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Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. )

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Post by julcab Sun Jun 12, 2011 3:36 am

First topic message reminder :

Hi CGpinoys!. Medyo nagkaroon ng time sa busy schedule. Due to request. heto po ang aking simpleng procedure sa design ng RESTU.

workflow:LWF 3ds max 2009, scripts and plug ins. Photoshop and plugins (mainly niks and knoll).

like any design procedure we all started with concepts, sketches and references.
We develop a plan and everything that goes with it electrical, power layout and so on.

3d procedure:

Using autocad for cleaning unneeded reference before exporting ( overkills, purge and audits ) just enough to get started. and import to 3ds max.
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Cadw


most of the time i usually start with an xref file of the autocad and later detached them. the reason : sometimes cad files have those extra ghost blocks or lines which i counldnt eliminate even after cleaning in autocad.


then created a new max file and load the xref. from then on i set up the gamma which 2.2, tick materials and colors, input gamma of 2.2, output gamma 1 and save it as an openexr file before starting to model and then using the xref as a reference and so on.
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Xref
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Modifiedf

modelling:
i usually model everything as much as i can that is visible in the layout such as services switches sprinkles ,detectors a/c grill etc. As it will help you understand more of the space and the whole package of the project. second to none is applying exaggeration such as dirts to add more realism.

materials:
i usually used normal map alot to add a little depth. and vraydisplacement for closeup. i always go at 8 subdivsion regardless of the glossiness and compensate it in rendering.
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Mat1t
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Normalus
some of the bitmaps (srgb) like normal maps,hdri,openexr,etc. are not gamma corrected. you have to tell max they have input gamma of 1. just set gamma override to 1 in bitmap setting.


lights:

normal ies photometric lights and direct light to simulate sunlight area shadow, 8 subdivision will work just fine.

camera:

vrayphysical camera i prefer not to use exposure and vignette in these scene. i rather do all the effects in Post-pro for fake effects due to range in mobility and ease of control on desired effect.


environment:
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Envirig
normal high res dome mesh with vray lightmap on it. depends on the scene. either you used HDRI (best) or mesh domelight. they are both dynamic in terms of multiple views and animation.


setting:
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Settingc
most of the time i add zdepth and reflection for later post-pro.

raw image:
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Rawimage


post production: first proposal
Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Final1stprop

approved:

Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Firstflrgustov3Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Finalgrndrv1view010000Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Finalfirstflrrv1view080Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Finalfirstflrrv1view070Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 Finalfirstflrrv1view020

Hilaw padin sa paggawa ng ganito. Sana makatulong. Hopefully tama itong section nato. updates or tuts? anyways..

More power to CGP!


Last edited by julcab on Mon Jun 13, 2011 1:12 am; edited 4 times in total (Reason for editing : revised)
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Post by chymera14 Tue Jun 28, 2011 7:17 pm

galing sir...lalo na sa tutorials..salamat po...

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Post by julcab Tue Jun 28, 2011 11:45 pm

neil wrote:galing talaga ah sir..hanep..
salamat sa tutorials.. 2thumbsup

salamat sir. glad and your welcome. elephant

chymera14 wrote:galing sir...lalo na sa tutorials..salamat po...

salamat at walang anuman sir!
thumbsup
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Post by bryagujo Wed Jun 29, 2011 12:35 am

ang galing niyo naman po ser, pwede po ba magpaturo sa inyo???
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Post by julcab Wed Jun 29, 2011 1:00 am

bryagujo wrote:ang galing niyo naman po ser, pwede po ba magpaturo sa inyo???

ui! pa humble kapa. paturo tol!! Very Happy
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Post by harimani Wed Jun 29, 2011 1:10 am

if you tell me this is photo...i believe it....too good.....

