorial
ok no probs...im still learning in sketchup...im looking for more ruby plugins...that would help me for a convenient modeling in sketchup...thanks alot bro.
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
bro, what do you mean by not checking the export stand alone, you mean in the installation process, or the time of exporting process....u
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
in the exporting process bro... export the SU model to 3DS format, before you save the model, click options..
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Another sketchup to 3dmax Tutorial
thanks for the link bro...medyo concentrate na din ako Su to Max workflow!!
Re: Another sketchup to 3dmax Tutorial
ok...thanks corpse...ever since that was my problem...now i will try my self.... hehehehe thanks alot.. i realy appreciated people like you all, and nomer uu. you shared to others like me...im sorry i couldn't shared yet.. im still learning hehehe.
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
this is obsolutely true!nomeradona wrote:wow thank you.. and for all who have nt use sketchup perhaps this is his observation
Sketch-Up to 3DS Max does work!
I constantly hear people say, “Sketch-Up to 3DS Max doesn’t work.” This statement just isn’t true. In fact, this is the process our company uses for 3D modeling and rendering, and it’s a very efficient, clean process on a number of levels. If you want to see some rendering that were modeled in Sketch-Up, check out my renderings on cgsociety. They were all modeled in Sketch-Up. I will go through the nuances of how to do this, and hopefully I can convert some of you to sketch-up modeling. Before I begin, here are some reasons the sketch-up to max process is effective:
• Modeling in Sketch-Up is darn fast. I don’t care how fast of a 3D Max modeler you are, anyone who knows sketch-up well will beat you every time!
• Sketch-Up keeps the mesh very clean. You can push and pull walls all day long, and your mesh is exactly what you see. The geometry is super light.
• Materials transfer from Sketch-Up to Max. There’s no need to reapply materials after importing your geometry. There are great tools (paint bucket + shift / ctrl / alt) for coloring geometry that saves plenty of time and is much faster than changing ID’s or shaders.
I could go on, but look into Sketch-Up. Before you purchase the Pro version, you can download the free version and try it out. The free version has everything the Pro version has, except for the export options (which you will need if you decide you like this method).
jenaro- Peter Pran
- Number of posts : 3132
Age : 42
Location : sharjah
Registration date : 22/01/2009
Re: Another sketchup to 3dmax Tutorial
corpsegrinder wrote:in the exporting process bro... export the SU model to 3DS format, before you save the model, click options..
Thanks a lot bro!!! yan ang tagal ko ng hinahanap! you're the man!!!
Re: Another sketchup to 3dmax Tutorial
hahahahaha let cheers to that hehehe
vincent bevskelly f. viaj- CGP Newbie
- Number of posts : 39
Age : 83
Location : davao city
Registration date : 13/05/2009
Re: Another sketchup to 3dmax Tutorial
@ sir boks & vincent - ur welcome sirz, tnx dn sa made easy tuts mo sir boks.
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Another sketchup to 3dmax Tutorial
hehe naging bz pla tong thread nato.. hehe ayus
jhames joe albert infante- CGP Expert
- Number of posts : 2733
Age : 38
Location : San Mateo Isabela/Singapore
Registration date : 18/11/2008
Re: Another sketchup to 3dmax Tutorial
sige we will give you a month. pwede na siguro yun. ikaw naman ang magshare ng experience mo... this is my vision.. yung hindi madamot ang bawat isa sa pagshare ng knowledge.vincent bevskelly f. viaj wrote:ok...thanks corpse...ever since that was my problem...now i will try my self.... hehehehe thanks alot.. i realy appreciated people like you all, and nomer uu. you shared to others like me...im sorry i couldn't shared yet.. im still learning hehehe.
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