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how to manage large interior scene

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frank april albaira jorge
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Post by davendask Sun Feb 24, 2013 8:36 pm

Hi to all cgpinoys,

Paano po ba ma manage yung scene ng interior na malaki. Lagi kasi nag error upon rendering lagi mag hang up upon rendering at kadalasan failed talaga at mag crush din.Im using vray po.Yung mga objects ko nka proxy narin ganun pa rin sobrang bigat. Specs ng Pc ko i5, 4g ram at 2gb vcard.Yung mga materials ko nmn di masyado mataas nasa default lang subdivision. Ginawa ko yung dynamic memory limit into 2000 instead of 400 default. yung default geometry naka seat into auto.
Hope you could help me on this kind of scenario. Thanks! Sad
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Post by edosayla Sun Feb 24, 2013 8:48 pm

ano po yung OS mo?? anong bit gamit mo?
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Post by davendask Sun Feb 24, 2013 8:49 pm

edosayla wrote:ano po yung OS mo?? anong bit gamit mo?

Windows 7 32 bit po sir edosayla..
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Post by aesonck Sun Feb 24, 2013 9:18 pm

can you post your render setup image?...
thanks.
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Post by edosayla Sun Feb 24, 2013 9:54 pm

davendask wrote:
edosayla wrote:ano po yung OS mo?? anong bit gamit mo?

Windows 7 32 bit po sir edosayla..
maraming factor kung bakit nag crash ang scene mo, isa na dyan is yung number of polygon, try to reduce.. as I've experience it 32bit cannot handle large scene that much unless super optimize talaga ang scene mo, try to shift to 64bit at try mo ulit .. Smile
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Post by davendask Sun Feb 24, 2013 10:17 pm

aesonck wrote:can you post your render setup image?...
thanks.

[img]how to manage large interior scene 93648569 [/img]

Sir ito po yung screen shot ng scene ko...
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Post by davendask Sun Feb 24, 2013 10:20 pm

edosayla wrote:
davendask wrote:
edosayla wrote:ano po yung OS mo?? anong bit gamit mo?

Windows 7 32 bit po sir edosayla..
maraming factor kung bakit nag crash ang scene mo, isa na dyan is yung number of polygon, try to reduce.. as I've experience it 32bit cannot handle large scene that much unless super optimize talaga ang scene mo, try to shift to 64bit at try mo ulit .. Smile

Tama po siguro kayo sir. kasi I try to render this on my laptop 64 bit ok nmn xa. Pero sa PC ng office namin ganito yung mangyayari mag crush yung file. Pero sir ano po ba pinaka the best way mara ma optimize yung scene na malaki?
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Post by mito1019 Sun Feb 24, 2013 10:34 pm

sir lagay mo po sa one folder lahat ng maps. alisin nyo din muna mga dispalcement sa materials.


Last edited by mito1019 on Sun Feb 24, 2013 10:42 pm; edited 1 time in total

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Post by davendask Sun Feb 24, 2013 10:37 pm

mito1019 wrote:sir lagay mo po sa one folder lahat ng maps

Yes sir ganyan po ginawa ko sa mga works ko..
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Post by bokkins Sun Feb 24, 2013 11:25 pm

naglilimit na ang render dahil 3.5gig ram lang ang nagagamit ng 32bit. sa 64bit, magagamit mo lahat ng 4gig ram. pwede mong gawin is palitan mo ang mga maps mo into lower resolution. lessen mo din ang mga polygons mo. no displacement.
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Post by maningdada Mon Feb 25, 2013 12:22 am

delete mo nalang yung ibang mga model mo na hindi naman kita ng cam mo. save as kalang.
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Post by borsio Mon Feb 25, 2013 12:32 am

try nyo po yong 3Gig-switch na tinatawag pag ganyang 32-bit ang OS na gamit nyo po pra ma-consume nya po yang 4gig na RAM po nyo, kung di po pa nyo nagawa ito... as per my experience, it works. Very Happy
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Post by davendask Mon Feb 25, 2013 6:13 am

bokkins wrote:naglilimit na ang render dahil 3.5gig ram lang ang nagagamit ng 32bit. sa 64bit, magagamit mo lahat ng 4gig ram. pwede mong gawin is palitan mo ang mga maps mo into lower resolution. lessen mo din ang mga polygons mo. no displacement.

