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Hard Surface Modeling Fundamentals in 3ds Max

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Hard Surface Modeling Fundamentals in 3ds Max Empty Hard Surface Modeling Fundamentals in 3ds Max

Post by adper27 Mon Apr 16, 2018 2:26 am

3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you'll learn how to create a hard surface camera model.

First, you'll discover how to create reference images for modeling. Next, you'll explore the fundamentals of hard surface smoothing. Then, you'll cover how to create and control high resolution meshes using TurboSmooth.

Finally, you'll learn how to use ZBrush for hard surface sculpting. By the end of this course, you'll know how to model your own hard surface props


Watch or visit here for more info:
http://pluralsight.pxf.io/c/1227954/424552/7490?u=https%3A%2F%2Fapp.pluralsight.com%2Flibrary%2Fcourses%2F3ds-max-hard-surface-modeling-fundamentals%2Ftable-of-contents
adper27
adper27
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