HELp sa vray proxy!
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3DZONE
silvercrown
WURPWURPS
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:: Software Discussion :: Vray
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HELp sa vray proxy!
mga sir curious lang ako sa vray proxy baka kung pwede share naman kayu ng nalalaman nyo sa vray proxy! malaking tulong satin to!
Re: HELp sa vray proxy!
heres some links about vray proxy;
http://www.evermotion.org/index.php?unfold_exclusive=154&unfold=exclusive
http://www.vray.us/vray_documentation/vray_proxy.shtml
http://www.evermotion.org/index.php?unfold_exclusive=154&unfold=exclusive
http://www.vray.us/vray_documentation/vray_proxy.shtml
silvercrown- CGP Apprentice
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Age : 49
Location : Toronto, Mandaue, Polomolok
Registration date : 05/11/2008
Re: HELp sa vray proxy!
may kaunti akong alam about vray proxy....convert mo ang isang 3d model sa vrmesh then export mo sa max...very light ang files kahit gaano karami...hope nakatulong kahit kaunti.
3DZONE- Cube Spinner
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Location : Abu Dhabi U.A.E.
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Re: HELp sa vray proxy!
bro eto po tutorial sa proxy sa youtube madaling maintindihan gudluck sir.....https://www.youtube.com/watch?v=tDitd_iKbYQ
sana po nakatulong tong link na to hppy new yr po
sana po nakatulong tong link na to hppy new yr po
Last edited by meiahmaya on Wed Dec 31, 2008 2:26 pm; edited 1 time in total (Reason for editing : additional message)
meiahmaya- CGP Apprentice
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Registration date : 25/10/2008
Re: HELp sa vray proxy!
sir meiahmaya, thanks sa info...thanks a lot
3DZONE- Cube Spinner
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Age : 49
Location : Abu Dhabi U.A.E.
Registration date : 20/12/2008
Re: HELp sa vray proxy!
(up ko nalang din mga bossing may dagdag lang ako question)
mga mam at sir, question gumagamit ako ng vray proxy ng evermotion trees medyo malaki yung scene kaya tadtad ng trees. pansin ko lang nag crash madalas yung renders ko kapag sobrang dami ng proxy.
Na try ko na bababaan yung resolution ng texture ng evermotion trees, kase nakakakuha ako ng "error loading bitmap", pero ganun padin.
I'm guessing sa dami talaga ng polygons ng mismong model na naka proxy yung problema. may work around ba dito?
mga mam at sir, question gumagamit ako ng vray proxy ng evermotion trees medyo malaki yung scene kaya tadtad ng trees. pansin ko lang nag crash madalas yung renders ko kapag sobrang dami ng proxy.
Na try ko na bababaan yung resolution ng texture ng evermotion trees, kase nakakakuha ako ng "error loading bitmap", pero ganun padin.
I'm guessing sa dami talaga ng polygons ng mismong model na naka proxy yung problema. may work around ba dito?
kawpaitek- CGP Newbie
- Number of posts : 27
Age : 42
Location : Paranaque, Philippines
Registration date : 25/11/2008
Re: HELp sa vray proxy!
mind to see this >>> SIMPLIFYING VRAY PROXY<<<
- for the error loading bitmap issue , adjust mo memory capacity ng bitmap pager found Customized -->> Preferences-->> Rendering.
- mind to adjust also dynamic memory limit on vray system.
- for the error loading bitmap issue , adjust mo memory capacity ng bitmap pager found Customized -->> Preferences-->> Rendering.
- mind to adjust also dynamic memory limit on vray system.
render master- Game Master
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Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: HELp sa vray proxy!
about vray proxy poh.. hope mkatulong to.. simply lng po nalalaman ko
1. select the objects na gus2 mong gwin na proxy.. then group it
2. right click the group object then vray mesh
3. save it with an extension of *.vmesh
4. depende sau kng delete or reset the scene ung gus2 mo.. click the roll out of stan primitives>vray>vray proxy
5. open mo po ung file na nasave mo po (*.vmesh)
6. your good to go =)
1. select the objects na gus2 mong gwin na proxy.. then group it
2. right click the group object then vray mesh
3. save it with an extension of *.vmesh
4. depende sau kng delete or reset the scene ung gus2 mo.. click the roll out of stan primitives>vray>vray proxy
5. open mo po ung file na nasave mo po (*.vmesh)
6. your good to go =)
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