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Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces)

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Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Empty Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces)

Post by bokkins Sun Nov 16, 2008 9:33 pm

Hi guys. Finally, natapos ko din itong default scanline tutorial ko. mga references ko nito ay sina smoke3d at enigma, thank you mga idol ko. hehe. 2thumbsup I tried to simply this tutorial para mas mabilis maintindihan at maalala. Marami pang ibang ways to do scanline, and this tutorial is one way. sana magustuhan nyo. ok, lets start! Basketball

This tutorial will focus on how to use the 3d studio max default scanline renderer for small interior spaces. for this tutorial, we will be needing a textured interior model. You can download the model here. CLICK ME.

Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Scanlinecover

STEP 1 - Add 1 omni light in the middle of your scene, this will serve as your ambient/fill light, you can increase or decrease its value depending on how you wanted your scene being lit. Check the "use" and "show" on your far attenuation, this will dictate the coverage of your fill light. On advance effects rollout, check ambient only.
Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Step1-1
Hi-res --> https://2img.net/h/i20.photobucket.com/albums/b236/bokkins/tutorials/bigstep1-1.jpg

STEP 2 - Add 16 omni lights, split it into two layers of 8's. I call this "the omni field". This will enhance your shadows. Again, use far attenuation as not to over brighten your scene. In your shadow map params, change the size to 64, this will fade your shadow to a minimum.
Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Step2
Hi-res --> https://2img.net/h/i20.photobucket.com/albums/b236/bokkins/tutorials/bigstep2.jpg

STEP 3 - Add your IES Lights
Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Step3
Hi-res --> https://2img.net/h/i20.photobucket.com/albums/b236/bokkins/tutorials/bigstep3.jpg

STEP 4 - Add a direct light directly on top of the center to further enhance the shadow on the flloor.
Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Step4
Hi-res --> https://2img.net/h/i20.photobucket.com/albums/b236/bokkins/tutorials/bigstep4-1.jpg

STEP 5 - Add an ambiently only omni right below your table to darken the shadow cast by the lights. use a negative value to introduce dark light into the scene. and we're done! Hope you enjoyed the tutorial as I did while doing this. Yay! wave
Default Scanline Renderer in 5 Easy Steps (For Small Interior Spaces) Step5
Hi-res --> https://2img.net/h/i20.photobucket.com/albums/b236/bokkins/tutorials/bigstep5.jpg
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Post by abl_langs Sun Nov 16, 2008 9:58 pm

wow! thanks for sharing sir bokks! ganda ng pagka timpla ng shadows sa scanline mo.. 2thumbsup
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Post by Butz_Arki Sun Nov 16, 2008 10:01 pm

this is realy great tol...
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Post by bokkins Sun Nov 16, 2008 10:20 pm

Thanks din mga bro. I'm happy you like it. Smile
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Post by xboy360 Mon Nov 17, 2008 9:06 am

Waaaaa...ngayon ko lang nakita ito ah. Thanks for sharing Sir Boks, ang ganda pa nung end result. For sure magagamit ko yung techniques dito sa mga interior spaces sa project ko ngaun. Very Happy
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Post by Jameskee Mon Nov 17, 2008 6:23 pm

Thanks for sharing sir... it helps a lot thumbsup
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Post by nomeradona Fri Nov 21, 2008 8:27 pm

thanks for sharing this master bokks.
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Post by jhames joe albert infante Mon Apr 06, 2009 3:07 am

ok to sir ah!! try nga hehe
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Post by Muggz Mon Apr 06, 2009 4:55 am

thank you tahnk you,,,sir
makakatulong ito sa mga gaya kong
starter palang ng max,,, 2thumbsup
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Post by NOCHI Mon Apr 06, 2009 6:40 pm

Wow.. tnx po.. now I'm convinced na meron din pa lang side ung max na pagka user friendly.. considering us newbies.. salamat po sa tots.. inuman na
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Post by jhaamm Tue Apr 07, 2009 5:31 pm

wow... kala ko nung una vray.. hehehe... (hindi kc nagbasa... naku.. hehehe)
turbo friendly sir... tanx tanx sa tutorial.... hippie
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Post by alwin Tue Apr 07, 2009 8:41 pm

ganda po sir nang tuts na to!
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Post by vamp_lestat Tue Apr 07, 2009 8:53 pm

perfect scanline master bokkins...tnx for this... ngaun ko lang nakita toh
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Post by quicksilver21 Wed Jan 27, 2010 2:43 am

hello po, san po kaya pwedeng makapag download ng textured model ng room, deleted na raw kasi ang file sa rapid share. Thanks!
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Post by taga_probins Fri Jan 29, 2010 10:45 pm

scanline rules!!! at least meron na kming idea kg paano gumawa ng fake g.i. sa scanline esp sa interiors..sa ganung daming light at ska sa soft shadows, how long ung rendering time bro?
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Post by darkbeauty Wed Mar 31, 2010 6:00 am

galing sir! ngayon lang ako nakakita ng scanline render na ganito ka-ganda..
thanks for sharing..
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Post by TariqRaheel Mon Apr 05, 2010 10:29 pm

nice & thanks.........................
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Post by kamaynicain Tue Apr 27, 2010 11:56 am

ang husay nga pagkagawa at pag pa liwanag. mabuhay ang pinoy!
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Post by roycristobal Wed Apr 28, 2010 11:00 pm

This is great, ask ko lng master wat unit ginamit mo jan, millimeters ginmit ko pero overbright sya. tnx
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Post by enigma Mon May 03, 2010 8:05 am

nice one boks! this principle also applies for large interior spaces. (remember the centennial post ha ha Wink ) u just have to manage your light settings to control rendering time,esp. if you plan to use it for production with very tight deadlines. hail to smoke3D!

some more points...

to achieve softer shadows, add more arrays of omnis with shadowmaps set to low and manageable values.

add omnis to simulate bounced lighting. a red wall covering would bounce red gi so i would simulate that by adding an omni with an omni with a red color value. depends on you scene actually.

add an omni with a negative intensity value to remove/lessen light from unwanted areas.
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Post by eragasco Mon May 03, 2010 9:28 am

good tutorials po sir bokks. i usually do default scanlines rendering with light trace. maganda output kaso bagal sa pc ko.
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Post by dhandora Wed Sep 22, 2010 8:08 am

aha vray must die tutorials..... astig
thanks Master Bokkins drinksmile cheers
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Post by Abdel_khafidz@yahoo.com Sat Oct 30, 2010 2:22 am

thank you so much sir bokkins sa knowledge.. laking tulong po to.

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Post by aesonck Wed Nov 17, 2010 3:02 am

dd thnx sir kinns
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Post by symphonicmetal Sun Sep 25, 2011 1:55 am

hello sir..ganda..light tracer po ba ito or radiosity?thanks
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