Project EVA - Evangelion Mark.X Physical
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i3dness
maningdada
Valiant
vhychenq
cloud20
RQUI
arkibons
Rheinfell
acen
anensan
yaug_03
qcksilver
nuqui1669
jjcatuiran
benj.arki
julcab
michael.vincent60
jamezsor
jarul
bokkins
kurdaps!
Norman
ymhon
ortzak
ERICK
NUHJSANTI
valencha08
effreymm
vilpang
Rhythem02
34 posters
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Project EVA - Evangelion Mark.X Physical
Hi, it's been a while since the last time I posted. This is what I'm doing lately.
This is my own version of Mecha from the Evangelion Series. What inspired me to do this project is
the E-book wrote by Mike Jensen, The Zen of ZBrush. Also I haven't done anything completely just
ZBrush, and never done anything completely hardedge in it. also I wanted to try compositing using
the zbrush material, so i guess this is the right time to learn something new.
Ok, the first thing that I have to do is "what's inside the armor", I'm always curious about this.
Because it's organic inside and yet it was never really directly shown in the series. So I did the
human like monster first based on the size of the armor and the realeased form of eva 02 which is
shown on the revamped theatrical version of the series. So basically its' just a very thin body with
ridiculously thin leg and arm.
Then I created the armor around the human like monster. On the concept area I did not really
followed the original design, I just thought that it's too simple if it's done in 3D Space. So
instead I played around it, I make the forearm, the torso. the neck, and the back to still be
recognizable to the original design.
The only big problem that I encounter is transposing. At first I used the transpose master since
there are more that one tool specially on the head area, but after a while ZBrush just became non-
responsive. I think it's because I'm only working with 2GB of RAM. So I end up tranposing each
subtool one by one. hehe
I did the compositing in Photoshop, so this project is 98% ZBrush and 2%Photoshop.
It was a fun experience to do everything inside ZBrush, though there are moments that it's really
tempting to open max specially on the early stage, I thought some area of the process would be easy
if it's done in max. But I was able to resist.
In the end it was fun and rewarding experience, I learned another area of Zbrush that I did not used
before, now I'm more addicted to it.
So here is what I did. Until next time.
This is my own version of Mecha from the Evangelion Series. What inspired me to do this project is
the E-book wrote by Mike Jensen, The Zen of ZBrush. Also I haven't done anything completely just
ZBrush, and never done anything completely hardedge in it. also I wanted to try compositing using
the zbrush material, so i guess this is the right time to learn something new.
Ok, the first thing that I have to do is "what's inside the armor", I'm always curious about this.
Because it's organic inside and yet it was never really directly shown in the series. So I did the
human like monster first based on the size of the armor and the realeased form of eva 02 which is
shown on the revamped theatrical version of the series. So basically its' just a very thin body with
ridiculously thin leg and arm.
Then I created the armor around the human like monster. On the concept area I did not really
followed the original design, I just thought that it's too simple if it's done in 3D Space. So
instead I played around it, I make the forearm, the torso. the neck, and the back to still be
recognizable to the original design.
The only big problem that I encounter is transposing. At first I used the transpose master since
there are more that one tool specially on the head area, but after a while ZBrush just became non-
responsive. I think it's because I'm only working with 2GB of RAM. So I end up tranposing each
subtool one by one. hehe
I did the compositing in Photoshop, so this project is 98% ZBrush and 2%Photoshop.
It was a fun experience to do everything inside ZBrush, though there are moments that it's really
tempting to open max specially on the early stage, I thought some area of the process would be easy
if it's done in max. But I was able to resist.
In the end it was fun and rewarding experience, I learned another area of Zbrush that I did not used
before, now I'm more addicted to it.
So here is what I did. Until next time.
Last edited by Rhythem02 on Tue Oct 04, 2011 11:42 pm; edited 1 time in total (Reason for editing : Update new)
Re: Project EVA - Evangelion Mark.X Physical
galing.. ganda ng detail sir..
vilpang- CGP Guru
- Number of posts : 1100
Age : 60
Location : dubai uae
Registration date : 28/06/2011
Re: Project EVA - Evangelion Mark.X Physical
Ang lupit mo bro...
effreymm- CGP Guru
- Number of posts : 1617
Age : 45
Location : Sunshine City Laoag/Ilocos Norte/Doha Qatar
Registration date : 17/07/2009
Re: Project EVA - Evangelion Mark.X Physical
ang galing mo sir,
valencha08- CGP Apprentice
- Number of posts : 252
Age : 33
Location : Dumaguete city
Registration date : 21/06/2011
Re: Project EVA - Evangelion Mark.X Physical
Ang lupit sa detalye, very nice work of Art!
