Proxy = 10000 Poly's?
+3
ME_nesperos_27
alwin
arki_vhin
7 posters
Proxy = 10000 Poly's?
Guys napansin ko pag magconvert ako ng proxy palaging 10000 ung polygon count nya? ganun ba talaga un? and minsan naman mas lumalaki pa ung bilang ng vertices? hindi ba nakakaapekto din sa rendering time ung pagincrease ng number of vertices?
tama ba na ung proxy din ay magdoble ang number of polygons pag instance? mali pala ung pagkakaintindi ko before na porke nakaproxy ay isang beses lang nyang babasahin ung geometry na nakaproxy meaning... kung meron kang proxy with 10000 poly's kahit ilang copies (instances) hindi na mag add-up pa ung number of poly's.
isa pang katanungan, paano kayo mag-attach ng proxied objects nyo? ako kasi via merge... hindi ko makuha ung thru vray proxy sa create panel ng modifier e kasi palaging walang texture. tips naman dyan.
tama ba na ung proxy din ay magdoble ang number of polygons pag instance? mali pala ung pagkakaintindi ko before na porke nakaproxy ay isang beses lang nyang babasahin ung geometry na nakaproxy meaning... kung meron kang proxy with 10000 poly's kahit ilang copies (instances) hindi na mag add-up pa ung number of poly's.
isa pang katanungan, paano kayo mag-attach ng proxied objects nyo? ako kasi via merge... hindi ko makuha ung thru vray proxy sa create panel ng modifier e kasi palaging walang texture. tips naman dyan.
Guest- Guest
Re: Proxy = 10000 Poly's?
pare ito the best and easy way to use vray proxy....gawa ni sir boks http://www.cgpinoy.org/vray-for-3d-studio-max-tutorials-f35/vray-proxy-made-easy-t4436.htm
as in nababawasan talaga ang poly counts nya...make sure i group mo after mo i proxy...
try mo ang isang object like trees bago mo i proxy check mo ang poly count, then edit as poly mo then check mo ulit ang poly count mapapansin mo na pag inedit as poly lalong dumadami ang count nya...baka yun ang nagagawa mo...wait natin ang iba...
as in nababawasan talaga ang poly counts nya...make sure i group mo after mo i proxy...
try mo ang isang object like trees bago mo i proxy check mo ang poly count, then edit as poly mo then check mo ulit ang poly count mapapansin mo na pag inedit as poly lalong dumadami ang count nya...baka yun ang nagagawa mo...wait natin ang iba...
arki_vhin- CGP Dabarkads
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Re: Proxy = 10000 Poly's?
arki_vhin wrote:pare ito the best and easy way to use vray proxy....gawa ni sir boks http://www.cgpinoy.org/vray-for-3d-studio-max-tutorials-f35/vray-proxy-made-easy-t4436.htm
as in nababawasan talaga ang poly counts nya...make sure i group mo after mo i proxy...
try mo ang isang object like trees bago mo i proxy check mo ang poly count, then edit as poly mo then check mo ulit ang poly count mapapansin mo na pag inedit as poly lalong dumadami ang count nya...baka yun ang nagagawa mo...wait natin ang iba...
salamat pre sa pagreply. ilang poly counts ang pinakamababa mong naproduce as proxy? sa akin kasi palaging 10000 ung count.
Guest- Guest
Re: Proxy = 10000 Poly's?
pwede i convert mo muna sa editable mesh bago mo i proxy
prang lalong ma compress yung file niya!
prang lalong ma compress yung file niya!
alwin- CGP Expert
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Re: Proxy = 10000 Poly's?
alwin wrote:pwede i convert mo muna sa editable mesh bago mo i proxy
prang lalong ma compress yung file niya!
eto ang hindi ko pa natry kasi ung poly pag convert mo sa mesh mas dumadami ang counts. gaya ng tanong ko kay arki_vhin... ilang poly counts ang pinakamababa mong naproduce na proxy? and pag nagmerge ka ba and copy mo na ung namerge mo na proxy example 1polycount ung proxy... then copy instance... hindi ba meron ka ng 2polycounts sa scene stats? via press "7"
Guest- Guest
Re: Proxy = 10000 Poly's?
make sure na final na texture ng object sir, ungroup mu muna tas attaced mu pra maging isa at pra di mwala un texture, ska nu po convert as vraymesh check nu nlng po cguro tuts ni sir boks cgurado panalo..
