Practice Render
+11
darwinzzkie
callow_arki28
james_iha
3dact
jarul
jhames joe albert infante
Butz_Arki
uwak
bokkins
pixelburn
olivArch
15 posters
:: 3d Gallery :: Exteriors
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Practice Render
Hello CGpips, Ngayon lng po ulit nagkatym. Practice render po Exterior rendering.
C&Cs for further improvement. Thanks and more power.
here is the settings pakisilip po kasi the day scene it takes 4 hours in 1600 x 1200 Vray ir. map High
Second image 1 hr 26 min 1200 x 900 ir. map medium
C&Cs for further improvement. Thanks and more power.
here is the settings pakisilip po kasi the day scene it takes 4 hours in 1600 x 1200 Vray ir. map High
Second image 1 hr 26 min 1200 x 900 ir. map medium
olivArch- CGP Apprentice
- Number of posts : 223
Age : 42
Location : Dubai, UAE
Registration date : 03/11/2008
Re: Practice Render
malaking factor sir din ang bg! may be you should choose another one!!! sa settings mo sir siguro u should try na itaas ung light cache mo ng unti!!! but anyway ayus tong render nyo sir!!! i like the first image!!!! wait na lang po tayo sa ibang mga master dto!! coz coming from me, im only baguhan! !! posmore
pixelburn- CGP Guru
- Number of posts : 1436
Age : 40
Location : Dubai, SAN PEDRO, LAGUNA, Brunei Darrusalam
Registration date : 09/04/2009
Re: Practice Render
ok ung settings mo. displacement at 3d trees and ngpatagal ng render.
comment ko is sobrang nipis ng roof mo. mga 0.3-0.5 dapat ang thickness nya kasi madami pang kasama sa support for claytiles.
also, gamit ka ng 3d mapping sa displacement, then check mo yung keep continuity para di sumabok ang edges. good luck.
comment ko is sobrang nipis ng roof mo. mga 0.3-0.5 dapat ang thickness nya kasi madami pang kasama sa support for claytiles.
also, gamit ka ng 3d mapping sa displacement, then check mo yung keep continuity para di sumabok ang edges. good luck.
Re: Practice Render
nise post ...masyado lang atang napanipis ang cieling mo sir...comment na rin sa BG, palitan mo nalang siguro ng mas okay...sa night mode lalo parang mga mga burned part sa sky..The reflection from the mirror medyo mali din ata...
try mo sir mag research sa tutorial natin dito sa CGP, malaking tulong yan to improve your work...keep posting sir!
antayin nalang natin yung iba for more comments...
try mo sir mag research sa tutorial natin dito sa CGP, malaking tulong yan to improve your work...keep posting sir!
antayin nalang natin yung iba for more comments...
Re: Practice Render
render settings is ok nmn...like bro bokkins said, kaya tumagal rendering time mo kc dhil sa displacement..1st image medyo ok n..just the ceiling lang tlga..2nd image. better remove the burnt area sa bg pra mas mganda tingnan..night scene yan dapt wla n yun...post more....
Re: Practice Render
Ps problem on BG fromthe 2nd image.. try desaturating the image first, then lower the lighten bar on the hue saturation tool..
jhames joe albert infante- CGP Expert
- Number of posts : 2733
Age : 39
Location : San Mateo Isabela/Singapore
Registration date : 18/11/2008
Re: Practice Render
some comments have been said sir..for me, sometyms it is better to model some parts of our scene than adding a displacement modifier..imho..i know you got the skills just keep it up ganda nga pala ng lightings ehe!!
3dact- CGP Apprentice
- Number of posts : 265
Age : 40
Location : sa kaban ng tuwa
Registration date : 21/12/2008
Re: Practice Render
pixelburn wrote:malaking factor sir din ang bg! may be you should choose another one!!! sa settings mo sir siguro u should try na itaas ung light cache mo ng unti!!! but anyway ayus tong render nyo sir!!! i like the first image!!!! wait na lang po tayo sa ibang mga master dto!! coz coming from me, im only baguhan! !! posmore
Thanks for dropping by. ok po try to find a better bg.
olivArch- CGP Apprentice
- Number of posts : 223
Age : 42
Location : Dubai, UAE
Registration date : 03/11/2008
Re: Practice Render
bokkins wrote:ok ung settings mo. displacement at 3d trees and ngpatagal ng render.
comment ko is sobrang nipis ng roof mo. mga 0.3-0.5 dapat ang thickness nya kasi madami pang kasama sa support for claytiles.
also, gamit ka ng 3d mapping sa displacement, then check mo yung keep continuity para di sumabok ang edges. good luck.
