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Sketchup, podium and photomatix (updated with hypershot)

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Sketchup, podium and photomatix (updated with hypershot) - Page 2 Empty Sketchup, podium and photomatix (updated with hypershot)

Post by nomeradona Sat Apr 11, 2009 7:28 am

First topic message reminder :

i am looking on post processing my images in HDRI. since podium is quick in rendering why not try rendering 3 different exposures and use my photomatix to process my image and create my hdri... of course my final output was saved as jpeg for posting reason. rendering time more than 12 minutes each.the good thing in photomatix is you have a lot of options.

here is my first try. i think not so bad except for some burnout areas. but i think since this is my first try its forgiveable.
please let me know your feedback..

Sketchup, podium and photomatix (updated with hypershot) - Page 2 Podiumhdri_resize

bigger image here
https://2img.net/h/i334.photobucket.com/albums/m421/nomeradona_1234/Podiumhdri.jpg

hypershot render
Sketchup, podium and photomatix (updated with hypershot) - Page 2 Hypershotrender_resized

vraySU
Sketchup, podium and photomatix (updated with hypershot) - Page 2 Finaltest_resize


Last edited by nomeradona on Sat Apr 18, 2009 8:32 pm; edited 3 times in total
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Post by nomeradona Sun Apr 12, 2009 8:59 am

Vray version

Sketchup, podium and photomatix (updated with hypershot) - Page 2 Finaltest_resize

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Post by 3dact Sun Apr 12, 2009 9:15 am

wow ang ganda po nito..very clean at ganda ng lightings 2thumbsup

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Post by Guest Sun Apr 12, 2009 9:36 am

astig ung 2nd image 2thumbsup masyado lang blangko ung ceiling bro and masyadong malaki ung window frame... overall astig SU output Crazy_Lion

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Post by nomeradona Sun Apr 12, 2009 7:00 pm

3dact wrote:wow ang ganda po nito..very clean at ganda ng lightings 2thumbsup
salamta 3dact. yung lighting ay vray sun lang.
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Post by nomeradona Sun Apr 12, 2009 7:02 pm

kietsmark wrote:astig ung 2nd image 2thumbsup masyado lang blangko ung ceiling bro and masyadong malaki ung window frame... overall astig SU output Crazy_Lion
palagay ko nga kulang pa.
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Post by jhames joe albert infante Sun Apr 12, 2009 9:09 pm

xempre panalo.. 2thumbsup galing ng setings mo sa vray sir.. Very Happy
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Post by nomeradona Sun Apr 12, 2009 10:17 pm

salamat jhames.
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Post by jay3design Sun Apr 12, 2009 10:30 pm

nice one sir nomer ganda post pa sir
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Post by bokkins Sun Apr 12, 2009 10:43 pm

Nice one nomer. ok tong info mo sa HDRI on rendering. madami lang over burnt areas due to overexposure siguro sa rendering. i think best to use this on exteriors. or pwedeng maeliminate ang mga overeposed areas bago ang process.

Love the VraySU output sa update. Keep it up bro! 2thumbsup buttrock
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Post by nomeradona Sun Apr 12, 2009 11:57 pm

jay3design wrote:nice one sir nomer ganda post pa sir
salamat jay. i try kong magpost pa sa architectural section.. nawili sa photography secton eh,
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Post by nomeradona Mon Apr 13, 2009 12:01 am

bokkins wrote:Nice one nomer. ok tong info mo sa HDRI on rendering. madami lang over burnt areas due to overexposure siguro sa rendering. i think best to use this on exteriors. or pwedeng maeliminate ang mga overeposed areas bago ang process.

Love the VraySU output sa update. Keep it up bro! 2thumbsup buttrock
paano ba gamitin ang multiquote, hinid ko talaga magamit pa.. anyway tama ka duon sa burn areas neil. sa podium yun bro dahil yung optimalem settin na ginamit ko yung RGB nya mataas ang multiplier. pro yung idea talaga ay paano iincorporate yung hdri sa rendering (ika nga is sa mga inexplore) and ok naman at least i have found and shared something na pwede pala.
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Post by jhames joe albert infante Mon Apr 13, 2009 11:24 pm

diko mapalabas ng ganun ung shag rug ko sir.. anong sikreto nun?
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Post by nomeradona Tue Apr 14, 2009 2:23 am

jhames joe albert infante wrote:diko mapalabas ng ganun ung shag rug ko sir.. anong sikreto nun?
two things. ang gawin mo kuha ka ng pillow component then use scale i flatten mo sya. may kaunting height lang, dapat nakagroup sya. then mag apply ka ng texture, dapat medyo masin sin ng kaunti para yung distansya ng strands ay malapit. so ngayon gawin molang blak and white sa photoshop yung mapa mo at ilagay mo yun sa displace. ngayon i play mo lang yung multiplier nya. meron akong tutorial dito sa multiplier against pixel sa sketchup for vray.
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Post by nomeradona Sat Apr 18, 2009 8:33 pm

hypershot render. still not satisfied with the lighting some blotches on the ceiling. btw hypershot only use HDR lighitng ( no sun etc....)
Sketchup, podium and photomatix (updated with hypershot) - Page 2 Hypershotrender_resized
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Post by denz_arki2008 Sun Apr 19, 2009 12:56 am

galing sir maganda lahat.........
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Post by nomeradona Sun Apr 19, 2009 3:47 am

salamat denz, ganda namn ng eraserheads tshirt nayan. i want one.
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Post by batito Sat Apr 25, 2009 5:33 am

sketchup master!!!(bowdown).. galing naman ng pagkarender.. lalo na po ung third pic.. question lang po.. pedi po ba apply ung FUR effect ng carpet sa podium? tnx master.. 2thumbsup
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Post by nheil29 Sat Apr 25, 2009 5:49 am

master ang ganda ng carpet....bakit skin nd nag wo-work ang displacement..
i think something wrong with my software
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Post by nomeradona Sat Apr 25, 2009 6:54 am

i group mo muna ang face bago mo idisplace neil.
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Post by hero_heart1125 Sat Apr 25, 2009 7:40 am

ang ganda lahat sir, su lahat pano kaya ko matuto ng ketsap Very Happy
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Post by denz_arki2008 Sat Apr 25, 2009 8:25 am

sir naghahanap din ako ng shirt na ganto..... he he he

nakita ko lang sa net at suot ni raymund sa final set


very nice sir.......
as usual.......
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Post by nomeradona Sat Apr 25, 2009 9:27 am

hero_heart1125 wrote:ang ganda lahat sir, su lahat pano kaya ko matuto ng ketsap Very Happy
madali lang matutunan nag sketsap. i honestly beleive that its the easiest program when it comes to modelling architectural model.
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Post by nomeradona Sat Apr 25, 2009 9:29 am

denz_arki2008 wrote:sir naghahanap din ako ng shirt na ganto..... he he he

nakita ko lang sa net at suot ni raymund sa final set


very nice sir.......
as usual.......
kala ko sa yu hehehe
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