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Competition #2: CG|Pinoy Lighting and Texturing Competition

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Competition #2: CG|Pinoy Lighting and Texturing Competition - Page 4 Empty Competition #2: CG|Pinoy Lighting and Texturing Competition

Post by bokkins Wed Feb 11, 2009 11:46 am

First topic message reminder :

Lighting and Texturing Competition
with one model, texture and light the scene the most creative way you can.
Competition #2: CG|Pinoy Lighting and Texturing Competition - Page 4 Lightingcontest-1

Objective of the Competition:
1. To promote camaraderie among cgpinoy members. (upang magkaron ng maraming kaibigan)
2. To share ideas on lighting and texturing a scene. (upang maibahagi at matuto ng mga makabagong kalaaman sa paglapat ng materyales at pagilaw ng isang obra.)
3. To enhance one's skill as a cg artist. (upang lalo pang maging bihasa bilang artista)
4. To have fun! (upang magsasaya ang lahat!)

Rules and Regulations of the Competition:
1. The Competition is open to all CG|Pinoy members.

2. Forum rules still apply.

3. A model is provided for this competition. Editing of the original model is not allowed(except for adding cracks and deterioration characteristics), you can only enhance the scene by putting on textures, lighting and other accessories. Since the challenge is about lighting and texturing, you may add any 3d models and accesories at your own risk. CGP is not liable for the models you will be using.

4. You have the freedom to move the camera at any point of view you desire. Take the best angle just like a photographer.

5. You may use any software. Post-proccessing is allowed.

6. We encourage that you optimize your images to 800 pixels wide. Images higher than 800px shall be provided with a link.

7. You may post any number of entries. The more entries, the more chances of winning

8. The contest will end on March 31, 2009. A group of jury will select the 10 best images. A poll will start thereafter and will run for 8 days.

9. 3 winners will be chosen as our Grand Prize, 1st Runner Up, and 2nd Runner Up winners.

10. A tutorial/wip of the winning entries shall be provided.

11. Prizes will be announced soon.

12. To join, Create a thread with your username in this format - "bokkins: Texture and Lighting Competition", under Competition: Competition #2: Texture and Lighting Competition forum, or follow this link. http://www.cgpinoy.org/competition-2-texture-and-lighting-competition-f98/

Criteria for the selection of the 10 best images:
Originality ............................................ 30%
Awesomeness ....................................... 70%
Total.................................................. 100%

Link to the models:
3ds
3dsmax8
3dsmax2009
Sketchup

Other links:
roomlwo.rar
3dsfile.rar
max2009file.rar
max8file.rar
room_obj.rar

More Links
Mediafire - http://www.mediafire.com/?sharekey=153fa9473076a7e3d2db6fb9a8902bda
Rapidshare - http://rapidshare.com/files/197384198/models.zip.html
Turboupload - http://www.turboupload.com/files/get/pm5Ku647x6/models.zip
Yousend - http://www.yousend.net/files/models33-zip.html
2shared - http://www.2shared.com/file/4863551/a2bac52f/models.html
File Factory - http://www.filefactory.com/file/afh92e9/n/models_zip
Upload File Go - http://www.uploadfilego.com/file/939/models-zip.html
Savefile - http://www.savefile.com/files/2000503
Badongo - http://www.badongo.com/file/13359334
Usaupload - http://www.usaupload.net/d/ytwkhhwi58y
Easyshare - http://www.easy-share.com/1903630236/models.zip
Wikiupload - http://www.wikiupload.com/download_page.php?id=97568

Rapidshare Sketchup - http://rs533.rapidshare.com/files/199220525/ROOM.skp

Always remember that by just joining the competition, you are already a winner. Good luck and have fun!

Special thanks to kurdaps! for providing us the model. Also to render master for converting it to different formats. Thank you so much guys!


Last edited by bokkins on Tue Mar 03, 2009 6:38 pm; edited 13 times in total
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Competition #2: CG|Pinoy Lighting and Texturing Competition - Page 4 Empty Re: Competition #2: CG|Pinoy Lighting and Texturing Competition

Post by render master Sat Feb 14, 2009 9:12 pm

i will now break the silence heheheh my entry
wips no.1 " the abondoned room" - my entry will be focussing on the proper UV unwrapping and normal mapping.

posted now here
>>>my entry<<<


Last edited by render master on Sun Feb 15, 2009 12:28 am; edited 1 time in total

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Competition #2: CG|Pinoy Lighting and Texturing Competition - Page 4 Empty Re: Competition #2: CG|Pinoy Lighting and Texturing Competition

Post by torvicz Sat Feb 14, 2009 9:53 pm

ayun na! ser dude ronel pareho pa ata tayo ng tittle! hahaha
nice.....looking 4ward to see the progress....

goodieluckie! bart
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Post by xboy360 Sat Feb 14, 2009 11:18 pm

Wow nice start Sir Ronel. @_@

Sorry medyo nalito ako sa system ng pagsubmit. O_O Hindi na magccreate ng bagong thread right? Dito na lang ipopost sa mismong thread. Hindi kaya magkalitu-lituan? Also, kahit yung finished work na lang yung ipost dito, hindi na yung WIPS?

salamat Very Happy
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Competition #2: CG|Pinoy Lighting and Texturing Competition - Page 4 Empty Re: Competition #2: CG|Pinoy Lighting and Texturing Competition