NUHJSANTI- CGP Newbie
- Number of posts : 144
Age : 50
Location : riyadh
Registration date : 28/06/2010
Re: Project EVA - Evangelion Mark.X Physical
wicked..a new version of eva of nerv? di ko kasi napanuod pa yung rebooted version eh
Re: Project EVA - Evangelion Mark.X Physical
wow ang galing ng details. o___o grabe! nice magaling. rendered ito sa zbrush sir?
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: Project EVA - Evangelion Mark.X Physical
ang lufet mo talaga rhythem!!!isa pa kitang idol sa zbrush e kasama si reyknow!!!bakit ang gagaling nyo!!sana maabot ko kayo sa rurok ng kagaligngan!!!astig pa e evangelion pa tinira mo!!!!!wow na wow men!!!!
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Project EVA - Evangelion Mark.X Physical
f-41 wrote:ang lufet mo talaga rhythem!!!isa pa kitang idol sa zbrush e kasama si reyknow!!!bakit ang gagaling nyo!!sana maabot ko kayo sa rurok ng kagaligngan!!!astig pa e evangelion pa tinira mo!!!!!wow na wow men!!!!
Di ka naman siguro sumigaw niyan? lol!
Anyway, ang lupit ng pagkamodel mo dito bro...sama na rendering. Sana mabuo at makita namin whole boy ng character.
Good Luck!
Re: Project EVA - Evangelion Mark.X Physical
nyahehe...di ko nakuntrol sir daps!!! senyales lang na adik sa anime at laruan!!!LOL
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Project EVA - Evangelion Mark.X Physical
malandi ka lang norman.. hahaha joke....
mukhang nagpe-prepare tong si rhythem ng malupet na update... wag mo na pagtagalin dude.. hehehe.. .ilabas na yan!!!
mukhang nagpe-prepare tong si rhythem ng malupet na update... wag mo na pagtagalin dude.. hehehe.. .ilabas na yan!!!
Re: Project EVA - Evangelion Mark.X Physical
Haha!, don't expect a lot. I'm having some technical difficulties. I wish I have more ram power.
I already posted the first page, done with 5, working with another 5.
I already posted the first page, done with 5, working with another 5.
michael.vincent60- CGP Apprentice
- Number of posts : 381
Age : 40
Location : zambales
Registration date : 30/01/2011
Re: Project EVA - Evangelion Mark.X Physical
tibay!! hard surface modelling sa zbrush lupit!
julcab- CGP Apprentice
- Number of posts : 556
Age : 41
Location : dubai-laoag
Registration date : 27/04/2011
Re: Project EVA - Evangelion Mark.X Physical
ang linis and the details panalo!
benj.arki- CGP Apprentice
- Number of posts : 810
Age : 35
Location : cavite
Registration date : 21/06/2009
Re: Project EVA - Evangelion Mark.X Physical
oh my freakin god!!!! waaaahhhh... front row na ba to sa zbrush community? galing dude...
Re: Project EVA - Evangelion Mark.X Physical
ERICK wrote:malandi ka lang norman.. hahaha joke....
mukhang nagpe-prepare tong si rhythem ng malupet na update... wag mo na pagtagalin dude.. hehehe.. .ilabas na yan!!!
haha...sorry sorry nasobrahan sa kalandian!!!!...sorry sorry..
galing ng update bro. pano yung posing?san mo ginawa?zbrush din?
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Project EVA - Evangelion Mark.X Physical
@ERICK - thanks for thinking that!.
@f-41 - Yes, everything you see is done in ZBrush, post work compositing is in photoshop. It's a tedius task since there is more that 50 subtool on the armored eva. It could have been smaller but my ram cannot handle more than 1.5M vertices so I have to separate alot and transpose a lot. thanks
@f-41 - Yes, everything you see is done in ZBrush, post work compositing is in photoshop. It's a tedius task since there is more that 50 subtool on the armored eva. It could have been smaller but my ram cannot handle more than 1.5M vertices so I have to separate alot and transpose a lot. thanks
Re: Project EVA - Evangelion Mark.X Physical
very malufet sir! namimis ko tuloy mag sketch ng mga mecha.... garabe...10 thumbs up!
Re: Project EVA - Evangelion Mark.X Physical
cool! galing ng modelling skill niyo sir Rythem02
nuqui1669- CGP Newbie
- Number of posts : 35
Age : 36
Location : cainta
Registration date : 07/11/2009
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