how to show hdri in viewport?
+2
bokkins
jheteg
6 posters
how to show hdri in viewport?
please help. i'm using vraylight dome + hdri as my background, reflection & environment. problem, hindi ko po sya mapakita sa viewport ng tama. when i show the background, pinapakita nya yung whole 360degree image sa viewport at hindi po yung sa rendered image which is i've rotated in material editor. my question is how to synchronize the viewport (vray camera) to the output rendered image. TIA.
Re: how to show hdri in viewport?
Wag ka gumamit ng hdri as background, Mahirap i-fit sa scene yan. Tanchahan.
Re: how to show hdri in viewport?
Sir bokkins, may tutorial ba tayo nito? sinusubukan ko din kasi ito
ibeh27- CGP Newbie
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Re: how to show hdri in viewport?
http://www.cgpinoy.org/t9384-making-of-a-night-scene-with-hdri-or-a-sky-bitmap#187908
Re: how to show hdri in viewport?
salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
Re: how to show hdri in viewport?
jheteg wrote:salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
ganito ko ginagawa ko.pag more or less ok na sayo ang bg with lighting, shadows etc., erender mo without the models. yung hdri lang. esave mo as png(or ikaw bahala nong format). yung na save mo na render na wala ang models yun na ang gawin mong background.
Re: how to show hdri in viewport?
thank you master Jarul!
ibeh27- CGP Newbie
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Age : 35
Location : Marikina/San Juan
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Re: how to show hdri in viewport?
jarul wrote:jheteg wrote:salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
ganito ko ginagawa ko.pag more or less ok na sayo ang bg with lighting, shadows etc., erender mo without the models. yung hdri lang. esave mo as png(or ikaw bahala nong format). yung na save mo na render na wala ang models yun na ang gawin mong background.
lilitaw ba shadows ng models nun sir?
xiscon- CGP Newbie
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Re: how to show hdri in viewport?
thanks master jes. dome light po ba gamit mo or direct vrayhdri lang sa environment, reflection and background?jarul wrote:jheteg wrote:salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
ganito ko ginagawa ko.pag more or less ok na sayo ang bg with lighting, shadows etc., erender mo without the models. yung hdri lang. esave mo as png(or ikaw bahala nong format). yung na save mo na render na wala ang models yun na ang gawin mong background.
Re: how to show hdri in viewport?
xiscon wrote:jarul wrote:jheteg wrote:salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
ganito ko ginagawa ko.pag more or less ok na sayo ang bg with lighting, shadows etc., erender mo without the models. yung hdri lang. esave mo as png(or ikaw bahala nong format). yung na save mo na render na wala ang models yun na ang gawin mong background.
lilitaw ba shadows ng models nun sir?
YEpz, syempre maglalagay ka ng plane na naka matte material
Re: how to show hdri in viewport?
jheteg wrote:thanks master jes. dome light po ba gamit mo or direct vrayhdri lang sa environment, reflection and background?jarul wrote:jheteg wrote:salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
ganito ko ginagawa ko.pag more or less ok na sayo ang bg with lighting, shadows etc., erender mo without the models. yung hdri lang. esave mo as png(or ikaw bahala nong format). yung na save mo na render na wala ang models yun na ang gawin mong background.
vray domelight gamit ko.
Re: how to show hdri in viewport?
jarul wrote:xiscon wrote:jarul wrote:jheteg wrote:salamat sir bokkins. anyway i found that using activeshade kinda solved this problem.
here's another question. Im rendering an object in front of a HDRI and put a plane under it with a matte/shadow or vraymtlwrapper map to get only the shadows out of it. The only light in the scene is a Vray Domelight with texture map as vrayhdri. But instead of shadows i get a black rendered plane. hindi po ba compatible yung matte/shadow at vraymtlwrapper sa domelight?
ganito ko ginagawa ko.pag more or less ok na sayo ang bg with lighting, shadows etc., erender mo without the models. yung hdri lang. esave mo as png(or ikaw bahala nong format). yung na save mo na render na wala ang models yun na ang gawin mong background.
lilitaw ba shadows ng models nun sir?
YEpz, syempre maglalagay ka ng plane na naka matte material
thanks sir! di ko pala alam ang matte material. haha. astig pala ng mga gawa mo by the way!
xiscon- CGP Newbie
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Re: how to show hdri in viewport?
thanks! about naman doon sa original question ni sir. jheteg, yung background ng hdri bakit wala sa viewport? im using 3dsmax 2012 & vray 2.0.. pano mo siya napalitaw sir.jheteg?
xiscon- CGP Newbie
- Number of posts : 90
Age : 41
Location : twin planet of venus
Registration date : 21/12/2009
Re: how to show hdri in viewport?
pa view na lang po sa tutorial section andun po yung kasagutan ... hope naka help .. http://www.cgpinoy.org/t24153-vray-hdri-for-exterior-as-requested
Re: how to show hdri in viewport?
tulad ng suggestion ni sir jarule, render ka muna ng scene without the model. piliin mu muna yung angle na gusto mo then save it and use it as your background. pwedi mong i palitaw ang hdri sa viewport kaso ang problem, whole 360degrees image lang lalabas in square/rectangular form. parang yung mga sample image sa mga hdri. another way is to activate your activeshade or make one your viewport an activeshade. dito makikita mo na agad yung output in real-time. no need to render a separate background.xiscon wrote:thanks! about naman doon sa original question ni sir. jheteg, yung background ng hdri bakit wala sa viewport? im using 3dsmax 2012 & vray 2.0.. pano mo siya napalitaw sir.jheteg?
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