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mga master tanung?

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snow_blind
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dotesign
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mga master tanung? Empty mga master tanung?

Post by dotesign Thu Jul 30, 2009 4:18 am

1. Bakit po ba ng kaka noise, panu mababawasan ung noise?
2. sa interior lighting po anu po ba mganda gamitin?
3. sa camera po vray camera? anu po b pointers dapat tandaan?
salamat..............................................
salamat sa lahat ng nagshare dito...... godbless you all.....
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Post by kurdaps! Thu Jul 30, 2009 6:57 am

1. Browse the site
2. Read all the tutorials

3. I'm sure it will answer all your queries.
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Post by snow_blind Thu Jul 30, 2009 7:58 am

sundin mo lang bro lahat ng sinabi ni sir kurdaps sigurado mahanap mo sgot, u can also try this link http://www.spot3d.com/vray/help/150SP1/ regarding vray, actually matutunton mo din tong link na to kapag binasa mo un mga tutorials dito sa CGP, happy reading sir 2thumbsup hopefully mahanap mo na un sagot sa mga queries mo buttrock


Last edited by snow_blind on Thu Jul 30, 2009 8:11 am; edited 1 time in total
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Post by ishae_clanx Thu Jul 30, 2009 8:06 am

kurdaps! wrote:1. Browse the site
2. Read all the tutorials

3. I'm sure it will answer all your queries.

hehehehe thumbsup
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Post by Norman Thu Jul 30, 2009 8:34 am

maraming factors yan, sa tutorial section natin dun mo makikita ang mga kasagutan sa mga hinahanap mo........hehe......
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Post by yaug_03 Thu Jul 30, 2009 11:39 am

its either taasan mo yung material subdivision or lighting subdivision...
but it's better to read tutorials on this site mas madame ka mapipickup.
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Post by dotesign Thu Jul 30, 2009 4:56 pm

ok salamat............
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Post by ERICK Thu Jul 30, 2009 6:34 pm

dotesign wrote:ok salamat............

noises on your renders pumps out when you dont have enough light to fill in the space... but vray has an alternative way to lessen the noise.. here are some few tips...
- increase the HSPH subdivs and Interpolation samples on your primary bounce w/c i think is the Irradiance map
- from 0.01 default decrease it to a manageable 0.005-0.001 on your noise threshold...w/c resulting to an increase of your render times
- increase subdivisions on your lights such as sun and vray lights
- increase subdivisions of your materials (optional)

good luck
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Post by dotesign Thu Jul 30, 2009 7:08 pm

ERICK wrote:
dotesign wrote:ok salamat............

noises on your renders pumps out when you dont have enough light to fill in the space... but vray has an alternative way to lessen the noise.. here are some few tips...
- increase the HSPH subdivs and Interpolation samples on your primary bounce w/c i think is the Irradiance map
- from 0.01 default decrease it to a manageable 0.005-0.001 on your noise threshold...w/c resulting to an increase of your render times
- increase subdivisions on your lights such as sun and vray lights
- increase subdivisions of your materials (optional)

good luck
thankyou dude....
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