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Vray DirtMap( ambient occlusion)

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Vray DirtMap( ambient occlusion) Empty Vray DirtMap( ambient occlusion)

Post by i3dness Wed Jul 06, 2011 2:26 am

Help! Papano po mag render ng vray dirtmap material na me texture na agad??? kasi kung magrender ako puro puti lang, unless gagamitan ko ito tulad ng tutorial ni Sir Bokkins...
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Post by edosayla Wed Jul 06, 2011 2:49 am

Gamit ka ng Blend Material at combined mo both AO at Texture mo .. enjoy!
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Post by i3dness Wed Jul 06, 2011 2:59 am

thanks sir! I will try it. thumbsup
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Post by v_wrangler Wed Jul 06, 2011 5:34 am

i3dness wrote:Help! Papano po mag render ng vray dirtmap material na me texture na agad??? kc kung magrender ako puro puti lang, unless gagamitan ko ito tulad ng tutorial ni Sir Bokkins...


Another way to do it in a single pass:
Use vray dirt as a mask to combine regular + darker versions of your diffuse maps OR put your maps directly in the occluded/unoclluded slots of vraydirt.
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Post by v_wrangler Wed Jul 06, 2011 5:36 am

Since that tutorial, there are so many ways to do the same thing, to add globally, turn on ambient occlussion in the GI parameter settings..

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Post by i3dness Wed Jul 06, 2011 6:28 am

v_wrangler wrote:Since that tutorial, there are so many ways to do the same thing, to add globally, turn on ambient occlussion in the GI parameter settings..


thanks sir, Medyo napagiwanan na ata ako sa mga ganitong bagay, laking tulong na rin at nandidyan kayo walang sawang magshare ng idea. 2thumbsup
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