Post by bokkins Sat Feb 14, 2009 11:56 pm

xboy360 wrote:Wow nice start Sir Ronel. @_@

Sorry medyo nalito ako sa system ng pagsubmit. O_O Hindi na magccreate ng bagong thread right? Dito na lang ipopost sa mismong thread. Hindi kaya magkalitu-lituan? Also, kahit yung finished work na lang yung ipost dito, hindi na yung WIPS?

salamat Very Happy

nakakalito ba ung ganitong process? cge, start nalang ng thread. edit ko lang ang rules. naisip ko lang kasi natry ko na to, madali lang sya ijudge kasi isang browse lang. pro cge, back to dati na post a new thread. Smile
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Post by bokkins Sun Feb 15, 2009 12:06 am

UPDATE:

Rule#12

12. To join, Create a thread with your username in this format - "bokkins: Texture and Lighting Competition", under Competition: Competition #2: Texture and Lighting Competition forum, or follow this link. http://www.cgpinoy.org/competition-2-texture-and-lighting-competition-f98/
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Post by ortzak Sun Feb 15, 2009 12:34 am

ang saya nito.very benefecial sa mga newbi na kagaya ko hehe...sali din ako para matutu po!! 2thumbsup
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Post by TANKQ Sun Feb 15, 2009 7:53 pm

render master wrote:
TANKQ wrote:report: the .OBJ file can downloaded but if we open via MAYA 2009, it's ERROR......but there's lot of other version can be use too, it's not problem to me so far. i've used max 9 file then export it to .OBJ then imported to MAYA 2009. hehehe........

try to use the other OBJ file i posted on the other link found on the front page. its a new one. i try it on my maya 2009 and its working. sorry for the first conversion .... ok its here >>>roomobj<<<

many thanks for the renew of the file......i'll try it sir....
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Post by limp102 Sun Feb 15, 2009 8:45 pm

Awesomeness ....................................... 70%

peace man peace man
OT. parang naremember ko si kung fu panda dito,,,,ha,ha,ha,
gudluck sa mga members,,,,more power to cg pinoy,,,,ayos tong competition na to,,,, inuman na
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Post by TANKQ Sun Feb 15, 2009 11:37 pm

report: the renewal .obj file can downloaded and can be imported to the maya 2009, but there's wrong direction and some objects are lost.
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Post by render master Sun Feb 15, 2009 11:54 pm

TANKQ wrote:report: the renewal .obj file can downloaded and can be imported to the maya 2009, but there's wrong direction and some objects are lost.

thnks for the heads up...in my maya 2008 it just fine. i havent tried it to maya 2009. i will look to it. maybe some issue of the software...
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Post by nomeradona Tue Feb 17, 2009 8:14 am

sa mga Sketchup user, i have converted the room into skp. kapag kasi yung unit maliit, magkakabutas talaga sya, so the trick is import 3ds using big values and then i resize nalang sya..

para hindi na mahirapan eto na...

http://rapidshare.com/files/199220525/ROOM.skp.html
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Post by dickie_ilagan Tue Feb 17, 2009 8:24 am

magkapag-try din...
nice posting...


Very Happy Smile
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Post by augurio Fri Feb 20, 2009 1:05 am

mga sir pa join po...sana mka habol...

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Post by bokkins Fri Feb 20, 2009 4:45 pm

cge join lang mga bro. matagal pa to. you have more than a month pa. good luck sa lahat! Smile
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Post by darwinzzkie Mon Feb 23, 2009 7:38 pm

good luck to everyone! gdluck
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Post by bokkins Mon Feb 23, 2009 7:58 pm

darwinzzkie wrote:good luck to everyone! gdluck

sumali ka darwin! Crazy_Lion
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Post by darwinzzkie Mon Feb 23, 2009 8:04 pm

bokkins wrote:
darwinzzkie wrote:good luck to everyone! gdluck

sumali ka darwin! Crazy_Lion

meron na sir boks dinownload ko na ung scene kagabi.
ill try to work on it sa abut ng makakaya ko Very Happy


Last edited by darwinzzkie on Mon Feb 23, 2009 8:26 pm; edited 1 time in total
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Post by bokkins Mon Feb 23, 2009 8:16 pm

great! 2thumbsup buttrock
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Post by darwinzzkie Mon Feb 23, 2009 8:25 pm

sana manalo ive got the idea na kung anu gagawin ko peace man
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Post by kurdaps! Thu Mar 05, 2009 5:15 am

darwinzzkie wrote:sana manalo ive got the idea na kung anu gagawin ko peace man

Well...good luck! Wink
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Post by augurio Thu Mar 05, 2009 8:17 am

nag labasan na ang mga magagaling... ahh

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Post by jefferkun Thu Mar 05, 2009 5:57 pm

oyuu.... this is good. good luck to all..!!! hippie

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Post by jefferkun Thu Mar 05, 2009 6:00 pm

master lavinay...!!! many salamat sa website..! thumbsup

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Post by i3dness Sat Mar 07, 2009 1:44 am

O wala pa bang nagpopost ng entry??? me bet na ako sa top 5 qualifier dito sa CGP na malupit at idol ko. hope tama ang hinala ko . hippie
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Post by xboy360 Sat Mar 21, 2009 9:13 am

ilabas na ang mga masterpieces! XD
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Post by bokkins Mon Mar 23, 2009 10:37 pm

Finalize your entries now. we have a week to go! good luck!!! 2thumbsup
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