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COLOR BLEED....

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Post by gerico_eco Sun Sep 06, 2009 6:44 am

mga sir, anu po solution pag nag color bleed.. lagi ko po napapansin un eh... salamat po mga sir...
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Post by bokkins Sun Sep 06, 2009 7:01 am

aralin mo ang vray override material bro. isa yan sa solutions. good luck! Smile
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Post by whey09 Sun Sep 06, 2009 7:07 am

or lessen mo yung generate G.I. value nung objectna nag cocolor bleed
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Post by mokong Sun Sep 06, 2009 7:19 am

1.alamin mo muna anong material yung nag cause ng bleeding
2.click mo yung material na yun
3. den e override material mo xa, den keep existing material
4. doon sa override material gawa ka ng panibagong vray material
5. use white as your diffuse color
6. enjoy and make test render using region doon sa area na may color bleeding.

syenya na ha hindi ko ma elaborate masyado wala kasi max dito sa bahay doon lng sa ofis.
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Post by arkiedmund Sun Sep 06, 2009 7:23 am

at eto pa another option:

1. select mo yung object na nag-cause ng bleed
2. right-click ka, and select vray properties
3. under vray properties, set mo yung generate g.i. ng lower than 1.0, usually from 0.5 to 0.8 ay pwede na.

May dalawang ways ka na...eto yung dating ginagawa ng wala pang vrayoverridemtl na feature.

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Post by mokong Sun Sep 06, 2009 7:27 am

arkiedmund wrote:at eto pa another option:

1. select mo yung object na nag-cause ng bleed
2. right-click ka, and select vray properties
3. under vray properties, set mo yung generate g.i. ng lower than 1.0, usually from 0.5 to 0.8 ay pwede na.

May dalawang ways ka na...eto yung dating ginagawa ng wala pang vrayoverridemtl na feature.

nice one bro.. another option.. 2thumbsup
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Post by arkiedmund Sun Sep 06, 2009 7:29 am

^^no probs...tulong-tulong lang.... :aprub:

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Post by v_wrangler Sun Sep 06, 2009 7:40 am

While the idea is the same - adjust the receive GI properties rather than the generate GI, adjust where you are receiving it not from where it is coming from unless it is a self-illuminated object whose GI contribution should be minimized or controlled.
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Post by arkiedmund Sun Sep 06, 2009 8:12 am

thanks for the added tip master v...

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Post by gerico_eco Sun Sep 06, 2009 6:38 pm

bokkins wrote:aralin mo ang vray override material bro. isa yan sa solutions. good luck! Smile


noted po sir bokkins laking tulong po andito me cgpinoy dami tumutulong...
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Post by gerico_eco Sun Sep 06, 2009 6:40 pm

mokong wrote:1.alamin mo muna anong material yung nag cause ng bleeding
2.click mo yung material na yun
3. den e override material mo xa, den keep existing material
4. doon sa override material gawa ka ng panibagong vray material
5. use white as your diffuse color
6. enjoy and make test render using region doon sa area na may color bleeding.

syenya na ha hindi ko ma elaborate masyado wala kasi max dito sa bahay doon lng sa ofis.


oi.. maraming maraming salamat sir sa detailed solution ninyo...
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Post by gerico_eco Sun Sep 06, 2009 6:40 pm

v_wrangler wrote:While the idea is the same - adjust the receive GI properties rather than the generate GI, adjust where you are receiving it not from where it is coming from unless it is a self-illuminated object whose GI contribution should be minimized or controlled.


noted po master,, salamat po...
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Post by gerico_eco Sun Sep 06, 2009 6:41 pm

whey09 wrote:or lessen mo yung generate G.I. value nung objectna nag cocolor bleed


cge sir gawin ko salamat po...
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Post by Butz_Arki Mon Sep 07, 2009 6:09 am

try to reduce the saturation value in render setup...This is another tricks to remove color bleeding...
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Post by v_wrangler Mon Sep 07, 2009 7:02 am

Butz, doing that has a global effect - it will saturate the colors from the GI both Direct and secondary bounces.
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Post by mr dream Mon Sep 07, 2009 11:01 pm

sir,
ano ba pag kakaiba ng vray sa mentalray?sya na po bago lang po?indi ba pwedeng magsama yun dalawa?thanks

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Post by edosayla Mon Sep 07, 2009 11:46 pm

mr dream wrote:sir,
ano ba pag kakaiba ng vray sa mentalray?sya na po bago lang po?indi ba pwedeng magsama yun dalawa?thanks

Hi sir medyo off topic na po ito ...

Vray at Mentalray po ay mga rendering application ... ang Mentalray ginawa at developed by Mental Images ( GERMAN ) po
ang VRAY naman ginawa ni Vladimir Koylazov and Peter Mitev of Chaos Software production ..

ang pinagkaiba lng nilang dalawa ang Engine at ang User Interface. both po sila me kanyang kayang diskarte sa pag compute ng rendering.

meron din mga features ang isat isa na unique sa both rendering application..


para sa karagdagang detalye ...


http://en.wikipedia.org/wiki/MentalRay

http://en.wikipedia.org/wiki/Vray

Hope naka help ...
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Post by jovanie_ Mon Sep 14, 2009 4:03 am

gerico_ecosystem wrote:mga sir, anu po solution pag nag color bleed.. lagi ko po napapansin un eh... salamat po mga sir...

hi sir good day...

here's a simple example... hope this helps...

I set the Teapot's:
*baseColor - red
*global Illumination (GI) - pink
*reflection - green
*refraction - blue


COLOR BLEED.... VRayOverrideMtl
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Post by mokong Mon Sep 14, 2009 4:49 am

jovanie_ wrote:
gerico_ecosystem wrote:mga sir, anu po solution pag nag color bleed.. lagi ko po napapansin un eh... salamat po mga sir...

hi sir good day...

here's a simple example... hope this helps...

I set the Teapot's:
*baseColor - red
*global Illumination (GI) - pink
*reflection - green
*refraction - blue


https://2img.net/h/i221.photobucket.com/albums/dd291/hndngacute/VRayOverrideMtl.jpg

scratch
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Post by bokkins Mon Sep 14, 2009 5:43 am

jovanie_ wrote:
gerico_ecosystem wrote:mga sir, anu po solution pag nag color bleed.. lagi ko po napapansin un eh... salamat po mga sir...

hi sir good day...

here's a simple example... hope this helps...

I set the Teapot's:
*baseColor - red
*global Illumination (GI) - pink
*reflection - green
*refraction - blue


COLOR BLEED.... VRayOverrideMtl

medyo confusing to bro. di ko din actually nagets. Smile
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