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Post by julcab Wed Jun 29, 2011 2:08 am

harimani wrote:if you tell me this is photo...i believe it....too good.....
i dont know what to say but....thanks man glad you like it! cheers! Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 323663
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Post by aldine_ariscon Wed Jun 29, 2011 2:21 am

Napaka ganda naman po nito sir. 2thumbsup
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Post by julcab Wed Jun 29, 2011 4:45 am

aldine_ariscon wrote:Napaka ganda naman po nito sir. Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695
salamat kabayan! Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 323663
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Post by TheGreatIam Wed Jun 29, 2011 9:07 am

@sir julcabs

ang LUPET IDOL...talaga HAHAHA shet..ang hirap mo mareach!...sir question lang...?

anong klaseng ilaw ang gagamitin pag papailawin yung candles at yung ilaw mismo sa loob nang mga models?..na may bulb...

vray light (sphere) ba?or photometric lang?...ang gaganda tingnan nagoglow pa...wow..

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Post by thanthan Wed Jun 29, 2011 9:27 am

ala, mahimaw ka manong!! naglupit, kalupit mo talaga!! i love it!!!!!
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Post by scanline Wed Jun 29, 2011 6:48 pm

wew.... nice all... good job.. Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695
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Post by brodger Wed Jun 29, 2011 8:50 pm

Grabe na to! TFS po! Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 975313
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Post by roldanulep Wed Jun 29, 2011 11:52 pm

nagpintas sir
sana ganyan din output ko
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Post by tanting Thu Jun 30, 2011 1:42 pm

Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695 Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695 Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695
yaug_03 wrote:Bakit hindi nakacheck ang GAMMA sa preferences mo?
and sa Color mapping bakit hindi naka 2.2 ang Gamma?
Just askin. Hope to hear some answers.
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Post by julcab Sat Jul 02, 2011 8:35 am

TheGreatIam wrote:@sir julcabs

ang LUPET IDOL...talaga HAHAHA shet..ang hirap mo mareach!...sir question lang...?

anong klaseng ilaw ang gagamitin pag papailawin yung candles at yung ilaw mismo sa loob nang mga models?..na may bulb...

vray light (sphere) ba?or photometric lang?...ang gaganda tingnan nagoglow pa...wow..

coil na mesh at vraylight material lang. Yung glare sa photoshop knoll light. salamat tol!

thanthan wrote:ala, mahimaw ka manong!! naglupit, kalupit mo talaga!! i love it!!!!!

ui! sketchup hero hehehe. papaturo ako sketchup! thanks kabsat!

scanline wrote:wew.... nice all... good job.. Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695
thank tol!

brodger wrote:Grabe na to! TFS po! Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 975313
salamat sir!

roldanulep wrote:nagpintas sir
sana ganyan din output ko

salamat sir! practice lang po.

tanting wrote:Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695 Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695 Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695
yaug_03 wrote:Bakit hindi nakacheck ang GAMMA sa preferences mo?
and sa Color mapping bakit hindi naka 2.2 ang Gamma?
Just askin. Hope to hear some answers.

sorted na kabsat. just read between quotes.
2thumbsup
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Post by cadtech Sat Jul 02, 2011 5:49 pm

nice............

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Post by modelrenz_2011 Sat Jul 02, 2011 11:58 pm

super galing mo sir. Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 290602
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Post by quicklearner Sun Jul 03, 2011 12:07 am

lupeeeeeet.... idol ka talaga sir...... keep it up... Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 523692
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Post by julcab Sun Jul 03, 2011 11:50 pm

cadtech wrote:nice............

modelrenz_2011 wrote:super galing mo sir. Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 290602

quicklearner wrote:lupeeeeeet.... idol ka talaga sir...... keep it up... Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 523692

salamat sa inyo kabayan. cheers!
inuman na
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Post by Dhyon'D'Man Mon Jul 04, 2011 1:01 am

The best tong work mo master Restu ( UPDATED1 with brief Workflow, Settings, Material and etc. ) - Page 3 808695
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Post by axel Mon Jul 04, 2011 6:05 am

galing naman nito....parang kuha sa kamera....
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