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Vray for Sketchup Q&A

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Post by sunshine Thu Dec 03, 2009 2:15 am

First topic message reminder :

This is the thread for Questions regarding Vray.

minsan gusto mo lang diretsong sagot sa diretsong tanong. Smile

simulan ko poh mga kuya:

Q: My renders are a bit grainy. what am i doing wrong?

*moderator* when asking specify your vraySU version..

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Post by ikl0k Wed Feb 17, 2010 7:52 pm

Q: mga sir, un po bang mga nadadownload sa 3dwarehouse na mga furnitures ay pwedeng mairender ng realistic?? i mean ung quality ba nila eh ok maganda or ok lang? or do i need to adjust anything? tnx ....

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Post by nomeradona Thu Feb 18, 2010 8:34 am

depende sa madodownload mo i guess.. there are some crap ones and there are really some good ones. preview mo nalang muna bago mo idownload.
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Post by ikl0k Thu Feb 18, 2010 6:56 pm

tnx sir. =)
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Post by Archi.Karl Sat Feb 20, 2010 10:11 pm

Pano po gumawa ng mirror? Sana po masagot nyo po yung tanong ko. TYIA.
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Post by nomeradona Sat Feb 20, 2010 10:29 pm

[quote="Archi.Karl"]Pano po gumawa ng mirror? Sana po masagot nyo po yung tanong ko. TYIA.[/quote

vray 1.05.33 add reflection. when you add reflection you will see that vray1.05.33 will apply a fresnel map automatically.
gawin mo remove that "M" type and select none. you will have a perfect mirror. but mind you there is no such a perfect mirror. because of deflection warping minsan nadidisort and mirror. therefore using gradient map sa bump rollout (black to white) with a very low multiplier will distort the reflection a bit..

vray 1.49.66... just add reflection layer (this new version wont automatically add the fresnel map) so yun nayun.
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Post by Archi.Karl Sat Feb 20, 2010 10:53 pm

Yun po yung bagong version ng Vray di po ba? E dun po sa lumang Vray? Pano po kaya? Kasalukuyan ko pong dina-download yung trial version bagong vray e.
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Post by nomeradona Sat Feb 20, 2010 11:01 pm

kung yung pinakluma pa once you created vray linked material, pwede mong idagdag yung reflection layer sa material editor. pagadd muna alisin mo lang sa reflection material yung fresnel map type... choose none.
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Post by Archi.Karl Sat Feb 20, 2010 11:06 pm

Yun! Nice po! Salamat po Master Nomer! Hehe. Sana po di kayo magsawang magturo sa kagaya kong makulit. Laughing
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Post by Archi.Karl Sun Feb 21, 2010 1:00 am

Sir pano naman po bawasan yung liwanag nung Omni light saka nung Rectangular light? Sobrang liwanag po kasi kapag nilalagay ko sakin e.
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Post by nomeradona Sun Feb 21, 2010 8:26 am

di sa multiplier.
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Post by Archi.Karl Mon Feb 22, 2010 4:47 am

alin po bang multiplier yun? yung sa indirect illumination po ba yun?
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Post by nomeradona Mon Feb 22, 2010 7:31 am

right click mo yung rectangular /omni light. edit vray light/ bali yung intenisty multiplier ang iyung iadjust.
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Post by zdesign Thu Feb 25, 2010 6:19 am

Q:mga bosing may paraan ba para maedit ang lighting in tha same way na isa lang ang adjust mo like components kasi let say sa dami ng lightings ko isa isa ko pa adjust according sa buga?


Last edited by zdesign on Fri Feb 26, 2010 9:19 am; edited 1 time in total
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Post by ferpar Thu Feb 25, 2010 9:03 am

hi po Ka Nomer at sa mga iba pang masters! Magandang araw po....may katunungan lang po ako tungkul sa rendering ko...
Ang katanungan ko po ay ganito:
Bakit po iba ang lumilitaw na angulo or bakit hindi po yung buong image ng model ko ang lumilitaw pag nirender ko na sya....kahit anung gawing ko,,hindi ko makuhang palitawin ng buo ang image ko pag nirender ko sya,,,partial lang ang lumilitaw dun sa V-Ray frame buffer window?

Maraming salamat po.....umaasa sa inyong katugunan...
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Post by nomeradona Sun Feb 28, 2010 11:51 pm

bro kapag ginagamit mo ang vray physical camera hinid sya on sync sa sketchup camera. kaya ganun.

you can solve this in 2 ways.

