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how to make self-illuminated material in mental ray?

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how to make self-illuminated material in mental ray? Empty how to make self-illuminated material in mental ray?

Post by arjun_samar Tue Sep 08, 2009 10:08 pm

mga kuya, ate at guro,

panu poh ba gumawa ng sel-illumination material in max? (mental ray arch &dsgn material)
kasi my sinusundan ako ngayun simpling tutorail sa net interior render, bali yung 3d ko ginawa sa cad at ni-link ko lang sa max, yung tuts po kasi main light spot light at some free area at sa window gagawa daw ng self illuminated box to make a day light effect na ma-araw sa labas, at yung box e-e-exclude. yung problem ko po, hindi sinabi sa tuts panu gumawa ng self-illuminated material.

thanks in advance....
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Post by edosayla Wed Sep 09, 2009 12:02 am

Hi po punta ka sa ilalim ng A&D material meron dyan section about Self Illumination .. check mo lng ang option dyan at ang material mag glow na .. hope naka help
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Post by arjun_samar Wed Sep 09, 2009 2:16 am

edosayla wrote:Hi po punta ka sa ilalim ng A&D material meron dyan section about Self Illumination .. check mo lng ang option dyan at ang material mag glow na .. hope naka help

thanks poh ok na poh... sir nadownload ko na poh yung tutorials nyo. at pansin ko may mga selection (options) kayo na wala yung ginagamit ko. kasi poh yung gamit nyo 3ds max design 2009 yung gamit ko 3ds max 9. walang word na design. may pagkakaiba poh ba sila? exmple sa tuts nyo mayroon kayung mr photographic expusure control.... under environment. yung sa akin wala poh. pati rin poh wala akong mr sky portal.

thanks poh sir sa tutorial nyu

thank you poh.
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Post by edosayla Wed Sep 09, 2009 2:31 am

Yup maraming bago sa 2009 na wala sa Max 9 ( or max 2007) try mo mag upgrade .. i suggest upgrade kana till 2010 medyo luma na yang max 9 mo ..
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Post by arjun_samar Wed Sep 09, 2009 7:31 pm

edosayla wrote:Yup maraming bago sa 2009 na wala sa Max 9 ( or max 2007) try mo mag upgrade .. i suggest upgrade kana till 2010 medyo luma na yang max 9 mo ..


alin poh ba yung mas maganda yung max lang o yung may max design? at anu poh ba difference nila?

salamat poh
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Post by arkiedmund Wed Sep 09, 2009 7:37 pm

Sir, eto ang pinakamadaling paraan ng paggawa ng self-illumination sa isang material.

Using standard material...just check self-illumination and set the color to white...and you're good to go...gawa ako ng illustration.

AND HERE'S A SAMPLE:

how to make self-illuminated material in mental ray? Self-illuma

AND WITH BITMAP(dagdag kaalaman na din para sa ating lahat)

how to make self-illuminated material in mental ray? Self-illumb

And here's what I got in the net using mental ray and 3dsMAX 9

http://www.mymentalray.com/index.php?option=com_content&view=article&id=114:-glowing-material-with-mental-ray&catid=45:lighting&Itemid=55

Hope makatulong....
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Post by arjun_samar Wed Sep 09, 2009 9:20 pm

^^
thank u poh... laking tulong to....


Last edited by arkiedmund on Wed Sep 09, 2009 9:22 pm; edited 1 time in total (Reason for editing : Edited to save on bandwidth....)
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Post by arkiedmund Wed Sep 09, 2009 9:22 pm

^^
walang anuman sir...glad to have helped you..

Add ko na rin, sa unang option, you can also use any color you like....
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Post by arjun_samar Wed Sep 09, 2009 9:30 pm

arkiedmund wrote:^^
walang anuman sir...glad to have helped you..

Add ko na rin, sa unang option, you can also use any color you like....

sir, tanung ko lang. bago lang ako sa max. bakit poh pag sa render window ok yung image pero pag senev (save) na yung image nagiging malabo sya. anu poh dapat gawin? salamat poh.
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Post by arkiedmund Thu Sep 10, 2009 2:13 am

kung save mo as jpeg...i taas mo quality, gawin mong best..i am sure may nakikita kang lumalabas na slider dyan...
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Post by arjun_samar Thu Sep 10, 2009 2:50 am

arkiedmund wrote:kung save mo as jpeg...i taas mo quality, gawin mong best..i am sure may nakikita kang lumalabas na slider dyan...

sir, nagawa ko na poh yan. at senev ko na rin sa iba pang format pero ganun pa rin... yung image blurry parin poh.
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Post by jhames joe albert infante Thu Sep 10, 2009 4:04 am

arjun_samar wrote:
arkiedmund wrote:kung save mo as jpeg...i taas mo quality, gawin mong best..i am sure may nakikita kang lumalabas na slider dyan...

sir, nagawa ko na poh yan. at senev ko na rin sa iba pang format pero ganun pa rin... yung image blurry parin poh.

ano ba resolution mo sir? at kung mataas nman, save it as PNG nalang sir Very Happy
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Post by arjun_samar Thu Sep 10, 2009 10:41 pm

jhames joe albert infante wrote:
arjun_samar wrote:
arkiedmund wrote:kung save mo as jpeg...i taas mo quality, gawin mong best..i am sure may nakikita kang lumalabas na slider dyan...

sir, nagawa ko na poh yan. at senev ko na rin sa iba pang format pero ganun pa rin... yung image blurry parin poh.

ano ba resolution mo sir? at kung mataas nman, save it as PNG nalang sir Very Happy

wow... jhames joe albert... dati ko nang nakita mga render nyo poh sobrang ganda at realistic.. nakaka inspire po work nyo...

at ok na poh pag nagsesev image poh hindi na poh blurry.. salamat poh. senave bmp nalang poh.
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Post by bokkins Thu Sep 10, 2009 10:53 pm

please refrain from adding H sa po at opo. It's irritating and not cute at all. please be professional guys. this is an opportunity to practice your communication skills. now you're even ruining it. Po and opo at meant to show respect, not pacute. simplify please and no text speak.
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Post by arjun_samar Mon Sep 14, 2009 2:31 am

bokkins wrote:please refrain from adding H sa po at opo. It's irritating and not cute at all. please be professional guys. this is an opportunity to practice your communication skills. now you're even ruining it. Po and opo at meant to show respect, not pacute. simplify please and no text speak.

sorry po.

i just read the posting rules.
here is the one of the forum's posting rules.. regarding on text speaks http://www.cgpinoy.org/forum-posting-rules-f1/cgp-does-not-allow-text-speak-t1237.htm

again, Im sorry,
and thanks for pointing my mistake...
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