bedroom update lang po
+12
novice
oDi120522
dickie_ilagan
nomeradona
pakunat
SoulpoweR
jay3design
leeeeeeeee
Noel_Diaz
jarul
chillrender
nyop
16 posters
:: 3d Gallery :: Exteriors
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bedroom update lang po
hi cgpips,
latest work, give an advice, thanks and regards, c&c (forget about the drapery) ehehehe
Update lang po
latest work, give an advice, thanks and regards, c&c (forget about the drapery) ehehehe
Update lang po
Last edited by madsnyop on Sun Nov 23, 2008 5:29 pm; edited 2 times in total
Re: bedroom update lang po
chillrender wrote:wow i like it yung bg lng over blur
thanks chill, but before the BG, have a glass panel.
ang bilis mo.
Re: bedroom update lang po
una na po ako..sa rendering ok naman po....bg po,palitan nyo,,and ung hanging lamp ba yan?sa tingin ko msyadong mababa baka pag gising ng nakahiga,matamaan sa ulo..and last na po,ano po ba ung material ng curtain?
kc po parang plastic cover...imho lng po...kip posting
kc po parang plastic cover...imho lng po...kip posting
Re: bedroom update lang po
jarul wrote:una na po ako..sa rendering ok naman po....bg po,palitan nyo,,and ung hanging lamp ba yan?sa tingin ko msyadong mababa baka pag gising ng nakahiga,matamaan sa ulo..and last na po,ano po ba ung material ng curtain?
kc po parang plastic cover...imho lng po...kip posting
curtain fin. is cloth, d cya nag apply. im sorry for that. but the lamp, after the bed. maybe the camera angle.
Re: bedroom update lang po
linis ng render mo sir nyop,,, iba ka talaga,,,, ung bg ok lang sa akin,,, keep up d good work sir,,,,
Noel_Diaz- CGP Guru
- Number of posts : 1470
Age : 38
Location : PAMPANGA
Registration date : 07/11/2008
Re: bedroom update lang po
Noel_Diaz wrote:linis ng render mo sir nyop,,, iba ka talaga,,,, ung bg ok lang sa akin,,, keep up d good work sir,,,,
thanks bro. ikaw din.
Re: bedroom update lang po
abahh . . .kinakareeer nah . . . .looking good bro,, pwede ma comments>???? ehe.. ung curtain lang looks strange bro. tapos dead shadows? . para kasing nag float ung chair,, and i can see sum particles/noise sa mga ibang models bro, check mats or taasan mo subdivs.// (makabagal naman mag render ta,) ehe.. musta in BDay??
Re: bedroom update lang po
nice render bro, same sa comment ni leeee IMHO mo lng keep it up
jay3design- CGP Artist
- Number of posts : 1732
Location : Singapore
Registration date : 18/09/2008
Re: bedroom update lang po
leeeeeeeee wrote:abahh . . .kinakareeer nah . . . .looking good bro,, pwede ma comments>???? ehe.. ung curtain lang looks strange bro. tapos dead shadows? . para kasing nag float ung chair,, and i can see sum particles/noise sa mga ibang models bro, check mats or taasan mo subdivs.// (makabagal naman mag render ta,) ehe.. musta in BDay??
hi bro, oo nga eh, curtain and shadow, hindi ko na "on". mataaas n nga un subdv n yan eh bro.
dito nanaman tyo, mamaya palang celebration bro, friday madnes eh. ehehe
salamat sa pagdaan.
Re: bedroom update lang po
jay3design wrote:nice render bro, same sa comment ni leeee IMHO mo lng keep it up
salamat sir jay, eheheh
Re: bedroom update lang po
good render nyop, napansin ko lang bro parang hanging ang mga objects mo. i think your shadow subd. or maybe your shadow bias. good job men!
SoulpoweR- CGP Newbie
- Number of posts : 102
Age : 43
Location : Pampanga
Registration date : 18/09/2008
Re: bedroom update lang po
SoulpoweR wrote:good render nyop, napansin ko lang bro parang hanging ang mga objects mo. i think your shadow subd. or maybe your shadow bias. good job men!
men, ur my mentor! eheheh jay un shadow, nakita ko n. ok n cya ngayon. kaya nga hanging cya. thanks bro, magpost kana, hayaan mo n boss mo kahit makita nya. ehehhe
Re: bedroom update lang po
lighting is ok sir. abit of mood will help sir. ung curtain po kaunting tweak. un lang sir. post more
Re: bedroom update lang po
nagsalita na lahat at ubos para icomment ko hehhehehehe
nasan na kayo nung girl ba kasama nio o mukhang lang girl...ngeeeek.. peace
good job...
nasan na kayo nung girl ba kasama nio o mukhang lang girl...ngeeeek.. peace
good job...
