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Nevermotion Project..

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Nevermotion Project.. Empty Nevermotion Project..

Post by crayzard Thu Jun 25, 2009 2:02 pm

This is a project in the office pilitin ko gawin nevermotion. post ko d2 lahat ng matatapos ko ng appliances and furnitures. try ko na den pati halaman i model, kung may comment po or opinion feel free lng po to bash and crit my works.. no prob about it.

The Espresso Maker.. ( ginagaya ko lng po ito hindi ko ito sariling design. )

Nevermotion Project.. Coffee_Maker_Ver2
Nevermotion Project.. Coffee_Maker_Ver1
Nevermotion Project.. Coffee_Maker_Clay


Last edited by crayzard on Sun Jun 28, 2009 10:38 am; edited 1 time in total
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Post by 3DZONE Thu Jun 25, 2009 2:03 pm

sir ok naman a...ganda ng rendering...pati design...
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Post by alwin Thu Jun 25, 2009 5:19 pm

wow nakita ko itong model nito! kuha mo bro! galing!!!
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Post by natski08 Thu Jun 25, 2009 8:10 pm

post mo lang sir yung wires screen shot.. para makita yung flow ng vertices... but still a nice work.... Very Happy
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Post by v_wrangler Thu Jun 25, 2009 8:19 pm

espresso machine cray. MAs bagay espresso cups, no clear glasses. para syang pangshot ng tequila.

something like this.

http://www.wholelattelove.com/espresso_cups.cfm

haven't seen your reference but usually the base where the cups/glasses rest is made of stainless steel or aluminum, it is removable so that spilled liquids that accumulate below can be taken off or cleaned.
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Post by Norman Thu Jun 25, 2009 8:47 pm

kape muna tyo mga parekoy........hehe.....hippie
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Post by crayzard Thu Jun 25, 2009 10:37 pm

@ 3dzone: tnx po

@ alwin: d ko pa den po gaano nakuha yung ginagawa ko mdyu mapayat yung version ko..

@ natski08: post ko po d2 yung wire frame and screen grab,

@ v_wrangler: uu nga po pala sir espresso pala to hindi coffee maker heheeh.... yung patungan po dyan is reflective metal nagmukha lng plastic ill fix the material later po. try ko den po maghanap ng espresso cups..
d2 ko na lng po uupdate yung mga gagawin kong models for our interior project try ko gawin nevermotion..

@ f-fortyone: mas masarap kung shot na hehehe

wires

Nevermotion Project.. Espresso_maker2

Nevermotion Project.. Espresso_maker1

ill share my process kung paano ko ginawa yung studio shot.. ang ginamit ko po is standard camera kasi po pag ginagamit ko yung physical camera hindi ko makuha yung solid white bg laging nagkakaroon ng tone yung background, sa color mapping naman po i used reinhard colormapping po, yung dof dahil po sa standard camera ang gamit ko ginamit ko po ay yung sa loob ng vray render setup.. reflection sa floor is separate pass and yung pshop po dyan is color balance lng po.

eto po yung raw render,

https://smg.photobucket.com/albums/v491/crayzard/?action=view&current=Highreso.jpg
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Post by mailman Fri Jun 26, 2009 5:09 am

nice one sir... 2thumbsup 2thumbsup
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Post by crayzard Sun Jun 28, 2009 10:38 am

here's another one

The Toaster

Nevermotion Project.. Toaster

Nevermotion Project.. Toaster_Wire_CLAY
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Post by v_wrangler Sun Jun 28, 2009 11:16 am

cray tanggalin mo na lang ang brand name.
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Post by crayzard Sun Jun 28, 2009 11:33 am

ay sige sir tangalin ko na lng po yung mga brand name hehehe bawal nga pala yun...

another one..

