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UPDATE:Revisiting Hypershot rendering engine

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bartsimpson
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jhames joe albert infante
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UPDATE:Revisiting Hypershot rendering engine - Page 2 Empty UPDATE:Revisiting Hypershot rendering engine

Post by nomeradona Tue Sep 22, 2009 8:23 am

First topic message reminder :

I know this soft is not really good for architectural because its only dependant with hdri lighting. but given that drawback, still having fun pushing its limit. Another hypershot interior.

UPDATE:Revisiting Hypershot rendering engine - Page 2 Th_resort_hypershot

to pa rerendering using hypershot one of my previous interior
UPDATE:Revisiting Hypershot rendering engine - Page 2 Hypershotinterior4_resized


Last edited by nomeradona on Sun Sep 27, 2009 3:57 am; edited 1 time in total
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Post by balongeisler Wed Sep 23, 2009 4:36 pm

galing ng hypershot brow.nakita ko rin output nito..d ko lang alam gamitin.hehehe. Very Happy

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Post by nomeradona Wed Sep 23, 2009 9:31 pm

jiloskie wrote:picture perfect!.. 2thumbsup
salamat sa yung commetn jiloskie.
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Post by nomeradona Wed Sep 23, 2009 9:33 pm

jay3design wrote:nice one sir, galing talaga ng master SU inuman na
thanks jay... i wish kaya lang could not still claim that title.. deep within my bones.
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Post by nomeradona Wed Sep 23, 2009 9:34 pm

jenaro wrote:wow hyper na hyper nga...tuts naman sir sa hypershot! thumbsup
sige bro. will do some. but for the meantime, there are lots of webinars bunkspeed has done which i myself would like to recoomend. jsut visit www.bunkspeed.com
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Post by nomeradona Wed Sep 23, 2009 9:36 pm

archi_ram wrote:the rendering is good sir though medyo madilim lang...pero ayus pa din sir 2thumbsup
sige bro. i will do a much brighter one. this time magopen pa ko ng mga butas at increase ko pa yung intensity ng hdri. for info hypershot has no point lights. (omni nor rectangular) so everything you just depend on the light ocoming from hdri. i think vray or other engine should look and study how hypershot does it. having sharp shadows in using hdri environment.
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Post by nomeradona Wed Sep 23, 2009 9:37 pm

jarul wrote:a bit dark for me sir nomer..
rendering galing...... thumbsup
oo nga bro. i notice that,, siguro sa susunod, increase ko pa yung size ng mga butas sa likod at yung intensity ng hdri.
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Post by nomeradona Wed Sep 23, 2009 9:39 pm

balongeisler wrote:galing ng hypershot brow.nakita ko rin output nito..d ko lang alam gamitin.hehehe. Very Happy
bro umpisa ka sa mga video tutorials. honestly madaling mapick sya. one day pwede ka ng magrender. try muna sa mga simple warehouse cars siguro then.. kapag yung medyo nakukuha muna then i advance mo narin yung approach mo.
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Post by balongeisler Wed Sep 23, 2009 10:27 pm

nomeradona wrote:
balongeisler wrote:galing ng hypershot brow.nakita ko rin output nito..d ko lang alam gamitin.hehehe. Very Happy
bro umpisa ka sa mga video tutorials. honestly madaling mapick sya. one day pwede ka ng magrender. try muna sa mga simple warehouse cars siguro then.. kapag yung medyo nakukuha muna then i advance mo narin yung approach mo.

salamat master nomer...gather pa ako ng tuts.salamat salamat. 2thumbsup
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Post by nomeradona Wed Sep 23, 2009 11:53 pm

bro may nilagay akong tips and a trick about hypershot. i check mo nalang
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Post by marcelinoiii Thu Sep 24, 2009 12:06 am

