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Rigging paper man

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Rigging paper man Empty Rigging paper man

Post by analogmonkey Thu Sep 30, 2010 5:17 am

Mga boss tanong ko lang kung ano pwede kong gawin para makuha ganitong result

Rigging paper man Gingerbread_man

yung pinapagawa sakin sobrang nipis (image below) kapag nagbebend ako ng buto nagbebend yun paper pero may corner.
gusto ko po sana smooth. patulong naman po.

Rigging paper man Hindimagawa

bago lang po ako sa work, tanong ko lang din. bawal i take home ang project like ganyan? kasi samin di man lang pwede magsaksak ng flash drive. kahit free textures galing sa net bawal gamitin.

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Post by kieko Thu Sep 30, 2010 5:22 am

try using photoshop sir..
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Post by analogmonkey Thu Sep 30, 2010 5:27 am

sir.. kulang ata info ko.. what i need is to rig this paperman,
ang problem kailang soft yung bending ng bones nya. tulad ng image sa taas.

yung nagagawa ko kasi nagkakaron ng corner while bending
parang matigas tuloy sya tingnan. salamat boss

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Post by rangalua Thu Sep 30, 2010 6:08 am

try to use subdivide (decrease size value) but it will increase polys & then bend.
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Post by kieko Thu Sep 30, 2010 6:21 am

analogmonkey wrote:sir.. kulang ata info ko.. what i need is to rig this paperman,
ang problem kailang soft yung bending ng bones nya. tulad ng image sa taas.

yung nagagawa ko kasi nagkakaron ng corner while bending
parang matigas tuloy sya tingnan. salamat boss

ah sorry sir oo nga pala..hehe..hintayin natin suggestion ng mga master..
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Post by christiange Thu Sep 30, 2010 8:05 am

try to use illustrator. easy to use as well you have vector files and
production drawings. try to trace this one.
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Post by v_wrangler Thu Sep 30, 2010 6:09 pm

Are you going to animate or do you need just a still image.

If you can use bones, use splines as bones -
If it is a still image, Poly select the vertices with soft selection, then apply a local bend.
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