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Vray for Sketchup Q&A

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Post by sunshine Thu Dec 03, 2009 2:15 am

First topic message reminder :

This is the thread for Questions regarding Vray.

minsan gusto mo lang diretsong sagot sa diretsong tanong. Smile

simulan ko poh mga kuya:

Q: My renders are a bit grainy. what am i doing wrong?

*moderator* when asking specify your vraySU version..

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Post by cadninja Mon Aug 01, 2011 12:06 am

Thank you sir nomer para sa link at sa walang sawang pagtulong, diko mahanap yan e.

Supported n pala ng SU8 ang LargeAddressAware so kailangan nalang i upgrade ang OS sa 64bit and RAM to atleast 4GB para dina kailangan yung RAM patch. for 32bit OS lang yung RAM patch.

sana makatulong.

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Post by axel Mon Aug 01, 2011 2:15 am

mga sir good day.. tanong ko nga lang po kung bakit nagiging silver nalang yung material pag preview ko na sa material editor,nawawala na ung material pag nag add ako ng reflection. ano po ba solusyon dito..salamat

Vray for Sketchup Q&A - Page 24 76001309

Vray for Sketchup Q&A - Page 24 58186291

Vray for Sketchup Q&A - Page 24 64649301
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Post by vhychenq Mon Aug 01, 2011 2:37 am

axel wrote:mga sir good day.. tanong ko nga lang po kung bakit nagiging silver nalang yung material pag preview ko na sa material editor,nawawala na ung material pag nag add ako ng reflection. ano po ba solusyon dito..salamat

Vray for Sketchup Q&A - Page 24 76001309

Vray for Sketchup Q&A - Page 24 58186291

Vray for Sketchup Q&A - Page 24 64649301

kasi nga nilagyan mo ng reflection layer..magiging total mirror ang effect niyan..kung gusto makuha yung fresnel effect lang..kulang yung procedure mo..after adding a reflection layer,,select mo yung "m" under reflection layer tapos hanapin mo yung fresnel sa drop down menu..that will do it,,edit mo na lang after yung glosiness and highlight..

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Post by vhychenq Mon Aug 01, 2011 2:39 am

niwrenhoj wrote:may compatibility issue rin po ba sa mga visopt mga sir???yong ibang nadownload ko kasing visopt dito po eh pag ginamit ko black lang lumalabas...kung minsan black and white lang....gamit ko kasi 1.48.89

yes...may compatibility issue nga,why not try creating your own material?para di tayo masiyado umasa sa mga visopts Vray for Sketchup Q&A - Page 24 290602 .

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Post by 8t Mon Aug 01, 2011 2:42 am

try this sir...

Vray for Sketchup Q&A - Page 24 Fresnel

then adjust the glossiness...

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Post by vhychenq Mon Aug 01, 2011 2:45 am

8t wrote:try this sir...

Vray for Sketchup Q&A - Page 24 Fresnel

then adjust the glossiness...


ayan may printscreen na yung sinabi ko..hehe,,thanks to 8t Vray for Sketchup Q&A - Page 24 290602

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Post by niwrenhoj Mon Aug 01, 2011 3:48 am

thanks sir ganun na nga naisip ko nung sumuko ako sa mga visopt na nadownload ko...default nalang halos maliban sa environment tapos camera ekperimento sa material.. Vray for Sketchup Q&A - Page 24 290323kaso kulang parin need more practice...hehe
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Post by niwrenhoj Fri Aug 05, 2011 2:57 am

mga sir ano po ba cause ng mabagal na rendering??kasi default lang naman ginawa ko sa global settings maliban sa camera at environment pareho naman settings ko sa material pero compared to my last render eh inabot sya ng 5hours kaya nagtataka ako, kaibahan lang kasi sa minodel ko ngayon eh mas marami akong ginogroup ngayon at puro personalize yong window at iba pa....ano po kaya problema di ko na kasi tinapaos yong pagmomodel ko sa part na di naman makikita at di narin ako naglagay ng maraming trees...
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Post by vhychenq Fri Aug 05, 2011 12:19 pm