Re: Proxy = 10000 Poly's?
ME_nesperos_27 wrote:make sure na final na texture ng object sir, ungroup mu muna tas attaced mu pra maging isa at pra di mwala un texture, ska nu po convert as vraymesh check nu nlng po cguro tuts ni sir boks cgurado panalo..
thanks sa response bro. i am more interested kung ilang poly counts ng proxy ang pinakamababa na nagawa mo? nagtataka kasi ako, ung sa akin laging 10000 ang number kahit gaano kadaming poly's yung original file. and yup... i know the way how to convert a certain object to proxy ung number lang talaga ng poly counts pagkatapos e-proxy ung gusto kong ma-clear. baka kasi pwedeng mas mababa pa sa 10000 or meron pang ibang method para bumaba ang count.
Guest- Guest
Re: Proxy = 10000 Poly's?
try this
Polygon Cruncher Previews
download link ( trial muna kayo) mag-trial muna kayo, kapag ok na sa inyo saka nyo na lang i-license
POLYGON CRUNCHER DOWNLOAD
Polygon Cruncher Previews
download link ( trial muna kayo) mag-trial muna kayo, kapag ok na sa inyo saka nyo na lang i-license
POLYGON CRUNCHER DOWNLOAD
Last edited by render master on Sun Aug 30, 2009 3:06 am; edited 1 time in total
render master- Game Master
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Re: Proxy = 10000 Poly's?
la bang pang su?hehehhehhe...
jenaro- Peter Pran
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Registration date : 22/01/2009
Re: Proxy = 10000 Poly's?
try multi-res , optimize. Normally i use to convert them to Nurbs or to patch before applying a vray mesh export. Depending on the topology or model i have. Some trials and testing will help better.
wait gawa ako ng simple Poly Optimizing Tutorials....
wait gawa ako ng simple Poly Optimizing Tutorials....
render master- Game Master
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Registration date : 27/09/2008
Re: Proxy = 10000 Poly's?
hmmmm sorry guys, optimized and multi res doesnt goes well. my apology nagtry ako with evermotion trees, ayaw). siguro iyon na ang threshold ng vray proxy 10,000 polys.
render master- Game Master
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Age : 104
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Registration date : 27/09/2008
Re: Proxy = 10000 Poly's?
@rendermaster
thanks a lot for taking time sa pagproxy to see if the polygon counts can be lesser than 10k's. bale useless din pala na gawing proxy ung mga objects na below 10000 poly's? kasi mas tataas pa ung count nya to 10k if we will convert it? and same din naman kung copy instance magdoble-up din ung count. please confirm po mga ka cgpeeps kung tama ung logic ko?
thanks a lot for taking time sa pagproxy to see if the polygon counts can be lesser than 10k's. bale useless din pala na gawing proxy ung mga objects na below 10000 poly's? kasi mas tataas pa ung count nya to 10k if we will convert it? and same din naman kung copy instance magdoble-up din ung count. please confirm po mga ka cgpeeps kung tama ung logic ko?
Guest- Guest
Re: Proxy = 10000 Poly's?
Bro most of my proxy's are counting the same way as 10k polys compressed, 30k ata ung verts if I'm not mistaken. pg malapit lng ang poly count from 10k, d ko na ginagawang proxy. Minsan kasi me instance na nagccrash pa pg ginawang proxy, I donno why?
eisenheim13- CGP Apprentice
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Re: Proxy = 10000 Poly's?
eisenheim13 wrote:Bro most of my proxy's are counting the same way as 10k polys compressed, 30k ata ung verts if I'm not mistaken. pg malapit lng ang poly count from 10k, d ko na ginagawang proxy. Minsan kasi me instance na nagccrash pa pg ginawang proxy, I donno why?
ic... thanks at unti-unti ko ng nacoconfirm ung proxy polycounts bro. sana merong workaround para mapababa pa below 10k kasi masyadong mataas pa rin un e. same here, pag below 10k ung object i just grouped them para mas madaling mag instance.
Guest- Guest
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