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Village of Lourmarin

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Village of Lourmarin Empty Village of Lourmarin

Post by AJ Cortez Wed Jan 21, 2009 3:07 pm

Thematic Home Theater, Pebble Beach, CA, USA.

This themed wing of a rural French village, replicated in its cobblestone paths and stone walls and wooden doors, and infused with the interests and collections of the homeowner, is a connoisseur's delight. This new-old version of rural France in costal California contains a cigar shop, a wine shop, a toy store a stationary shop for a pen collection, even a grocery store and public restrooms-not to mention and elaborate elegant theater. Venture down the cobblestone ways and you're in a French country village, complete with views of a village through a gate. Stroll past the water-fountain statue and the theater marquee, and a toy train may chug past and into the toy store next door. Turn down the hall to find stone wall facades and aged wooden and wrought iron entrances to the stationary, the cigar shop with a magazine rack in front, the wine shop, bank and grocery.

...Still can't believe this is a client's basement! Snapshots from an animation done with 3DViz r2, scanline passes comped in Aftereffects.


Village of Lourmarin Filmstrip
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Post by meiahmaya Wed Jan 21, 2009 3:26 pm

love all the images great,,,,,,,,,,,,,,,,

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Post by ERICK Wed Jan 21, 2009 5:27 pm

are you aiming for a cg-ish effect here? or not actually? there are some bump and map issues here... hope you can rid of that on your next project.. good luck sir and more power
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Post by dickie_ilagan Wed Jan 21, 2009 5:29 pm

love the scanline output.. looks promising and admiring
keep them coming....





Very Happy Smile
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Post by Butz_Arki Wed Jan 21, 2009 5:37 pm

very nice scanline output...keep it up
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Post by AJ Cortez Wed Jan 21, 2009 7:07 pm

Thanks gurus for your comments! Smile Yeah, I guess I was going for the cg look...was there any other looks back in 2000? Smile

I like to open up this file every now and then, looking back to how far visualization has come...these days we have GI, FG, AO, BRDF ( insert your favorite acronym here: tongue )

Imagine where it will be 5 years from now?!!!

All the best everyone!
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Post by natski08 Wed Jan 21, 2009 7:26 pm

9 years back this is already your output.. your the man.. hehehe.. don't mind other comment they never read properly the introduction of your image before they commented. 3D VIz RELEASED 2 Am I right?.. I never knew that there is a 3D software that time. I started 3D Viz Released 3 already way back 2002..

Hope to see all of your old shool 3D output..

post pa ser..

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Post by oDi120522 Wed Jan 21, 2009 7:36 pm

"ARUP's (USA) MAIN MAN ON VISUALIZATION DEPT." heto ang tawag sknya nung buhay pa si kuya DEXTER Sad (miss u kuya) ... wala ako comment ser kc year 2000 cgro ni ACAD dkopa alam kung alin pipindutin para mkagawa ng simple line... Laughing peace man Laughing .... post pa ser AJ!!! hippie
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Post by AJ Cortez Wed Jan 21, 2009 8:14 pm

Thank you mga pare, this is my passion!

Really sad to hear about Dexter. He always had my back. My prayers go out to him.
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Post by aldrinv2 Wed Jan 21, 2009 9:00 pm

Sir,
Galing ng mga collections mo. Keep on posting.
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Post by nico Thu Jan 22, 2009 9:45 am

nice one here aj,very dramatic ang scene i like d theater as well as bistro.animated ba?

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Post by arkiedmund Thu Jan 22, 2009 9:54 am

Wow! year 2000, I was already doing 3d and renderings during that time, using AutoCAD. I encountered VIZ4 about 3 yrs later, but would eventually learn to render acceptable images after another 3 yrs. And still currently struggling to keep up with the good guys in this community.

Very nice output for a scanline rendering. Considering that the scanline is a tough act to work with. Without knowledge about how light works and how materials behave with light, one can never achieve such good images in scanline. I for one is still struggling with the traditional way of digitally rendering a scene. It still is great specially in this day and age where vray and all other GI softwares is king.

I salute you for sharing this one with us. Hopefully the new batch will see that this was already topnotch 8 years ago.
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Post by AJ Cortez Thu Jan 22, 2009 11:16 am

Salamat aldrinv2, nico and arkiedmund!

Luckily, Jeremy Birn's [digital] Lighting & Rendering book just came out in 2000! I read it cover to cover the day it came out Smile These days, I have all your wonderful work on CGP for inspiration buttrock

I dusted off the animation to this piece and posted it here, have a look if you have some time:

Animation
www.3d-mg.com/flash/worx/kinseymovie_medium.wmv
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Post by arkiedmund Thu Jan 22, 2009 4:47 pm

AJ Cortez wrote:Salamat aldrinv2, nico and arkiedmund!

Luckily, Jeremy Birn's [digital] Lighting & Rendering book just came out in 2000! I read it cover to cover the day it came out Smile These days, I have all your wonderful work on CGP for inspiration buttrock

I dusted off the animation to this piece and posted it here, have a look if you have some time:

Animation
www.3d-mg.com/flash/worx/kinseymovie_medium.wmv

I also have that book...but I got my copy only four years ago. A very good reference for people who want to learn beyond shift+q.

now checking the animation. Will get back here later on. Looking forward to more from you sir.
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Post by glensky Thu Jan 22, 2009 5:54 pm

brings back memoirs!lovely work
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Post by AJ Cortez Thu Jan 22, 2009 6:02 pm

@arkiedmund...that book was so good, I even bought the second addition! lol. Jeremy's a cool guy, really knows his stuff. inuman na

@ glensky...lol, I think I posted this a while back on 3DP! Thanks for stopping by Smile Ingat!
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Post by glensky Fri Jan 23, 2009 12:42 am

AJ Cortez wrote:@arkiedmund...that book was so good, I even bought the second addition! lol. Jeremy's a cool guy, really knows his stuff. inuman na

@ glensky...lol, I think I posted this a while back on 3DP! Thanks for stopping by Smile Ingat!
back at that time (2000-2002)i started doin fulltime freelance and was also into viz instead of max,and yeah ur right abt how it would be 5 yrs from now.post more peace man
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