Sir bokkins ganun ba. Salamat sa advice po. how to manage large interior scene 290602
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Post by davendask Mon Feb 25, 2013 6:15 am

borsio wrote:try nyo po yong 3Gig-switch na tinatawag pag ganyang 32-bit ang OS na gamit nyo po pra ma-consume nya po yang 4gig na RAM po nyo, kung di po pa nyo nagawa ito... as per my experience, it works. Very Happy

Sir saan po ba yang 3Gig-switch mahanap? Memory software optimizer ba yan?
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Post by fire3dp Mon Feb 25, 2013 6:27 am

sir try to run this script. baka ksi meron kyo na merge na template na marami script na kasama.

https://www.dropbox.com/s/qvqocwyx6s5borv/removeNoteTrack.ms
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Post by DESIÑO Mon Feb 25, 2013 9:20 am

fire3dp wrote:sir try to run this script. baka ksi meron kyo na merge na template na marami script na kasama.

[url=https://www.dropbox.com/s/qvqocwyx6s5borv/removeNoteTrack.ms
https://www.dropbox.com/s/qvqocwyx6s5borv/removeNoteTrack.ms[/quote[/url]]

salamat sa information dito sirhow to manage large interior scene 808695
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Post by cubi_o: Mon Feb 25, 2013 9:42 am

dagdag ko na din aside sa mga payo nila.

try to xref your scenes. like your furnitures hiwalay from base or yung mga mabibigat na models pwd mong e xref. if magka crush pa kahit ginawa mo na lahat. try to merge it to a new clean max file. merge them all. save mo lng ang render presets mo.

hope makatulong.

Goodluck sir!.(^_^)..
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Post by borsio Mon Feb 25, 2013 10:31 am

davendask wrote:
borsio wrote:try nyo po yong 3Gig-switch na tinatawag pag ganyang 32-bit ang OS na gamit nyo po pra ma-consume nya po yang 4gig na RAM po nyo, kung di po pa nyo nagawa ito... as per my experience, it works. Very Happy

Sir saan po ba yang 3Gig-switch mahanap? Memory software optimizer ba yan?

check this site po:
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=9583842&linkID=9240617

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Post by frank april albaira jorge Mon Feb 25, 2013 10:39 am

try to remove the unnecessary object na di hagip ng cam........kasi isa un sa ngpapabigat ng file..........while u are rendering.......
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Post by Rheinfell Mon Feb 25, 2013 1:28 pm

cubi_o: wrote:dagdag ko na din aside sa mga payo nila.

try to xref your scenes. like your furnitures hiwalay from base or yung mga mabibigat na models pwd mong e xref. if magka crush pa kahit ginawa mo na lahat. try to merge it to a new clean max file. merge them all. save mo lng ang render presets mo.

hope makatulong.

Goodluck sir!.(^_^)..

agree ako nito sir plus ito...

try mo ito sir kung pwede....ito ang system ang ginagamit ko noon sa core2dou 2gb ram ko....

...nag-post render ako then save ang Irradiance & light
cache... then render.... for final... bale dalawang beses nag rerender,
ung unang render naka uncheck ung displacement, Anti-aliasing filter,
ambient occlusion.... after post render... save mo ung (GI) irradiance
& light cache...set to low setting..... for final render: reload mo
ung (GI) irradiance & light cache then... check mo na yong antialiasing filter, ambient occlusion & set to high
settings & resolution... anyway gamit ko vray2.0...
-
thank you...
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Post by davendask Mon Feb 25, 2013 6:01 pm

khamrender wrote:delete mo nalang yung ibang mga model mo na hindi naman kita ng cam mo. save as kalang.

Okay po sir try ko yung suggestion niyo. Salamat Very Happy
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Post by russelyacat Mon Feb 25, 2013 6:07 pm

sa 32 bit os, magagamit mo lang na ram ay 3.5 gb, but for application usage, 2 gb maximum lang kaya kahit may 4 gb ka , 2 gb lang ang magagamit mo sa 3ds max, , mag crash talaga sya, how to manage large interior scene 290602

upgrade to 64 bit and its done, how to manage large interior scene 290602
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Post by maningdada Mon Feb 25, 2013 6:37 pm

wag mong pahirapan sarili mo bro mag 64bit kana. inuman na
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Post by davendask Mon Feb 25, 2013 7:24 pm

khamrender wrote:wag mong pahirapan sarili mo bro mag 64bit kana. how to manage large interior scene 323663


HEHEHE..yes sir salamat. sa advice.. how to manage large interior scene 290602
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Post by kurdaps! Mon Feb 25, 2013 9:19 pm

khamrender wrote:delete mo nalang yung ibang mga model mo na hindi naman kita ng cam mo. save as kalang.

This is so effective idea and my solutions in making a large areas of different angles. Make a multiple max files and save as, kung pwede every max file mo isang cam and remove objects na di nakikita sa scene but kept the lightings the same for all.

You have so many options as suggested by different members and the best way is to upgrade to 64bit. Good luck.
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