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Henco

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Henco Empty Henco

Post by romanredice Sat Dec 12, 2009 12:51 pm

Henco Hueconinja2


Making a 3d model for my demoreel.

Here's the concept art.

Henco, a human who was imprisoned and supposed to be transformed in to a Human Hunter, but was able to escape. When he was in prison, a mask was put on his face to impair his vision and which he could not remove since it is engraved to his head to the point that the nails is hammered through his skull. He had a hard time surviving during his escape since he's blind, but a dying elf merged with him which gave him strength and powerful senses. He used his newly found gifts to survive and was able to meet a knight retired Hermit who trained him to use weapons. Now, he is in a journey to destroy the very entities that captures humans and turn them into savage monsters that hunt their own kind.
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Henco Empty Re: Henco

Post by romanredice Sat Dec 12, 2009 12:57 pm

update:

Henco 22861965


Even though he has a mask, I'll still model the whole face. practice na rin. Now, doing the eye part.
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Henco Empty Re: Henco

Post by miguel Sat Dec 12, 2009 3:07 pm

Look at the size of that whammer!

I like the way the features in the concept art are true to the back story or inspired by, but in this case the concept art tells alot. Like the elf ear and tattoo and hair may have something to do with him being saved by an elf and trained by a hermit (I guess). Looking forward to the model, still or anim short? Good luck!
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Henco Empty update

Post by romanredice Sun Dec 13, 2009 8:27 am

miguel: thanks man. Yea i guess you can say that. I plan to model him with an intent of animating him in the future but as of now its just going to be a still, i guess.

upd8:

Henco 29522511

just completed the base mesh. I just established the overall look, still have to up-res the face a bit although it won't be seen, just like what i said, I included the face for practice. I know the ears need some fixing, a little stiff right now, have to make it a little big and more taller away from the head. Neck must be longer though. will do that.
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Henco Empty update

Post by romanredice Mon Dec 14, 2009 9:49 am

upd8:

Henco 75141031

up-res the topology of the face, edited the ear. not sure if its final though.
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Henco Empty update

Post by romanredice Thu Dec 17, 2009 1:06 pm

upd8:

Henco 33506147

made the mask and every object that's supposed to make it difficult to remove which I based from my concept art. Comments are welcome, good or bad. Up next is the upperbody.
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Henco Empty Re: Henco

Post by romanredice Thu Dec 17, 2009 1:08 pm

I think I have to make the neck longer though
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Henco Empty update

Post by romanredice Thu Dec 17, 2009 1:22 pm

upd8:

Henco 71754217

just made the neck longer and the shoulder a bit broader
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Henco Empty Re: Henco

Post by bokkins Thu Dec 17, 2009 4:12 pm

looking good bro. ganda ng proportions mo. good luck on this one. 2thumbsup
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Henco Empty update

Post by romanredice Sat Dec 19, 2009 10:18 am

bokkins: thank you master bokkins.

upd8

Henco 51235824

I kinda like to look but it's not yet final though, what do you think? now on the the left arm and the elbow armor.
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Henco Empty update

Post by romanredice Sun Dec 20, 2009 1:35 pm

upd8:

Henco 18684997


shoulder pad is finished but I may still tweak it a bit, arm is still in " work in progress " mode. I may probably be able to finish it when the hand is in placed. Now unto the hands. Comments are welcome.
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Henco Empty Re: Henco

Post by Norman Sun Dec 20, 2009 2:10 pm

bro why not try some wires coming out on the arms......to make it a little bit messy.....like the head gear by the way, very cool!!!!
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Henco Empty rep

Post by romanredice Sun Dec 20, 2009 9:48 pm

f-fortyone: thanks for dropping by. wires? do you mean more wrinkles? sorry hindi ko gets hehe, If its the latter, I plan to, I just need to see the whole arm picture with the hands in place to see if I need to put more details in the modeling stage or just in the texturing.
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Henco Empty Re: Henco

Post by Norman Sun Dec 20, 2009 9:59 pm

yup wires!!! mga usling usling wires na naka paligid sa arm...or pwede din suksukan ng weapon sa may siko...Very Happy
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Henco Empty update

Post by romanredice Sat Dec 26, 2009 11:24 am

Happy Holidays to all!

Medyo matagal bago nakabisita ulit. Sarap bakasyon eh Very Happy

f-fortyone: I think that's cool and I'll take your suggestion into account but I'll see if I can add that up when I'm wrapping up the modeling stage because right now I'm just focused on doing what is seen on the concept art. Thank you for suggesting thumbsup

upd8

Henco 59054048

finished the hand, and everything a long with it from scratch. Now unto the other "mutant" arm. Comments are welcome.
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Henco Empty Re: Henco

Post by sunshine Tue Jan 05, 2010 6:47 am

maya ba ito sir?

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Henco Empty Re: Henco

Post by Dhyon'D'Man Tue Jan 05, 2010 7:04 am

Fyter master galing nito wait ko final output 2thumbsup
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Henco Empty Re: Henco

Post by nomeradona Tue Jan 05, 2010 7:41 am

sige tututukan ko to. halatang sanay na sanay... very nice wip.
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Henco Empty Re: Henco

Post by arkiedmund Tue Jan 05, 2010 8:21 am

this is cool! i'll keep tabs on this one...
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Henco Empty update

Post by romanredice Mon Jan 11, 2010 1:55 pm

Hello guys

Medyo amtagal nawala, hehehe. nasarapan sa bakasyon. Belated happy new year!

@sunshine: Oo bro, maya gamit ko.
@Dhyon'D'Man: Thanks man, I want the final too! medyo matagal lang kasi pang gabi ko lang nagagawa. may temptasyon pa paminsan Lol
@nomeradona: Thanks! hindi naman sanay na sanay. Very Happy
@arkiedmund: Thanks man. hindi na kita nakakachat hehe

upd8:

Henco 910

Finished the right arm. Now I'm up to the lower part of the body.
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Henco Empty update

Post by romanredice Wed Jan 13, 2010 2:22 pm

update

Henco 1010

- made the belt and the toot protector hehe. There are also buckles in the back and those will be where his weapon sheaths will be bolted.
- for the leather part of the belt or rather the cloth part, I made the folds already but I may put some more in zbrush for normal map.
-made the pants, though not really final. Modeled some folds although some are very subtle. Will put more in zbrush.

Comments are welcome
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Henco Empty update

Post by romanredice Mon Jan 18, 2010 8:54 am

upd8


Henco 1110

Finished the knee pad, the shin guard and everything that are wrapped around it.
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Henco Empty update

Post by romanredice Fri Jan 29, 2010 11:13 pm

Medyo matagal ulit nakaupdate. May side dish na pumasok eh Very Happy

upd8

Henco 1210




Finished the body. Now I'm on to designing his sword and weapon accessories. Comments are welcome
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Henco Empty update

Post by romanredice Mon Feb 01, 2010 8:54 am

udp8:

Henco 1311


This is his primary weapon. Its actually a dual sword but the big one acts as the sheath of the Short Katana. It fools his enemies into thinking he has only one sword and if ever the need arises he can use the other one as summons the sword to increase his offensive powers and at the same time surprise his adversities.
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Henco Empty Re: Henco

Post by vamp_lestat Mon Feb 01, 2010 1:13 pm

very nice.. ang galing ng modeling... and very nice behind the scene concepts...
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Henco Empty Re: Henco

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