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"Tips n' Tricks on how to speed up rendering"

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Post by torvicz Sun Feb 01, 2009 4:54 am

First topic message reminder :

You might have some tips and tricks on how to speed up your rendering, care to share them with us?
It may be about material set up, lighting set up, or the number of mesh...anything.

Any information regarding this would be a great help not only for me but for all of us here in the community.
I'm hoping you could help...

Thank you in advance...
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Post by cloud20 Sun Jun 13, 2010 4:34 am

torvicz wrote:
Galaites07 wrote:ito sir tip ko...

let us all elevate ourselves during the process so will not all end up always to be facing the monitor and rendering.

vray-proxy pa rin sa akin.

dude paki elaborate naman to....TIA


hehehe dude... master Galaites is like a monk from the highest regions of Tibet... He will give you wisdom... but you have to swim the deepest trenches of the oceans to look for it... and even if you find it, it will still be encrypted in code not even the almighty could crack... hehehehe...

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Post by silvercrown Sun Jun 13, 2010 9:30 am

Galaites07 wrote:
let us all elevate ourselves during the process so will not all end up always to be facing the monitor and rendering.

gusto ko pa rin marinig explanation ni master Galaites dito...

for me it seems like a seer's prophecy... i think he's talking about the future here... a device, a gadget or something... (i hope master Galaites is not that cryptic this time...)
if i could picture it in my mind correctly... it's some kind of a device attached to critical points of our brain, wherein we can do "rendering" without the need of a monitor thus elevating the process... Question
in short, its doing the rendering in your brain, download it to a memory card... print it... email it... etc... inuman na
Who needs to face a "monitor" all the time Twisted Evil
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Post by Galaites07 Sun Jun 13, 2010 10:44 am

http://www.mentalimages.com/products/iray.html

http://randomcontrol.com/arion


Last edited by Galaites07 on Sun Jun 13, 2010 10:54 am; edited 1 time in total

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Post by Galaites07 Sun Jun 13, 2010 10:45 am

http://www.3datstech.com/

about buying your rendering machine.


Last edited by Galaites07 on Sun Jun 13, 2010 10:55 am; edited 1 time in total

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Post by Galaites07 Sun Jun 13, 2010 10:46 am

http://www.cgindia.org/2005/11/simian-v-ray-arch-materials-vol-1.html

use of plug-in materials will also accelerate your rendering time.

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Post by Galaites07 Sun Jun 13, 2010 11:16 am

@silvercrown- use video post when rendering specially interiors with a lot of camera view..automatic continious rendering one camera view to another. save a lot of time specially leave it rendering on its own at night.

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Post by edosayla Sun Jun 13, 2010 2:20 pm

too many tips and tricks on how to speed up rendering at the end depends again sa needs and wants, and i believe na kahit anong way pa yan you need to have an experience about it .. ika nga prove mo muna bago mo e bigay. For me base sa experience ko compositing pa rin ang kailangan matutunan kahit pangit ang render mo pag alam mo mag composite gaganda ang output mo .. hope naka help.
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Post by cloud20 Sun Jun 13, 2010 2:41 pm

edosayla wrote:too many tips and tricks on how to speed up rendering at the end depends again sa needs and wants, and i believe na kahit anong way pa yan you need to have an experience about it .. ika nga prove mo muna bago mo e bigay. For me base sa experience ko compositing pa rin ang kailangan matutunan kahit pangit ang render mo pag alam mo mag composite gaganda ang output mo .. hope naka help.

---exxxxxxxxxxxxactlyyyyyyy... maco-confuse lang nyan kaming mga baguhang nagrerender eh; daming tips & tricks- lahat ba ito gagawin ko sa isang scene lang?... maestro Edosayla has ponted out the crucial factors here; wants/needs + experience. Different strokes for different folks...
I could post a thousand links here that will touch on almost all the subjects in rendering, sure I have read through all of them, but I can't honestly say that I know how to use them EFFECTIVELY. Ang mangyayari non pagkabasa ko alam ko ang basic concepts, after that wala na. Jack of all trades; master of none.
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Post by jheteg Sun Jun 13, 2010 4:40 pm

edosayla wrote:too many tips and tricks on how to speed up rendering at the end depends again sa needs and wants, and i believe na kahit anong way pa yan you need to have an experience about it .. ika nga prove mo muna bago mo e bigay. For me base sa experience ko compositing pa rin ang kailangan matutunan kahit pangit ang render mo pag alam mo mag composite gaganda ang output mo .. hope naka help.

i have to agree kay teacher edosayla. para po kasing umikot ang utak ko sa dami ng tips. yes, some are helpful and easy to follow but most hindi ko man po naintidihan Question Question Question . hehehe.
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Post by Galaites07 Mon Jun 14, 2010 12:40 am

edosayla wrote:too many tips and tricks on how to speed up rendering at the end depends again sa needs and wants, and i believe na kahit anong way pa yan you need to have an experience about it .. ika nga prove mo muna bago mo e bigay. For me base sa experience ko compositing pa rin ang kailangan matutunan kahit pangit ang render mo pag alam mo mag composite gaganda ang output mo .. hope naka help.

tama nga si teacher...agree na rin ako.