the stove

Nevermotion Project.. Stove
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Post by v_wrangler Sun Jun 28, 2009 11:37 am

ok na yan cray pero mas fashionable lately dito yung electric, I do not know how to say it in english but usually its made of glass-like material. I'll tell chiba to send some references tomorrow.
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Post by arkiedmund Sun Jun 28, 2009 6:23 pm

kaganda naman ng mga ito....haneps sa modelling....
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Post by SunDance Tue Jun 30, 2009 5:41 am

galing sa modelling..... sana nsa free stuff section... 2thumbsup
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Post by mammoo_03 Tue Jun 30, 2009 5:44 am

same here bim, hehehe. salamat master cray!!!
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Post by vamp_lestat Tue Jun 30, 2009 6:03 am

wow.. this would be very useful sir crazy.. very nice. and ang ganda ng modelling...
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Post by vamp_lestat Tue Jun 30, 2009 6:12 am

wow.. this would be very useful sir crazy.. very nice. and ang ganda ng modelling...
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Post by onzki Tue Jun 30, 2009 8:43 am

superb! ang lilinis at ang ganda! tulo laway ko hehe.. ano po mga programs ginamit? thumbsup

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Post by v_wrangler Tue Jun 30, 2009 6:48 pm

As for free, hmm. Mas matutuwa sana ako kung magtatanong na lang kayo kay cray kung paano magmodel. Iyon maaasahan ninyo na free.
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Post by arkiedmund Tue Jun 30, 2009 7:00 pm

^^
Ditto master vertex...kids these days would rather get stuff rather than learn how to actually model them....hihihi....

Paano pala i-model to sir cray?
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Post by v_wrangler Tue Jun 30, 2009 7:12 pm

Yeah, exactly the point of Crayzard's Thread "nevermotion" and no offense meant to anyone - it will do you all good to be able to know your way around your 3d app, be that modeling, texturing, rendering.

CG is so broad it isn't just about vray, to survive this competitive world you need to excel in something else.

Pag nawala ang evermotion what will you render then?
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Post by v_wrangler Tue Jun 30, 2009 7:19 pm

Subdivision modeling. This is a derivation of box modeling. The idea is to keep your four-sided polygons to a minimum yet maintaining the silhouttes of the object when post render subdivisions like Turbosmooth or Meshsmooth is applied.

If you will notice, crayzard's modeling is composed of four-sided polys and less triads. The benefit of four-sided polys is evident when you meshmooth them as the smoothing remains manageable.

You need to plan your edge flows.

Magresearch muna kayo about polygonal modeling and if you have a question, I'm sure Crayzard and his gang will be very much willing to enlighten you all.
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Post by arkiedmund Tue Jun 30, 2009 7:36 pm

^^
I will try to post some of my model studies once i get back from training camp...sana makatulong sa mga gustong matutong mag model dito sa forum.

Hindi na siya studies, kasi nagamit ko na sa sideline..he he he...
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Post by crayzard Wed Jul 01, 2009 7:57 am

pangunahan ko lng po hindi ito flame baiting ha..........................

marami rami na ren po ako ulet new models for this project.. d ko lng ma render lahat kasi kinakin yung oras ko eh hehehe..
sir pwede tayu pumasok ng bagong business enimotion... hehehehehe buti sinabi ni sir v regarding sa nevermotion i dont really mean to offend anyone, gusto ko lng i train yung sarili ko kahit crunch time pa or maiksi yung deadline ng proj eh ill try not to use evermotion. kasi ngyayari is napapansin ko eh parang rendering skills na lng ang pinagtutuunan ng pansin ( no offense po ha pero minsan kahit sobrang ganda ng setup or render ng image tapos makita mo na evermotion lahat eh parang nagmumukhang pare-peraho lng yung rendered image ) . para na nga po yung mga rendering eh parang portfolio ng evermotion,

regarding po sa modeling.. just like what mr v said.. na i try to keep the model na four sided polys kahit d naman po sya i aanimate or hindi sya dadalhin sa sculpting program para na ren po ma sanay ako na makapag model ng hindi dinadaya or merun mga poles or tris sa mesh. ika nga ni mr v learn the edge flow/topology. my modeling teknik is shift drag edge, hindi po ako sanay sa box modeling.
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Post by crayzard Wed Jul 01, 2009 9:03 am

Kitchen Wares..

Nevermotion Project.. Kitchen_Elements
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