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Ambient occlusion prob.

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Ambient occlusion prob. Empty Ambient occlusion prob.

Post by nerak_zuproc Thu Sep 16, 2010 5:49 pm

Help naman, yung unang render ko ng interior w/ ambient occlusion okey ang output, pagninirender ko vray dirt niya niya okey talga siya. Sa office ko ito nirender. Ngayun ang prob ko ngayun nirerender ko na siya dito sa house hindi na ganun ang output, wala pa naman akung ginagawang changes sa setting ko, yung output lang ang naiba. ano po kayang prob nito?

ang napansin ko doon sa first render ko, pag nirerender ko siya w/vraydirt yung mga ilaw ko nagiging itm na, parang yung lamp. Pero yung ikalawang try ko hindi na ganun, umiilaw parin yung ilaw.
1st try
Ambient occlusion prob. Mbrperspective

2nd try
Ambient occlusion prob. 1111111s


nerak_zuproc
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Post by arkiedmund Thu Sep 16, 2010 7:43 pm

Check mo yung mesh ng lamp at ng ilaw mo. Bale, add a normal modifier, and just set the options there.

Report ka pala dito, kung nasolve natin problem mo.

Thanks.
arkiedmund
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Post by nerak_zuproc Thu Sep 16, 2010 8:29 pm

pasensya na sir, panung add normal modifier? san po yun?
nerak_zuproc
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Post by arkiedmund Thu Sep 16, 2010 9:16 pm

^^sa modifier panel po...

Google this: 3ds max normal modifier.
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