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ralph_soriano: Texture and lighting competition -drowned (updated)

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Post by ralph_soriano Wed Mar 11, 2009 12:35 am

First topic message reminder :

ralph_soriano: Texture and lighting competition -drowned (updated) - Page 2 Drownednewlowrescopy

hi guys.. this is my entry for the competition.. my concept was to make an underwater scene just to make things different.. hope you guys like it.. I'm hoping to improve more on this while there is still time..

softwares: 3ds max 9, vray, photoshop

hi res. image link:

https://2img.net/r/ihimizer/img17/4039/drownednewhirescopy.jpg


Last edited by ralph_soriano on Tue Mar 17, 2009 9:45 pm; edited 3 times in total
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Post by glensky Wed Mar 11, 2009 7:20 pm

ralph_soriano wrote:ralph_soriano: Texture and lighting competition -drowned (updated) - Page 2 Drowned1lowres

hi guys.. this is my entry for the competition.. my concept was to make an underwater scene just to make things different.. hope you guys like it.. I'm hoping to improve more on this while there is still time..

softwares: 3ds max 9, vray, photoshop

hi res. image link:

https://2img.net/r/ihimizer/img12/5544/drowned1copyhires.jpg

this is fresh and very creatively done,however the atmospheric feel of being submerged in e sea can be push further.

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Post by Butz_Arki Wed Mar 11, 2009 8:06 pm

nice entry bro!! gudlcuk!
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Post by xboy360 Wed Mar 11, 2009 8:16 pm

SIR! Magaling kayo! Hahahah Very Happy
I was actually gonna post something like this...I thought of this idea but took it to the next level by making it look something from 'Bioshock'. Unfortunately I don't know if I'll ever finish it/post it here since I'm really busy at work. Anyway, it's very refreshing to see something new on this competition and I applaud you for that Wink

here are some suggestions:
-Like the others said, the camera is way tilted too much, making it hard to view. Lessen if possible.

-Caustics.

-I suggest maybe adding flakes/dust on the water to make it believable as something old (ruin?). reference pic:

ralph_soriano: Texture and lighting competition -drowned (updated) - Page 2 Titanic_bow_600

- Fog. Your image is too clear. At first glance I didn't notice that this image was 'underwater'. Far objects should be less visible.
reference pic:

ralph_soriano: Texture and lighting competition -drowned (updated) - Page 2 Titanic5

hope this helps... Goodluck! Very Happy
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Post by chillrender Wed Mar 11, 2009 8:49 pm

Wow galing talaga, tama sila caustic nlng ang kulng
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Post by augurio Thu Mar 12, 2009 1:49 am

one of the best! 2thumbsup

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Post by ortzak Thu Mar 12, 2009 1:55 am

ang bangis nyo sir hehe asteeg!! One of my bet hehe buttrock
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Post by aldrinv2 Thu Mar 12, 2009 4:14 am

Sir,
Another vote for lighting. Galing ng idea mo. Keep on posting.
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Post by ralph_soriano Thu Mar 12, 2009 4:20 am

ralph_soriano: Texture and lighting competition -drowned (updated) - Page 2 Drownednewlowrescopy

sirs, just updated my entry.. thanks for the comments and suggestions guys..
i adjusted the tilt of the camera, added some fog and dust. i also fixed the map that makes the caustic effect.. hope you guys like it.. and as always more suggestions and comments are welcome.. 2thumbsup
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Post by jenaro Thu Mar 12, 2009 4:29 am

good job sir!additional lang sir...ung lumot sa rope tama un...ung medyo expose kunting lumot lang...try to put sa area na tinamaan ng shadow mo,and dagdag pa ng displacement sa flooring...imho 2thumbsup
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Post by ralph_soriano Sun Mar 15, 2009 1:32 am

mga sir sorry po sa late reply di po kasi makatagal ng net sa office e.. ung update lng po tapos out agad! hehehe

@ Muggz, Austria,mushroom,ice, reggie,mammoo,alicecocoz, m9z, silvercrown, glensky, butz_arki,chillrender,auguro, ortzak,aldrin - sir thanks po at nagustuhan nyo! 2thumbsup

@ kurdaps- sir thanks po, dami nga po talaga magagaling na entry.. 2thumbsup

@jenaro, vamp,- thanks sa mga suggetions sir.. umayos ung output sir!

@uwak- sir thanks po sa comment.. nacorrect na po ung cam..

2thumbsup
@xboy360- sir thanks po sa tips and references,, laking tulong po un sa output! thanks sir!
2thumbsup
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Post by ralph_soriano Sun Mar 15, 2009 1:34 am

jenaro wrote:good job sir!additional lang sir...ung lumot sa rope tama un...ung medyo expose kunting lumot lang...try to put sa area na tinamaan ng shadow mo,and dagdag pa ng displacement sa flooring...imho 2thumbsup

sir thanks po sa comment and suggestions.. try ko po update next week sir.. medyo dumadami na ulit yung mga gnagawa sa office e.. thanks sir! 2thumbsup
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Post by render master Mon Mar 16, 2009 11:45 pm

nice work sir.... just the title, if you can edit it. just read the rules and regs... title format pa lang sir less point kaagad yan. peace man , although not necessary but its a must..
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Post by ralph_soriano Tue Mar 17, 2009 9:46 pm

sir render master thanks po sa advice! hehe di ko nabasa agad! hehe thanks sir! 2thumbsup
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Post by enjoy8OGART Thu Mar 19, 2009 4:12 am

wow under the sea astig sir!!! gusto ko na magdagat ulit at uminom hehehe idol toh!!! buttrock
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Post by ME_nesperos_27 Thu Mar 19, 2009 6:34 am

sir halimaw ka!!!bow hippie
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Post by nomeradona Thu Mar 19, 2009 6:57 pm

excellent concept, remder and texturing... under water talaga... naku kung halata pa yung caustic effect nyan.... haneeeeeeeeeeeppp.
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Post by ralph_soriano Sat Mar 21, 2009 12:03 am

enjoy8OGART wrote:wow under the sea astig sir!!! gusto ko na magdagat ulit at uminom hehehe idol toh!!! buttrock

sir thanks po sa comment! oo nga sir pati ako nakakamiss mag dagat.. ung last na pinuntahan namin panay bato e.. hehehe! sir yung concept nyo po panalo yun astig! 2thumbsup
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Post by ralph_soriano Sat Mar 21, 2009 12:04 am

ME_nesperos_27 wrote:sir halimaw ka!!!bow hippie

sir ace salamat bro.. idol parin mga works mo sir.. ilabas mo na rin entry mo sir! hehehe 2thumbsup
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Post by ralph_soriano Sat Mar 21, 2009 12:05 am

nomeradona wrote:excellent concept, remder and texturing... under water talaga... naku kung halata pa yung caustic effect nyan.... haneeeeeeeeeeeppp.

sir thanks po sa comment.. glad you liked it! 2thumbsup
sayang nga sir di ko na maupdate sa office e..
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