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clay render without affecting some materials...

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clay render without affecting some materials... Empty clay render without affecting some materials...

Post by zdesign Thu Aug 04, 2011 12:32 am

In this tutorial i want to show a simple but effective approach in doing a render a scene as clay render by checking override materials and choice a material which is not affected by override materials, and on this scene i select a stained glass, and put emmisive material inside the lamp.
process : model in su8 + vray version 1.48.91

clay render without affecting some materials... Z_TUTS_1
clay render without affecting some materials... Z_TUTS_2
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Post by thanthan Thu Aug 04, 2011 10:43 am

nice tutrial again sir Smile dahil diyan
inuman na
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Post by zdesign Sun Aug 07, 2011 1:13 pm

thanthan wrote:nice tutrial again sir Smile dahil diyan
clay render without affecting some materials... 323663


hehehe wala lang.
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Post by dedspecdam Wed Aug 17, 2011 11:17 pm

ok to master Z, simple pero rock, malaking tulong to sir... clay render without affecting some materials... 323663
sir baka meron kayo tutorial sa caustics... Very Happy
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Post by zdesign Sat Aug 20, 2011 11:45 am

wala pa e pag meron na post ko na lang din.
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Post by designets Wed Aug 24, 2011 4:51 am

THANKS, great tip.
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Post by v_wrangler Wed Aug 24, 2011 5:09 am

In addition to the original poster's tut:

A not-so-elegant but highly practical process (specially if you render elements) to accomplish multiple, temporary or final changes in a single max scene file is to use "Scene States". Right-click anywhere in the Viewports, save current scene, make changes to anything in the scene, like changing materials or lighting and save scene state to a file...

Rinse and repeat.
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Post by zdesign Tue Sep 20, 2011 1:41 am

designets wrote:THANKS, great tip.

v_wrangler wrote:In addition to the original poster's tut:

A not-so-elegant but highly practical process (specially if you render elements) to accomplish multiple, temporary or final changes in a single max scene file is to use "Scene States". Right-click anywhere in the Viewports, save current scene, make changes to anything in the scene, like changing materials or lighting and save scene state to a file...

Rinse and repeat.

thank's v-wrangler for additional info.
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