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How to get same effect of ambient occlusion to vray?

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How to get same effect of ambient occlusion to vray? Empty How to get same effect of ambient occlusion to vray?

Post by Guest Sun Nov 09, 2008 9:36 am

hope someone here will give info's about this... thanks in advance thumbsup

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Post by bokkins Sun Nov 09, 2008 12:59 pm

use vraydirt bro. it works like a bitmap, lagay mo sya sa bitmap slot ng standard or vraymtl then drag mo sa override material sa f10 (render dialog box) the hit render, that's it. i've attached some links..

http://www.vray.us/vray_documentation/vray_dirt_map_parameters.shtml
http://www.niemakhtar.co.uk/tutorials/dirtmap/dirtmap.htm
http://www.spot3d.com/vray/help/150SP1/examples_vraydirt.htm
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Post by Guest Sun Nov 23, 2008 9:26 pm

Actually that's AO via materials. Remeber to use self illumination if all u need is an ao pass.

Another way to mimic AO is to use a dome light at 1 intensity...

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Post by dickie_ilagan Sun Nov 23, 2008 9:55 pm

AO can be adjusted in post editing for easy tweaks... simply make a duplication of your final scene setup to a different name and don't forget to include in a filename???_AO when doing so. neat and organize...

after saving, click aand select all your objects in the scene and click a vacant material in the material editor slot and drag it over the selected object in the scene (making all objects turns to gray, right..??!!) tick on diffuse map and select ambient occlusion and mental ray as your renderer. and hit RENDER... save the AO information as tga or tiff format. fire up your photoshop or AE programs, on your first layer as final rendered scene image then load the second layer as AO image. place the layered _AO on top of the first layer and select multiply mode.... and adjust the shades by moving the opacity slider....to your mood...

hope it also helps Very Happy Smile
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Post by bokkins Sun Nov 23, 2008 10:57 pm

dickie_ilagan wrote:click aand select all your objects in the scene and click a vacant material in the material editor slot and drag it over the selected object in the scene (making all objects turns to gray, right..??!!) tick on diffuse map and select ambient occlusion and mental ray as your renderer.

no need to select all materials bro, just use the materials override both in vray mental ray.
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Post by Guest Mon Nov 24, 2008 12:07 am

bokkins wrote:
dickie_ilagan wrote:click aand select all your objects in the scene and click a vacant material in the material editor slot and drag it over the selected object in the scene (making all objects turns to gray, right..??!!) tick on diffuse map and select ambient occlusion and mental ray as your renderer.

no need to select all materials bro, just use the materials override both in vray mental ray.

YUP!!! 100% right thumbsup thanks for the replies mga Sir!!! oks na, Sir Ronel gave me the vrayAO na script. Very easy to use... just what Sir Bokkins said. Same method as Wire Rendering hehehe Just Click and Wait. thumbsup

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