1. do not use physical camera. just decrease the sun mulitplier to .01 or lower maybe.

2. use the vray camera and download the ruby called vray toys by thomthom.. you can download it at asgvis.com or sketchucation.com
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Post by zdesign Mon Mar 01, 2010 2:43 am

nomeradona wrote:bro kapag ginagamit mo ang vray physical camera hinid sya on sync sa sketchup camera. kaya ganun.

you can solve this in 2 ways.

1. do not use physical camera. just decrease the sun mulitplier to .01 or lower maybe.

2. use the vray camera and download the ruby called vray toys by thomthom.. you can download it at asgvis.com or sketchucation.com

Q:sir may paraan ba para maedit ang lighting in tha same way na isa lang ang adjust mo like components kasi let say sa dami ng lightings ko isa isa ko pa adjust according sa buga?
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Post by nomeradona Mon Mar 01, 2010 4:44 am

make the light fitting as component, tapos nun edit mo yung component dun mo ipasok ang lighting. then kapag kinopy mo yung component at gusto mo edit. edit lahat.
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Post by zdesign Mon Mar 01, 2010 10:06 pm

nomeradona wrote:make the light fitting as component, tapos nun edit mo yung component dun mo ipasok ang lighting. then kapag kinopy mo yung component at gusto mo edit. edit lahat.

okey sir okey na get ko na napakasimple di ko naisip yon.salamat ulit sir...sir galing nung native village mo panalo.
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Post by zdesign Tue Mar 02, 2010 2:33 am

nomeradona wrote:make the light fitting as component, tapos nun edit mo yung component dun mo ipasok ang lighting. then kapag kinopy mo yung component at gusto mo edit. edit lahat.

sir pag ginawa ko sya components di sya nalabas sa render,pero pag explode ko sya lumalabas sya,ano mali ko sir
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Post by nomeradona Tue Mar 02, 2010 2:42 am

ok tell me which version are you using. this problem actually occurs with vray 1.0
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Post by zdesign Tue Mar 02, 2010 10:56 pm

nomeradona wrote:ok tell me which version are you using. this problem actually occurs with vray 1.0

ngee ver_1 sir gamit ko di sya pwede dito?

sir eto na pinalitan ko nga version ang vray ko 1.49.84 na version na sya di pa rin ba pwede rito edit ang light intensity as components try ko di pa rin daw e.


Last edited by zdesign on Wed Mar 03, 2010 6:10 am; edited 2 times in total
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Post by zdesign Tue Mar 02, 2010 11:19 pm

Q: sir nomer at iba pang mga master sa SU...ask ko lang kung may vray sun ang 3dmax ang sketchup ba meron din at ano purpose ng vray sphere and vray infinite plane sa suvray? di po ba eto yong same version ng vray sun ng max? ano ang gamit nya sa render?
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Post by nomeradona Wed Mar 03, 2010 3:02 am

vray max.. yes may vray sun.. you can create light and choose vray.. tapos click mo yung sun. pwede mo ring i modify nun using the modify rollout.

vray su.. uses the skechup sun. you dont need to create. you can overide the parameter. but the position is the same.

vray sphere. literally to create a high poly sphere. not advisable to be there.

cray infinite plane. if you want to create an infinite plane to put water, grass, etc.
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Post by zdesign Wed Mar 03, 2010 3:31 am

nomeradona wrote:vray max.. yes may vray sun.. you can create light and choose vray.. tapos click mo yung sun. pwede mo ring i modify nun using the modify rollout.

vray su.. uses the skechup sun. you dont need to create. you can overide the parameter. but the position is the same.

vray sphere. literally to create a high poly sphere. not advisable to be there.

cray infinite plane. if you want to create an infinite plane to put water, grass, etc.

okey sir thank's get ko na sir.kahit liitan ko ba ang vray infinite plane malaki pa rin lalabs talaga sa render mo as whole level ng plane meron sya?salamt po sir.contrats pala sir panalo ang entry mo sa podium
http://supodiumforum.websitetoolbox.com/post?id=3458723 wala lang nadaan ko lang.galing sir ng banat mo may kwento sya.
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Post by zdesign Wed Mar 03, 2010 3:36 am

sir nomer question ulit kasi pag gumamit ako ng HDRI sa render ko at sphere sya masyado malamit ang HDRI dun sa model meron ba paraan para lumayo sya para ma set mo sya sa actual na na gusto?
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Post by nomeradona Wed Mar 03, 2010 3:36 am

ok.. two years na yata yun bro.
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