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Split Level w/ settings

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Yhna
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Split Level w/ settings - Page 4 Empty Split Level w/ settings

Post by Noel_Diaz Fri Jun 12, 2009 6:26 am

First topic message reminder :

share lng po ulet,,, render lng po sa akin dito,,, a two storey split level,,,, hope u like it guyz,,, cnc r always welcome...
cad08,max09,cs2....

front view
Split Level w/ settings - Page 4 DocTotiHouseFrontview1
edited w/ noise effect
Split Level w/ settings - Page 4 DocTotiHousecinematiceffect

Split Level w/ settings - Page 4 DocTotiHousePerspective

Split Level w/ settings - Page 4 DocTotihousesunsetview

spot view
Split Level w/ settings - Page 4 DocTotiHousespotview

share ko po settings na ginamit ko, request po ni sir a.espinosa,,,,

Split Level w/ settings - Page 4 VRAYSETTING_environment
Split Level w/ settings - Page 4 VRAYSETTING_EXTERIOR
Split Level w/ settings - Page 4 CAMERASUNSETING
Split Level w/ settings - Page 4 Frntview_wirefarme


Last edited by Noel_Diaz on Sat Jul 25, 2009 9:39 am; edited 1 time in total
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Post by vamp_lestat Sun Jul 05, 2009 5:12 am

i like the design.. sir v's comments are very very good.. just to add.. sana mas maganda ung mga textures and forms ng trees na nasa harapan. or the ones framing the scene... un lang po sakin sir noel. rendering wise.. perfect for me. Very Happy

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Post by bongskeigle Sun Jul 05, 2009 6:20 am

nice output sir...keep it up... afro
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Post by Noel_Diaz Sun Jul 05, 2009 9:04 am

denz_arki2008 wrote:nice bro................

i like it

SALAMAT POH SIR! thumbsup
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Post by Noel_Diaz Sun Jul 05, 2009 9:06 am

Critique1407 wrote:Sir noel? onyx din ba ang gamit nyo? ilke the third scene. maganda ung pagkakablow out.

VRAY PO GAMIT KO SIR,,, SALAMAT PO SIR!!! thumbsup
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Post by Noel_Diaz Sun Jul 05, 2009 9:09 am

vamp_lestat wrote:i like the design.. sir v's comments are very very good.. just to add.. sana mas maganda ung mga textures and forms ng trees na nasa harapan. or the ones framing the scene... un lang po sakin sir noel. rendering wise.. perfect for me. Very Happy

salamat poh sir, nice to be back!!! thumbsup
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Post by Noel_Diaz Sun Jul 05, 2009 9:12 am

carla3d wrote:helow po sir.,. napakaganda naman ng gawa nyo.,.3rd image the most.,.,gnda rin ng mga trees.,. pde po ba pashare?.,., tia po.,.,

salamat po mam,,, 2thumbsup
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Post by TEMvisuals Sun Jul 05, 2009 8:55 pm

sir noel lupet ng texture nyo at lighting ah...gnda ng salamin!..paturo namn ako ng tricks nyo..hehehehe!ayus! thumbsup
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Post by ishae_clanx Sun Jul 05, 2009 9:25 pm

nnice.......very nice.....
Sana sir nagprovide din kayu ng sectonal view nito para malamang din ng mga fellow cgp peeps natin ang "split level" na type of housing....
great job!
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Post by Noel_Diaz Mon Jul 06, 2009 11:46 am

TEMvisuals wrote:sir noel lupet ng texture nyo at lighting ah...gnda ng salamin!..paturo namn ako ng tricks nyo..hehehehe!ayus! thumbsup

salamat po sir,,, nka post po ung settings ng glass sir check nyo po!!! 2thumbsup
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Post by Noel_Diaz Mon Jul 06, 2009 11:48 am

ishae_clanx wrote:nnice.......very nice.....
Sana sir nagprovide din kayu ng sectonal view nito para malamang din ng mga fellow cgp peeps natin ang "split level" na type of housing....
great job!

salamat sir,, try ko po sir pag may time!!! tnx again sir!!! thumbsup
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Post by Yhna Tue Jul 07, 2009 2:11 am

ganda po sir. sarap sa paningin hippie
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Post by a.espinosa Wed Jul 08, 2009 7:55 am

nice architecture...very much like it...keep on posting....wire and settings naman dyan sir...pabasa lang...thanks
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Post by Noel_Diaz Wed Jul 08, 2009 9:43 am