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Post by kieko Fri Jul 30, 2010 8:59 am

i'll share mine..

its not actually focus on the rendering part but more of the process of rendering, ok lang po ba yun?
this might be a help for other members

During free time, practice practice practice...
try to make a study of your desired lighting, texturing and settings on different situations of different events..
create your standard settings for different materials such as walls, glass, paves, etc.; render and lighting settings for different moods and ambience..

so when real projects come, you dont have to start from nothing cause you already encountered them during practice..

with this, you'll save time on making the scene so rendering can be faster due to time save..
(note an expert but this really help me a lot)

hehe..parang hindi sya para dito sa thread pero share lang po..
Godbless
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Post by IONIC Fri Jul 30, 2010 9:05 am

wow the best tip i ever had from you guys,...thanks a lot sirs and masters.....this very useful 2thumbsup
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Post by cos_2525 Fri Apr 29, 2011 3:08 am

bago lang ako dito sa cgpinoy, pero marami akung natutunan dito, lahat nang tips dito sinusulat ko sa notes ko tapos try ko lahat, if it comes from all the master hindi ako magsasayang kahit isa, para mabilis yung improvement ko sa 3d max. thanks sa mga master na continue nag share. "Tips n' Tricks on how to speed up rendering" - Page 5 290602 "Tips n' Tricks on how to speed up rendering" - Page 5 290602 "Tips n' Tricks on how to speed up rendering" - Page 5 290602 hehe no time to write copy notes first hehe.

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Post by rckwll Thu May 05, 2011 8:59 am

just want to share..


1. First, make all things clean and simple. The things that make rendering too long are high-reso texture maps, high detail shadow map, high-resolution polygons, unwanted nodes, unused nodes or objects. So before rendering try to make everything clean.

2. About texture maps, you can convert high-resolution texture maps to a .map format since this is mental rays native format. Also this kind of format automatically computes what resolution it needs for close distance it will use a right resolution and for far distance from camera it will use less resolution.

3. About object subdivisions, yes it will definitely slows down your rendering but not really that much compared to high-reso textures or shaders. In the film world they use high-poly objects and low to mid poly for games.

4. Shadows are very important. You must know what kind of shadow to use in your scene. I used Raytrace shadows only to the Key Light (main source of light) and other light or bounce light use soft shadows. Be Careful though to use depth-map shadows in mental rays since mental ray doesnt really understands those disk map etc.. instead use mental rays soft shadow.

too many light casting raytrace shadows will slows down your rendering or it can even crash.

5. If your doing a scene with a heavy count of polys. You can separate each elements or group of elements then put them all together to compositing.

6. Having a Lighting Reference would also help you what look you are trying to achieve and use less lights or sometimes avoid overdoing the lighting.

Hope it helps ^^

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Post by rexdagoan Tue Jul 26, 2011 10:36 pm

buy high end computer the highest specs you could afford, and keep it well ventilated as much as possible. an air con room would be the best place to work with. Wink
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Post by Norman Tue Jul 26, 2011 11:40 pm

rexdagoan wrote:buy high end computer the highest specs you could afford, and keep it well ventilated as much as possible. an air con room would be the best place to work with. Wink

bibilis ba talaga ang render pag malamig ang kwarto?beside its regular fan ng CPU?
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Post by sniper Wed Jul 27, 2011 1:37 am

thank you for sharing..
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Post by cloud20 Wed Jul 27, 2011 5:19 am

f-41 wrote:
rexdagoan wrote:buy high end computer the highest specs you could afford, and keep it well ventilated as much as possible. an air con room would be the best place to work with. Wink

bibilis ba talaga ang render pag malamig ang kwarto?beside its regular fan ng CPU?

--hehe, kakaibang magbigay ng tip eh no sir?.. "Tips n' Tricks on how to speed up rendering" - Page 5 290602
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Post by yaug_03 Wed Jul 27, 2011 6:14 am

cloud20 wrote:
f-41 wrote:
rexdagoan wrote:buy high end computer the highest specs you could afford, and keep it well ventilated as much as possible. an air con room would be the best place to work with. Wink

bibilis ba talaga ang render pag malamig ang kwarto?beside its regular fan ng CPU?

--hehe, kakaibang magbigay ng tip eh no sir?.. "Tips n' Tricks on how to speed up rendering" - Page 5 290602

baka ibig niya sabihin mas gaganahan tayo magtrabaho pag aircon:P
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Post by cloud20 Wed Jul 27, 2011 7:26 am

@sir Yaug_03.. pwedeee..
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Post by Valiant Thu Jul 28, 2011 10:16 am

rexdagoan wrote:... keep it well ventilated as much as possible. an air con room would be the best place to work with. Wink

definitely worth considering "Tips n' Tricks on how to speed up rendering" - Page 5 808695 kakaiba ang dating ng tip na 'to pero kung papansinin natin kapag stable ang temperature ng cpu at hindi nag-ooverheat mas mabilis sya talaga kasi walang freezing...
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Post by ninong Fri Jul 29, 2011 8:36 pm

edosayla wrote:too many tips and tricks on how to speed up rendering at the end depends again sa needs and wants, and i believe na kahit anong way pa yan you need to have an experience about it .. ika nga prove mo muna bago mo e bigay. For me base sa experience ko compositing pa rin ang kailangan matutunan kahit pangit ang render mo pag alam mo mag composite gaganda ang output mo .. hope naka help.

agree ako kay sir. may thread po ba tayo para sa compositing?
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Post by tripoly007 Sun Jun 16, 2013 9:36 pm

Thanks guys, great tips. For rendering, I need all the tips I can get! I have one question! My question is "How do you increase the picture accuracy? Is that the superiority situation (draft, high, best, etc)?" Any suggestions?

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