Re: bedroom update lang po
dickie_ilagan wrote:nagsalita na lahat at ubos para icomment ko hehhehehehe
nasan na kayo nung girl ba kasama nio o mukhang lang girl...ngeeeek.. peace
good job...
thanks bro, ehehe ikaw tlaga,
Re: bedroom update lang po
pakunat wrote:lighting is ok sir. abit of mood will help sir. ung curtain po kaunting tweak. un lang sir. post more
salamat brother.
Re: bedroom update lang po
ser syop... konting shadow & ung BG nalang lulufet pa lalo yan... post more toL!!
oDi120522- CGP Apprentice
- Number of posts : 397
Age : 43
Location : PAMP/SG
Registration date : 28/09/2008
Re: bedroom update lang po
salamat bro! post kana.oDi120522 wrote:ser syop... konting shadow & ung BG nalang lulufet pa lalo yan... post more toL!!
Re: bedroom update lang po
nasabi na nila mga comments, ask lang do you have light behind your cam boss? or open wall ung likod? tnx!
Re: bedroom update lang po
sir may vray light cya sa likod, pero hind cya open.novice wrote:nasabi na nila mga comments, ask lang do you have light behind your cam boss? or open wall ung likod? tnx!
Re: bedroom update lang po
bro wowowow!!!!!comment had been said!!!happy bday bro nyaman!plupit ng palupit ah! nice render bro en keep posting!
Re: bedroom update lang po
Is it just me or madaming bulag o higop dito? (oh i was just kidding!!!)
CG is like a girlfriend or a boyfriend, once you fell in love, you'll unconsciously turn a blind eye to his nasal hairs, body odor, or gigantic tunga in between his or her teeth.
While Love for your own work can bring you to greater heights. Real love can bring you change. So let's try to find out what the original poster might have had missed seeing.
Now, for some quick comments from a serious observer.
That curtain looks like a dripping wet semi-transparent plastic sheet. Fix the materials by lowering your refraction (adding a bit of glossies) and widening your gloss reflections. If you are using specularity - then thats the culprit.
Your bg outside the window is totally out of resolution and does not match the ambient color of the room.
Remember that if its sunny outside - the same illumination gives your interior the same hues.
The floor might be pumping out colors more than it should. That explains the orangey or firey feel. Lower its global illumination contribution.
Composition and drama. DO NOT put every evermotion model you have on the library to populate your scene. Everything must there for a reason. So if you want shoes bedside, that could mean a lady has just slept on it minutes ago or some lazy girl decided to leave her shoes in there instead of putting it back to a rack. Help your viewers realize that by putting clues to your scene. Not by making the viewers piece it together otherwise, they will simply turn the page and look elsewhere.
Justify the stuff you put in the scene. Thats the magic word for the day.
CG is like a girlfriend or a boyfriend, once you fell in love, you'll unconsciously turn a blind eye to his nasal hairs, body odor, or gigantic tunga in between his or her teeth.
While Love for your own work can bring you to greater heights. Real love can bring you change. So let's try to find out what the original poster might have had missed seeing.
Now, for some quick comments from a serious observer.
That curtain looks like a dripping wet semi-transparent plastic sheet. Fix the materials by lowering your refraction (adding a bit of glossies) and widening your gloss reflections. If you are using specularity - then thats the culprit.
Your bg outside the window is totally out of resolution and does not match the ambient color of the room.
Remember that if its sunny outside - the same illumination gives your interior the same hues.
The floor might be pumping out colors more than it should. That explains the orangey or firey feel. Lower its global illumination contribution.
Composition and drama. DO NOT put every evermotion model you have on the library to populate your scene. Everything must there for a reason. So if you want shoes bedside, that could mean a lady has just slept on it minutes ago or some lazy girl decided to leave her shoes in there instead of putting it back to a rack. Help your viewers realize that by putting clues to your scene. Not by making the viewers piece it together otherwise, they will simply turn the page and look elsewhere.
Justify the stuff you put in the scene. Thats the magic word for the day.
Last edited by v_wrangler on Thu Nov 20, 2008 10:29 pm; edited 1 time in total
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