Yhna wrote:ganda po sir. sarap sa paningin hippie

salamat po mam!!! keep in touch po!!! 2thumbsup
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Post by Noel_Diaz Wed Jul 08, 2009 9:47 am

a.espinosa wrote:nice architecture...very much like it...keep on posting....wire and settings naman dyan sir...pabasa lang...thanks

maraming salamat sa pagbisita sir at nagustuhan nyo po,,, kami po lahat sa ofis nagconcept as a teamwork,,, sir ipopost ko na lng sir,,, tnx again po!!! d best din po mga gawa nyo sir!!! 2thumbsup
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Post by Noel_Diaz Sat Jul 25, 2009 9:43 am

share ko lng settings na ginamit ko,,, request ni sir a espinosa,,, thumbsup
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Post by snow_blind Sat Jul 25, 2009 9:51 am

wow! kakaiba ah, love the design sir 2thumbsup buttrock galing! post more sir! buttrock
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Post by Noel_Diaz Sat Jul 25, 2009 12:16 pm

snow_blind wrote:wow! kakaiba ah, love the design sir 2thumbsup buttrock galing! post more sir! buttrock

salamat po sir!!! 2thumbsup
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Post by balongeisler Sat Jul 25, 2009 5:28 pm

ganda ng output brow.keep it up.ngaun ko lng nakita ito. 2thumbsup
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Post by v_wrangler Sat Jul 25, 2009 8:34 pm

I hope Noel allow me some space.

know I have seen this before and this reminded me of something that I have always wanted to say but always forget to.

Speaking of 3d peeps - I see a lot of its misuse in the forums, most of the times - it calls for more attention that it actually requires - and when the deficiencies in the textures or posing becomes more evident, the look becomes boring and dull!

Remember that the sole purpose of 3d people in 3d architectural renderings are actually two-fold:

One is to give the impression that the space is inhabitable, that people interact in the particular space.

Second is to serve as visual clues to the overall scale.


Which means - you do not really need to show the people in their textured glory to accomplish the PURPOSES above/

So how to do it:

Do it like PAKUNAT. No need to show them fully textured. You can just show the silhouttes as semi transparent glass objects if you need to do it in 3D. Or use photos of people and apply a bit of opacity.

The idea is to show how humans relate to the space in terms of scale and activity and at the same time minimize the attention (these people would bring) so the eyes get focused on the architectural beauty of the composition. So remember : I am not saying that what I say should be the standard, If your 3d peeps look boring - there are other ways to make them work. I've mentioned them above.

I totally dig pakunat's use of PEOPLE in renderings! We can all learn from him.
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Post by Noel_Diaz Mon Jul 27, 2009 2:43 am

balongeisler wrote:ganda ng output brow.keep it up.ngaun ko lng nakita ito. 2thumbsup

salamat po sir!!! 2thumbsup
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Post by Noel_Diaz Mon Jul 27, 2009 2:59 am

v_wrangler wrote:I hope Noel allow me some space.

know I have seen this before and this reminded me of something that I have always wanted to say but always forget to.

Speaking of 3d peeps - I see a lot of its misuse in the forums, most of the times - it calls for more attention that it actually requires - and when the deficiencies in the textures or posing becomes more evident, the look becomes boring and dull!

Remember that the sole purpose of 3d people in 3d architectural renderings are actually two-fold:

One is to give the impression that the space is inhabitable, that people interact in the particular space.

Second is to serve as visual clues to the overall scale.


Which means - you do not really need to show the people in their textured glory to accomplish the PURPOSES above/

So how to do it:

Do it like PAKUNAT. No need to show them fully textured. You can just show the silhouttes as semi transparent glass objects if you need to do it in 3D. Or use photos of people and apply a bit of opacity.

The idea is to show how humans relate to the space in terms of scale and activity and at the same time minimize the attention (these people would bring) so the eyes get focused on the architectural beauty of the composition. So remember : I am not saying that what I say should be the standard, If your 3d peeps look boring - there are other ways to make them work. I've mentioned them above.

I totally dig pakunat's use of PEOPLE in renderings! We can all learn from him.

basta kayo po sir ok na ok po to give constructive pointers n im very open minded sir,,,n dat's how cgp gave me oppurtunity to be part of it n now ive learned a lot from u guyz,,, maramaming maraming salamat sir v sa walang sawang pagbi2gay payo,,, ill try your tips n suggestions sir,,, keep in touch po sir!!! 2thumbsup
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Post by deosrock Mon Jul 27, 2009 3:09 am

-lupit mo d2 sir!!!
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Post by Noel_Diaz Mon Jul 27, 2009 9:47 am

deosrock wrote:-lupit mo d2 sir!!!

salamat po sir!!! 2thumbsup
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