niwrenhoj wrote:mga sir ano po ba cause ng mabagal na rendering??kasi default lang naman ginawa ko sa global settings maliban sa camera at environment pareho naman settings ko sa material pero compared to my last render eh inabot sya ng 5hours kaya nagtataka ako, kaibahan lang kasi sa minodel ko ngayon eh mas marami akong ginogroup ngayon at puro personalize yong window at iba pa....ano po kaya problema di ko na kasi tinapaos yong pagmomodel ko sa part na di naman makikita at di narin ako naglagay ng maraming trees...

marami po,base sa munting experience ko ang mga pweding maging sanhi ng slow time rendering ay:
: low specs pc
:mataas na IR at LR (irradiance at light cache)settings
:mataas na mga subdivisions sa mga blurry reflections
:malaking output
:detail enhancement is on
:paulit ulit na test render( i think?)
:dahil sa mga high-res na textures(bitmap)
:mataas na displacement subdivisions at value
:mataas na bump value
...

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Post by niwrenhoj Fri Aug 05, 2011 6:26 pm

vhychenq wrote:
niwrenhoj wrote:mga sir ano po ba cause ng mabagal na rendering??kasi default lang naman ginawa ko sa global settings maliban sa camera at environment pareho naman settings ko sa material pero compared to my last render eh inabot sya ng 5hours kaya nagtataka ako, kaibahan lang kasi sa minodel ko ngayon eh mas marami akong ginogroup ngayon at puro personalize yong window at iba pa....ano po kaya problema di ko na kasi tinapaos yong pagmomodel ko sa part na di naman makikita at di narin ako naglagay ng maraming trees...

marami po,base sa munting experience ko ang mga pweding maging sanhi ng slow time rendering ay:
: low specs pc

medyo wala pa kasi videocard built-in lang merun??hehe

:mataas na IR at LR (irradiance at light cache)settings

di sya ganun kataas eh IR(-3,-2) LC (600)

:mataas na mga subdivisions sa mga blurry reflections

diko na kasi ginagalaw subdv ng ng kahit na anong material o settings

:malaking output

mas malaki pa kasi yong ibang nirender ko 5x6 lang yong house tapos mabagal kaya binabaan ko lang output..

:detail enhancement is on

wala akong ideya dito Vray for Sketchup Q&A - Page 24 290323

:paulit ulit na test render( i think?)

first try ko pa lang kasing magrender kahit wala pa syang material ganun na kabagal IR & LC calculation ba yon??

:dahil sa mga high-res na textures(bitmap)

mga default sketchup material ghinamit ko tapos yong bump sa autocad maliliit lang sila

:mataas na displacement subdivisions at value

3 mulitiplier ko pero sa grass lang ginamit displacement pero dati ko ng ginagamit yon tested narin di ganun katagal compared sa ibang nirender ko with the same material settings

:mataas na bump value

uhm 0.5-0.8 ginamit ko..


...

thanks sa pagdaan bro at sa knowledge laki ng pagtataka ko talaga dito kaya pinangalanan kong mali-mali yong gawa ko..heheh
kasi parang ayaw pagawan ng design nong dating may-ari ng lupa na yon na

pagmamayari dati ng namatay na kuya nong katrabaho ko..heheheVray for Sketchup Q&A - Page 24 290602 Vray for Sketchup Q&A - Page 24 290323
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Post by garcia_davewarren Mon Aug 22, 2011 7:14 am

Ssir tanong lang. paano ko maaadjust yung size ng hdr image. iniload ko sya sa g.i. reflection. kaso nung nirender ko ang laki. hindi sya naka scale sa laki ng building. salamat.

