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viewport problem

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viewport problem Empty viewport problem

Post by 3dnoob Sat Jun 12, 2010 11:45 am

Help po mga master naginsert po kasi ako ng HDRi sa viewport bakit ganito po nagfit sya sa screen db dapat nka360 sa viewport yan konting guide lang po mga master sensya na nagaaral pa lang din po sa 3ds max,TIA

viewport problem Hdri

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Post by ARNEL_PRO Sat Jun 12, 2010 11:56 am

Sir check mo ung mapping type ata un dapat spherical ung mapping type niya
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Post by rangalua Sat Jun 12, 2010 12:11 pm

In environment= environment map select vrayHDRI.
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.

Hope it helps..
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Post by 3dnoob Sat Jun 12, 2010 12:49 pm

rangalua wrote:In environment= environment map select vrayHDRI.
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.

Hope it helps..

thanks sir sinunod ko to ok nmn nag360 na sya sa viewport kaso lang medyo malaki yung hdri map sobrang nakazoom san sya pwedeng iadjust pra makita atleast yung sky(hindi kasi kita sobrang zoomed) sa material editor naman walang parameter na pwedeng iadjust ang size.thank you very much sir!

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Post by rangalua Sat Jun 12, 2010 1:18 pm

3dnoob wrote:
rangalua wrote:In environment= environment map select vrayHDRI.
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.

Hope it helps..

thanks sir sinunod ko to ok nmn nag360 na sya sa viewport kaso lang medyo malaki yung hdri map sobrang nakazoom san sya pwedeng iadjust pra makita atleast yung sky(hindi kasi kita sobrang zoomed) sa material editor naman walang parameter na pwedeng iadjust ang size.thank you very much sir!

= try to adjust hdr rotation. to rotate your hdr map.
= try to adjust vertical rotation to make hdr map going down
= make sure select spherical environment
= try to use camera for better angle from your object to the background.
sa nakita ko Ok nman yung Hdr map at malayo yung horizon sa kanyang axis of rotation, so malaki pa rin sya.

sad to say di ko rin na zozoom out yun hdr na yan sa viewport coz of its axis, so pinipili ko yung mas malawak na hdr environment at depende din sa scene ko.
maybe some masters knows it.

Please post your scene.
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Post by 3DZONE Sat Jun 12, 2010 9:51 pm

Try this tutorial it will help...
http://www.cgpinoy.org/vray-for-3d-studio-max-tutorials-f35/easy-hdri-updated-t908.htm?highlight=bokkins+hdri
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