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Hard Surface WIP's

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Hard Surface WIP's - Page 3 Empty Hard Surface WIP's

Post by boyluya Fri Mar 12, 2010 11:15 pm

First topic message reminder :

Hello CGP peeps. Tagal ko nang hindi ngpo-post dito. I recently switched to max last feb and started doing hard surface stuffs. It's based from a concept by Nick Carver. The high poly is almost finished, may nakalimutan lang ako na i-model like the lights and the gas tank sa likod ng driver seat. I still have to do the low poly and textures pag may time. Anyway, here it is. It's just a simple scanline render and yep I intentionally rendered it with turbosmooth off(ang tagal mg-render pg nka-on). Post ko un render na naka-smooth later din.

**edit: updated the high poly renders

Hard Surface WIP's - Page 3 Driller_highpoly

Hard Surface WIP's - Page 3 Driller_wires


Last edited by boyluya on Mon Mar 29, 2010 4:23 am; edited 2 times in total
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Post by boyluya Sun Apr 25, 2010 8:19 am

Thank you guys!

Btw, this driller model was featured in a tutorial by Laurens Corijn from Polycount on how to setup the latest update of his famous direct X shader, also knwon as "Xoliul shader" in 3ds max. Here's the link of the tutorial. Very Happy

http://www.laurenscorijn.com/shadersetupvideo2

Here's how it turned out.

Hard Surface WIP's - Page 3 Boyluya-driller-shot1-700x351

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Post by reyknow Sun Apr 25, 2010 9:40 am

grabe tol you da man!
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Post by boyluya Thu May 13, 2010 8:10 pm

Wow, I didn't expect this! Yun driller thingy ko was given an Artisans Award by one of the best game art forums in the world. Grabe di ko to inexpect.

Eto yung link. http://www.gameartisans.org/gamecon/galleries/artwork.php?uid=14212&aw=6700

Nakalimutan ko pala ipost dito un final images ng driller so eto na. Realtime shots inside Marmoset engine. ^^

Hard Surface WIP's - Page 3 Driller1

Hard Surface WIP's - Page 3 Driller2

Hard Surface WIP's - Page 3 Driller3

Hard Surface WIP's - Page 3 Driller4

Texture flats then concept art by nick carver

Hard Surface WIP's - Page 3 Textureflats-1

Hard Surface WIP's - Page 3 Har-v


Tapos heto naman pnagkaka-abalahan ko ngayon. Simple prop lang pang dagdag sa portfolio. Medyo patapos na din. Concept art from Natural Selection. Realtime render in max viewport using direct x shader.

Hard Surface WIP's - Page 3 Tower3

Hard Surface WIP's - Page 3 Marine_restower_concept


Last edited by boyluya on Thu May 13, 2010 9:13 pm; edited 1 time in total
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Post by reyknow Thu May 13, 2010 8:27 pm

tol astig! galeng talaga Very Happy

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Post by boyluya Thu May 13, 2010 9:36 pm

reyknow: uy idol thanks. hehe d ko tlga inexpect mgka game artisans award. teka, kilala mo ba personally c pongstah? csb dn ba un? lufet din un tulad mo idol. ubisoft na ata sya work ngyn.
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Post by reyknow Thu May 13, 2010 10:09 pm

di ko alam eh, di ko nalaman yung mga internet names nung mga kakilala ko eh Very Happy

pero grabe congrats! ibang klaseng mabigyan ng award lalo na kung galing sa game artisans!! gawa ka ng thread na dun sa 3d renders, lagay mo to para mabigyan ng proper recognition Very Happy
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