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Post by nomeradona Mon Aug 22, 2011 7:17 am

you can t adjust that in vray.
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Post by garcia_davewarren Mon Aug 22, 2011 7:38 am

nomeradona wrote:you can t adjust that in vray.

thank you sir.godbless. is there any program that can adjust the size of hdri.?

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Post by nomeradona Tue Aug 23, 2011 9:09 pm

you can adjust in using photoshop.
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Post by garcia_davewarren Wed Aug 24, 2011 12:24 am

nomeradona wrote:you can adjust in using photoshop.

salamat sir. sa uulitin.

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Post by O Thu Sep 01, 2011 12:39 am

Sir, san makikita yung Catmull Room option?
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Post by BATEAUKEN Thu Sep 01, 2011 2:05 am

Master Nomer ask lang po ako,aside from displacement map,meron pa bang ibang way to create a more realistic grass in vfsu?..or is there a ruby plugin sa sketchup that generates grass?...thank you po master!Very Happy Very Happy
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Post by nomeradona Thu Sep 01, 2011 6:15 am

BATEAUKEN wrote:Master Nomer ask lang po ako,aside from displacement map,meron pa bang ibang way to create a more realistic grass in vfsu?..or is there a ruby plugin sa sketchup that generates grass?...thank you po master!Very Happy Very Happy
yeap use fur maker. kaya lang mabigat...
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Post by nomeradona Thu Sep 01, 2011 6:16 am

O wrote:Sir, san makikita yung Catmull Room option?
anti aliasing.
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Post by bing1370 Sun Sep 25, 2011 10:29 pm

Sir nomer paano po magrender ng two point perspective sa vfsu latest version, with eye level?
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Post by rednaXela1026 Mon Oct 03, 2011 4:26 am

Vray for Sketchup Q&A - Page 24 Scenewhole02.th
sir, why is it my final render had that red stain color? how can i fix this? Mad thanks!! --vsfu; su7


Last edited by rednaXela1026 on Mon Oct 03, 2011 5:27 am; edited 2 times in total
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Post by anensan Mon Oct 03, 2011 4:39 am

nomeradona wrote:
bing1370 wrote:hello po,

i just try vray for sketchup. nagtry akong magrender kaso may napapansin ako na mabagal ang vray at isa kapag natapos yong render ng isang view, kung i-render ko ang another view ayaw tumuloy.

any suggestion po kung napagdaanan nyo to?

thanks in advance

there is always problem once salpak ka lang ng salpak ng mga components lalo na highres. or yung setting naman ay pagkataas taas. so para sa akin. kailangan mo bang ng high res talaga. baka naman yung mga ibang mga components na malayo sa camera ay lowres naman. try to purge also yur model.


master, how can i purge my model???
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Post by khadary Mon Oct 03, 2011 5:55 am

HI CGPINOYS AND GOOD DAY
I THINK THIS POST WILL BE MUCH USEFUL IF IT WAS IN ENGLISH!! Smile
IT'S VERY HARD FOR ME TO UNDERSTAND
THANK U ALL
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Post by molinsky Mon Oct 03, 2011 7:22 am

Q: pano po ba gawin ung grass tutorial ni sir Zdesign or yung carpet tutorial ni sir nomer using vray for SU core 1.49.01 or 1.48.89????? need reply CGP masters.. ^^
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Post by nomeradona Tue Oct 04, 2011 12:28 am

bing1370 wrote:Sir nomer paano po magrender ng two point perspective sa vfsu latest version, with eye level?
i usually go for 1.5 meter above the ground level. I create a line, then i used position camera. now you can change your FOV or even perhaps move back and forth. once satisfy go to view/ animation create scene. this position will be remembered.
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Post by nomeradona Tue Oct 04, 2011 12:30 am

rednaXela1026 wrote:Vray for Sketchup Q&A - Page 24 Scenewhole02.th
sir, why is it my final render had that red stain color? how can i fix this? Mad thanks!! --vsfu; su7
do you have a red ceiling or any area with red color?
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