viewport problem
4 posters
viewport problem
Help po mga master naginsert po kasi ako ng HDRi sa viewport bakit ganito po nagfit sya sa screen db dapat nka360 sa viewport yan konting guide lang po mga master sensya na nagaaral pa lang din po sa 3ds max,TIA
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3dnoob- CGP Newbie
- Number of posts : 29
Age : 42
Location : ilalim ng tulay
Registration date : 31/05/2010
Re: viewport problem
Sir check mo ung mapping type ata un dapat spherical ung mapping type niya
ARNEL_PRO- CGP Apprentice
- Number of posts : 315
Age : 42
Location : makati
Registration date : 10/08/2009
Re: viewport problem
In environment= environment map select vrayHDRI.
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.
Hope it helps..
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.
Hope it helps..
Re: viewport problem
rangalua wrote:In environment= environment map select vrayHDRI.
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.
Hope it helps..
thanks sir sinunod ko to ok nmn nag360 na sya sa viewport kaso lang medyo malaki yung hdri map sobrang nakazoom san sya pwedeng iadjust pra makita atleast yung sky(hindi kasi kita sobrang zoomed) sa material editor naman walang parameter na pwedeng iadjust ang size.thank you very much sir!
3dnoob- CGP Newbie
- Number of posts : 29
Age : 42
Location : ilalim ng tulay
Registration date : 31/05/2010
Re: viewport problem
3dnoob wrote:rangalua wrote:In environment= environment map select vrayHDRI.
Drag environment map to material editor
= select one material slot select instance,
=open material editor select your vrayHDRI
= under hdri map browse your HDRI file .hdr
= Adjust HDR map parameters like multipliers or rotation etc. in order to fit your HDRI map BG to your scene
= keyboard alt+B for viewport background, just check use environment background.
Hope it helps..
thanks sir sinunod ko to ok nmn nag360 na sya sa viewport kaso lang medyo malaki yung hdri map sobrang nakazoom san sya pwedeng iadjust pra makita atleast yung sky(hindi kasi kita sobrang zoomed) sa material editor naman walang parameter na pwedeng iadjust ang size.thank you very much sir!
= try to adjust hdr rotation. to rotate your hdr map.
= try to adjust vertical rotation to make hdr map going down
= make sure select spherical environment
= try to use camera for better angle from your object to the background.
sa nakita ko Ok nman yung Hdr map at malayo yung horizon sa kanyang axis of rotation, so malaki pa rin sya.
sad to say di ko rin na zozoom out yun hdr na yan sa viewport coz of its axis, so pinipili ko yung mas malawak na hdr environment at depende din sa scene ko.
maybe some masters knows it.
Please post your scene.
Re: viewport problem
Try this tutorial it will help...
http://www.cgpinoy.org/vray-for-3d-studio-max-tutorials-f35/easy-hdri-updated-t908.htm?highlight=bokkins+hdri
http://www.cgpinoy.org/vray-for-3d-studio-max-tutorials-f35/easy-hdri-updated-t908.htm?highlight=bokkins+hdri
3DZONE- Cube Spinner
- Number of posts : 3834
Age : 49
Location : Abu Dhabi U.A.E.
Registration date : 20/12/2008
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