help in modelling a gridshell structure..
5 posters
help in modelling a gridshell structure..
Hello everyone, just wanna ask your help on how to model a gridshell structure like this http://www.architonic.com/ntsht/no-man-s-land-s-water-supply/7000194
sa 3ds max sana, may nakita na ako sa net through sketchup pero baka mas madali sa 3ds max.thanks in advance
sa 3ds max sana, may nakita na ako sa net through sketchup pero baka mas madali sa 3ds max.thanks in advance
abed- CGP Newbie
- Number of posts : 152
Age : 33
Location : QC
Registration date : 25/06/2010
Re: help in modelling a gridshell structure..
for me i will do the mesh first then weld the vertices to their preferred joints as per your reference... after that, select all the edges and create shape from it... double check the joints again then check the boxes enable in renderer and enable in viewport to adjust the size of the pipes...
Valiant- CGP Apprentice
- Number of posts : 927
Age : 103
Location : Aisle of Man
Registration date : 25/03/2010
Re: help in modelling a gridshell structure..
using cylinder.
not sure if these suffice your criteria
not sure if these suffice your criteria
_________________
architectural illustrator / 3d generalist
render master- Game Master
- Number of posts : 3274
Age : 103
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: help in modelling a gridshell structure..
render master wrote:using cylinder.
not sure if these suffice your criteria
wow..paano yan sir?
abed- CGP Newbie
- Number of posts : 152
Age : 33
Location : QC
Registration date : 25/06/2010
Re: help in modelling a gridshell structure..
Convert your cylinder to editable poly, then shape to desired look and Go to spline sub-object level.
Select all splines by hitting ctrl+a,
Then click on create shape from selection on the modifier tools.
Click or select the shape created or extracted from your polygon, and add a renderable spline modifier. and just dial in your settings or preferences. Play around with the renderable spline settings to get your desired look.
Hope this helps.
Select all splines by hitting ctrl+a,
Then click on create shape from selection on the modifier tools.
Click or select the shape created or extracted from your polygon, and add a renderable spline modifier. and just dial in your settings or preferences. Play around with the renderable spline settings to get your desired look.
Hope this helps.
_________________
Conceptualize it/Design it/Visualize it
arkiedmund- Manager
- Number of posts : 3956
Age : 51
Location : Cavite
Registration date : 19/09/2008
Re: help in modelling a gridshell structure..
Sir arkied explained it all! I think the diagonal spline was made using twist on the cylinder.
Re: help in modelling a gridshell structure..
salamat mga masters..itry ko yan..kapakapa
abed- CGP Newbie
- Number of posts : 152
Age : 33
Location : QC
Registration date : 25/06/2010
Re: help in modelling a gridshell structure..
as requested, here it is. one of the method i use.
http://www.cgpinoy.org/t3696p135-3d-max-modelling-tips#370753
http://www.cgpinoy.org/t3696p135-3d-max-modelling-tips#370753
_________________
architectural illustrator / 3d generalist
render master- Game Master
- Number of posts : 3274
Age : 103
Location : riyadh, saudi arabia
Registration date : 27/09/2008
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