Unwated Colors during rendering
3 posters
Unwated Colors during rendering
Mga master question lng po bkit po everytime na magrerender ako lagi ako nakaka encounter ng mga weird color san po ba meron mali? tulad po ng sample ko na render meron po lumabas na unwanted color pero check ko po naman materials ko all white hope sir matulungan nyo ako...best regard to all.
Ito po image ko.
Ito po image ko.
comgrapart- CGP Guru
- Number of posts : 1178
Age : 46
Location : Qatar
Registration date : 23/03/2010
Re: Unwated Colors during rendering
baka bleeding yan bro, i override mo yung materials na nagbleed
check this link
http://www.tutorialsgarden.com/view/1872-Vray-Color-Bleeding/
check this link
http://www.tutorialsgarden.com/view/1872-Vray-Color-Bleeding/
qcksilver- CGP Guru
- Number of posts : 1940
Age : 42
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: Unwated Colors during rendering
qcksilver_2005 wrote:baka bleeding yan bro, i override mo yung materials na nagbleed
check this link
http://www.tutorialsgarden.com/view/1872-Vray-Color-Bleeding/
Thanks for the quick reply try ko ito....thanks ulit bro.
comgrapart- CGP Guru
- Number of posts : 1178
Age : 46
Location : Qatar
Registration date : 23/03/2010
Re: Unwated Colors during rendering
The cure for unwanted pregnancies is to never have sex without protection, or if you cannot deal with that - don't have sex at all.
The same thing with GI, its not really unwanted - you did something or forgot to do that's why its there showing up like a blown tummy.
The bleeds are caused by the objects near them and the color they receive will be dictated by the color of the nearby objects. Remember that GI is like a bunch of mirrors, if you have a light hitting one, it will bounce around like the unwanted colors you have in the image.
To get rid of them, make sure the colors of the nearby objects are properly assigned, color them in the way you want them to bounce around.
Another way to circumvent this logical phenomenon, is to follow the advice of the good fellow above, lower the GI generate properties of those objects near the walls or surfaces so they do not bounce their colors around in full force.
There are ways to accomplish the above, one is by using an ovveride material, the other one is via vray object properties.
The same thing with GI, its not really unwanted - you did something or forgot to do that's why its there showing up like a blown tummy.
The bleeds are caused by the objects near them and the color they receive will be dictated by the color of the nearby objects. Remember that GI is like a bunch of mirrors, if you have a light hitting one, it will bounce around like the unwanted colors you have in the image.
To get rid of them, make sure the colors of the nearby objects are properly assigned, color them in the way you want them to bounce around.
Another way to circumvent this logical phenomenon, is to follow the advice of the good fellow above, lower the GI generate properties of those objects near the walls or surfaces so they do not bounce their colors around in full force.
There are ways to accomplish the above, one is by using an ovveride material, the other one is via vray object properties.
Re: Unwated Colors during rendering
v_wrangler wrote:The cure for unwanted pregnancies is to never have sex without protection, or if you cannot deal with that - don't have sex at all.
The same thing with GI, its not really unwanted - you did something or forgot to do that's why its there showing up like a blown tummy.
The bleeds are caused by the objects near them and the color they receive will be dictated by the color of the nearby objects. Remember that GI is like a bunch of mirrors, if you have a light hitting one, it will bounce around like the unwanted colors you have in the image.
To get rid of them, make sure the colors of the nearby objects are properly assigned, color them in the way you want them to bounce around.
Another way to circumvent this logical phenomenon, is to follow the advice of the good fellow above, lower the GI generate properties of those objects near the walls or surfaces so they do not bounce their colors around in full force.
There are ways to accomplish the above, one is by using an ovveride material, the other one is via vray object properties.
Thanks sir for all the advices, God bless!
comgrapart- CGP Guru
- Number of posts : 1178
Age : 46
Location : Qatar
Registration date : 23/03/2010
Similar topics
» Mingming: Freudian Creature
» So I just want to ask which one i can upgrade to improve rendering/rendering time :D
» Changing Colors
» Problem with rendering (rendering is not starting)
» Changing colors-part 2
» So I just want to ask which one i can upgrade to improve rendering/rendering time :D
» Changing Colors
» Problem with rendering (rendering is not starting)
» Changing colors-part 2
Permissions in this forum:
You cannot reply to topics in this forum