3D Max Material Composition Tips
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armageddon7380
v_wrangler
setheichel
uwak
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pixelburn
Stryker
render master
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3D Max Material Composition Tips
First topic message reminder :
I will putting here all the materials composition tips. Materials that are so rare and hard to achieve. If you have a reqeust, just post it here.
I will putting here all the materials composition tips. Materials that are so rare and hard to achieve. If you have a reqeust, just post it here.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3D Max Material Composition Tips
ganito ba sir need mo
render master- Game Master
- Number of posts : 3274
Registration date : 27/09/2008
Re: 3D Max Material Composition Tips
nice salamat po sir render master, kala ko makukuha iyon gamit ang refraction at material IOR, maraming salamat po sir render master.. anu ba yan, hindi ko naicip un?, maasahan po tlaga kau master. last na po, bkit po parang matingkad ang pagkapula nung rendered image compared sa bitmap?, sa post production n lng po ba un? thank u thank u..
Re: 3D Max Material Composition Tips
anthony_als wrote: bkit po parang matingkad ang pagkapula nung rendered image compared sa bitmap?, sa post production n lng po ba un? thank u thank u..
the bit map i posted is not the actual bitmap, its just an image i derived by pressing printscr. just a representation.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3D Max Material Composition Tips
render master wrote:anthony_als wrote: bkit po parang matingkad ang pagkapula nung rendered image compared sa bitmap?, sa post production n lng po ba un? thank u thank u..
the bit map i posted is not the actual bitmap, its just an image i derived by pressing printscr. just a representation.
i see, thanks again sir render master
Re: 3D Max Material Composition Tips
Rendermaster:
need po sana ako nang idea or website kung saan tayo makakuha nang
curtain simulation, meron akong nakita na tuts sa web kaya lang short cut parang expert mode na. Yun bang kunyari bukas yung window tapos pumasok yung hangin yun ang gusto kung reaction ng curtain.
at texture nang curtain na may opacity baka meron kayo kahit dalawa or tatlong options lang , or link kung saan merong stuff.
thanks in advance.
need po sana ako nang idea or website kung saan tayo makakuha nang
curtain simulation, meron akong nakita na tuts sa web kaya lang short cut parang expert mode na. Yun bang kunyari bukas yung window tapos pumasok yung hangin yun ang gusto kung reaction ng curtain.
at texture nang curtain na may opacity baka meron kayo kahit dalawa or tatlong options lang , or link kung saan merong stuff.
thanks in advance.
alwin- CGP Expert
- Number of posts : 2176
Age : 51
Location : basurero sa cebu
Registration date : 22/01/2009
Re: 3D Max Material Composition Tips
alwin wrote:Rendermaster:
need po sana ako nang idea or website kung saan tayo makakuha nang
curtain simulation, meron akong nakita na tuts sa web kaya lang short cut parang expert mode na. Yun bang kunyari bukas yung window tapos pumasok yung hangin yun ang gusto kung reaction ng curtain.
at texture nang curtain na may opacity baka meron kayo kahit dalawa or tatlong options lang , or link kung saan merong stuff.
thanks in advance.
let me know if this link is not sufficient for you
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/creating-simple-curtain-2-t2946.htm
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3D Max Material Composition Tips
ganda naman nung gawa ni seiteichel pano mo nagawa yan
scofield14- CGP Newbie
- Number of posts : 17
Age : 35
Location : las pinas
Registration date : 16/08/2009
Re: 3D Max Material Composition Tips
Simple Procedures on Aligning Textures
Aside from UVW Unwrap, you can re-allign texture in some simple steps
1. Apply Materials
2. convert to poly, polygon select, choose the face you want to correct
3. apply uwv mapping
4. Press the positive sign on UVW Mapping to show all the stack, select gizmo
5. rotate it
Aside from UVW Unwrap, you can re-allign texture in some simple steps
1. Apply Materials
2. convert to poly, polygon select, choose the face you want to correct
3. apply uwv mapping
4. Press the positive sign on UVW Mapping to show all the stack, select gizmo
5. rotate it
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: 3D Max Material Composition Tips
you are welcome sir...anytimenomeradona wrote:very useful. thanks.. may nalaman na naman ako sa max.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
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