Ganun po ba so mas mabuti po kung minomodel n lng yong ibang object rather than lagyan ng displacement? 3d mapping displacement sa Vray displacement po ba yon? and about sa roofing sorry about that. masyado nga pong napanipis. try to model again and render. Anyways thanks for dropping by master.
olivArch- CGP Apprentice
- Number of posts : 223
Age : 42
Location : Dubai, UAE
Registration date : 03/11/2008
Re: Practice Render
uwak wrote:nise post ...masyado lang atang napanipis ang cieling mo sir...comment na rin sa BG, palitan mo nalang siguro ng mas okay...sa night mode lalo parang mga mga burned part sa sky..The reflection from the mirror medyo mali din ata...
try mo sir mag research sa tutorial natin dito sa CGP, malaking tulong yan to improve your work...keep posting sir!
antayin nalang natin yung iba for more comments...
Ok po noted po lahat ng comments nyo. paractice n lng po ulit to apply all corrections. Thanks po.
olivArch- CGP Apprentice
- Number of posts : 223
Age : 42
Location : Dubai, UAE
Registration date : 03/11/2008
Re: Practice Render
i know this..... tambay lng tayu d2 kapatid... para marami tayong matutunan... nice one on this bro..... mabuhay ka
james_iha- CGP Apprentice
- Number of posts : 653
Age : 45
Location : japantukan
Registration date : 26/10/2008
Re: Practice Render
maganda yung road map sana meron din ako nyan hehe, at saka maganda din yung render setting mo, tuloy mo lang or pagexperementuhan pa yung timpla para makadiscover ka pa ibat ibang mga setting, i agree with our master's ccs, nice work, medyo maging aware ka lang sa mga details ng structures and tama yan try to improve your mapping and bg selection, gudluck bro!
callow_arki28- CGP Apprentice
- Number of posts : 440
Age : 42
Location : manila
Registration date : 27/02/2009
Re: Practice Render
nasabi na nla lahat. just keep on practicing gaya ko hehe.
para humusay pa tayo.
para humusay pa tayo.
darwinzzkie- Guwapingz
- Number of posts : 649
Age : 38
Location : Manila, Aguilar Pangasinan
Registration date : 18/02/2009
Re: Practice Render
sakin po ang comment ko lang po ay yung displacemetn! nasabi na po nila lahat!!!
KONGRESMAN- CGP Newbie
- Number of posts : 124
Age : 44
Location : dubai
Registration date : 25/03/2009
Re: Practice Render
nice images sir! comments have been stated just follow as what they told!
alwin- CGP Expert
- Number of posts : 2176
Age : 51
Location : basurero sa cebu
Registration date : 22/01/2009
Re: Practice Render
tweak lang ng tweak..
you can using FFD modifier a much cleaner approach para madisplace mo objects in the scene
right now, it's somehow a straight forward things
do some material tweaking also on the house
ma-iimprove mo pa naman lahat yan..
just focus on once item at a time
makikita mo rin ang differences after retouching the scene....
hope it gave insights..!!!
you can using FFD modifier a much cleaner approach para madisplace mo objects in the scene
right now, it's somehow a straight forward things
do some material tweaking also on the house
ma-iimprove mo pa naman lahat yan..
just focus on once item at a time
makikita mo rin ang differences after retouching the scene....
hope it gave insights..!!!
Re: Practice Render
ok yung Lighting sir...
nasabi na niLa yung ibang comment...
comment ko Lng is mas ok sana kung may ridge roLL...
nasabi na niLa yung ibang comment...
comment ko Lng is mas ok sana kung may ridge roLL...
kaLbo- CGP Apprentice
- Number of posts : 916
Location : cavite...
Registration date : 19/09/2008
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