WOW! galing naman brother nomer! ok po ang output. realistic naman... although ngayon ko lng narinig and software na to... very interesting. curious ako how easy it is to handle? any complications like max? I assume di masyado?? 2thumbsup
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Post by bartsimpson Thu Sep 24, 2009 12:32 am

galing 2thumbsup
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Post by marcelinoiii Thu Sep 24, 2009 12:37 am

brother nomer, I read a few things about this hypershot, ok nga mukhang mabilis gamitin... matry nga... thanks for sharing! 2thumbsup
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Post by marcelinoiii Thu Sep 24, 2009 1:04 am

brother nomer, and to all, check nyo po ito designer's web who's using hypershot... very inspiring indeed!

http://www.yankodesign.com/bunkspeed/
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Post by nomeradona Thu Sep 24, 2009 7:02 am

bartsimpson wrote:galing UPDATE:Revisiting Hypershot rendering engine - Page 2 808695
salamat bart.
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Post by nomeradona Thu Sep 24, 2009 7:07 am

marcelinoiii wrote:brother nomer, I read a few things about this hypershot, ok nga mukhang mabilis gamitin... matry nga... thanks for sharing! UPDATE:Revisiting Hypershot rendering engine - Page 2 808695
mabilis talaga ang hypershot bro.. try mo and you will see the difference.
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Post by Ar_Can_EVSU Sat Sep 26, 2009 2:43 am

GALING BRO!!!

nice to hear from that software!!!
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Post by nomeradona Sat Sep 26, 2009 5:35 am

Ar_Can_EVSU wrote:GALING BRO!!!

nice to hear from that software!!!
do you also use this software?
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Post by anthony_als Sat Sep 26, 2009 6:53 pm

galing master, gusto ko padin ighting, gloomy effect UPDATE:Revisiting Hypershot rendering engine - Page 2 Icon_biggrin
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Post by nomeradona Sun Sep 27, 2009 12:31 am

anthony_als wrote:galing master, gusto ko padin ighting, gloomy effect UPDATE:Revisiting Hypershot rendering engine - Page 2 Icon_biggrin
salamat sa yo anthony...
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Post by nomeradona Sun Sep 27, 2009 3:57 am

UPDATE:Revisiting Hypershot rendering engine - Page 2 Hypershotinterior4_resized
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Post by nomeradona Sun Sep 27, 2009 9:20 am

another render test

with dof.. from max to hypershot.. galing kay longpixel.

the more i test the more i like hypershot.

UPDATE:Revisiting Hypershot rendering engine - Page 2 DOFhypershot
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Post by nomeradona Mon Sep 28, 2009 9:36 am

this one i decided to use photshop to enhance lighting
UPDATE:Revisiting Hypershot rendering engine - Page 2 Psnightinterior
here is the original hypershot output. but without shoting much of the ambient box.
UPDATE:Revisiting Hypershot rendering engine - Page 2 Originalrender
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Post by Muggz Wed Sep 30, 2009 1:34 am

ganda ,,nice curtains thumbsup
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Post by nomeradona Wed Sep 30, 2009 4:15 am

Muggz wrote:ganda ,,nice curtains UPDATE:Revisiting Hypershot rendering engine - Page 2 290602
salamat muggzie...
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Post by pixelburn Wed Sep 30, 2009 4:21 am

nice post sir, ganda output... ganda ng lighting....
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Post by nomeradona Wed Sep 30, 2009 4:27 am

trying to produce interior with emissive material .

emiisve material is done using hdr material and here is how to do this is photoshop.

1. create new image 512x512 pixel.. any pixel will do
2. convert it into 32 bit/channels (image/mode)
3. double click the white color on the color picker, then an intensity color picker will appear..
4. select the color picker and adjust the luminance. (the higer the luminance the stronger the emissive light)
5. editr/fill or just hit F5, then apply the color that you have chosen.
6. save as radiance (hdr)

note: . if you chose with color, the light effect will be the color of that radiance map

her i choose a bit light yellowish with +3 radiance.

UPDATE:Revisiting Hypershot rendering engine - Page 2 Emissivetest
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