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Practice Render sa Max

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Practice Render sa Max Empty Practice Render sa Max

Post by killerBEE Sun Sep 05, 2010 7:03 pm

good day mga CG pips..una ko pong render sa max...patulong naman po kung pano ko pa ito maiimprove...model sa autocad render sa max+vray,post-process sa photoshop..TIA

ImageShack.us]Practice Render sa Max Finalperscopy Uploaded with ImageShack.us[/url]


Last edited by killerBEE on Sun Sep 05, 2010 7:21 pm; edited 1 time in total (Reason for editing : double post)
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Post by killerBEE Sun Sep 05, 2010 7:04 pm

Very Happy


Last edited by killerBEE on Sun Sep 05, 2010 7:21 pm; edited 1 time in total
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Post by cloud20 Sun Sep 05, 2010 7:06 pm

Eh hindi naman dapat dito to eh? Nagbasa ka ba ng forum rules? Or inintindi man lang kung saan dapat magpost?... Huwag kase nagmamadali eh?..
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Post by killerBEE Sun Sep 05, 2010 7:24 pm

sensya na po sir clouds..dapat pala sa 3d studio max or architectural ako nagpost..sensya na po ulit...
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Post by arkiedmund Sun Sep 05, 2010 7:32 pm

-moving
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Post by killerBEE Sun Sep 05, 2010 8:14 pm

ito po yung original na image na nirender ko posa max9. c&c are most welcome

[url=Practice Render sa Max Gsdfgdfhgfhfg
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Post by phranq Sun Sep 05, 2010 8:24 pm

mali po ang directions ng mga cars. basa tayo ng mga threads para makapulot ng mga ideas.

good luck.
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Post by killerBEE Sun Sep 05, 2010 8:26 pm

i tried using HDRi..pero di ko po mkuha ung tamang paglagay ng hdri use as a bg.lumalaki po yung image..hindi po fit dun sa model.
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Post by killerBEE Sun Sep 05, 2010 8:29 pm


@"phranq"....noted po.nasa corner lot po kasi yan sir.naisip ko lang lagyan ng kotse sa right side turning.
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Post by northhigh Sun Sep 05, 2010 8:44 pm

-lagyan mo ng fence sa right side para hindi magmukhang bangin.
-check tiling sa ceiling at masyado ring dark.
-gutter mlaki masyado
-lagyan ng bump sa road
-panget din yung slashed na window
-check your modeling, like those beams na-cut
thumbsup browse ka din ng browse dito sa site..hehe gudluck
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Post by killerBEE Sun Sep 05, 2010 8:50 pm

[color=orange]-lagyan mo ng fence sa right side para hindi magmukhang bangin.
-check tiling sa ceiling at masyado ring dark.
-gutter mlaki masyado
-lagyan ng bump sa road
-panget din yung slashed na window
-check your modeling, like those beams na-cut
browse ka din ng browse dito sa site..hehe gudluck


noted po sir....nasa corner lot po kasi yan sir kaya wala po fence sa right side.yung slashed na window dyan po kasi nakalagay yung hagdan pataas.
hindi po yan beam.commercial po kasi yang sa baba.rolldown type na pinto yan....salamat po sir sa pagdaan.update ko po ito
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Post by northhigh Sun Sep 05, 2010 8:58 pm

-kung walang fence, lagyan mo ng cover duon example mga halaman tulad nung ginawa mo sa left side..tignan mo yung ibang render kung paano yun ginagawa..

-kung roll-up door yan dapat distinguished, para ba sa parking yun?
-at pagaralan mo din yung color arrangements..masyadong contrast yung dark brown sa pure white.. 2thumbsup
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Post by killerBEE Sun Sep 05, 2010 9:06 pm

salamat po sir nothhigh...noted po lahat...yung sa road po may nilagay po ako dyan bump.mali lang po siguro yung pagkascale ko.
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Post by northhigh Sun Sep 05, 2010 9:11 pm

region mo muna yung road at testing mong irender at tignan mo kung ok na bago mo ituloy sa ibang material.. ganyan din kasi ako nuon diretso paglagay ko ng materials render agad..hehehe Laughing
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Post by killerBEE Sun Sep 05, 2010 9:19 pm

thanks po sir.excited po kasi makita agad yung output...
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Post by northhigh Sun Sep 05, 2010 9:21 pm

killerBEE wrote:thanks po sir.excited po kasi makita agad yung output...

haha ganyan talaga.. pero wag excite.. ika nga "good things come to those who wait" eh lol!
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Post by archie.l Sun Sep 05, 2010 9:31 pm

killerBEE wrote:i tried using HDRi..pero di ko po mkuha ung tamang paglagay ng hdri use as a bg.lumalaki po yung image..hindi po fit dun sa model.

i tried using HDRi and most of the free hdri from the net eh hindi ok pag ginawa mong background,,, tip ko lang is try using it only on your environment tapos ps na ung background mu,,
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Post by killerBEE Mon Sep 06, 2010 2:42 am

about po sa rendering..pa c&c naman po mga master para po maimprove ko yung rendering ko..any suggestions?...salamat po
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Post by killerBEE Mon Sep 06, 2010 2:45 am

@northhigh...salamat po sa advise

@archie..salamat po sa pagdaan..noted po yan..nakita ko po kasi yung tuts ni sir boks about using HDRI.
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Post by allnem Mon Sep 06, 2010 3:04 am

thumbsup nice praktis...
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Post by killerBEE Mon Sep 06, 2010 6:36 pm

@allnem....salamat po sa pagdaan
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Post by brodger Mon Sep 06, 2010 9:26 pm

Okay na lighting mo bro..dagdag lang ng curtain sa mga window. Sa BG ito ginagawa ko..mas madali i-manipulate:
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/background-manipulation-made-easy-t2909.htm
Tiyaga lang sa pagtambay dito bro. Goodluck! thumbsup
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Post by edosayla Mon Sep 06, 2010 9:34 pm

first of all .. please try to be honest this goes sa lahat ng nag po-post , there's no way na first render mo ito sa max and you're already using vray, if this is your first time rendering on max it should be scanline or mentalray by default sa 3dsmax design.

Anyway to make the long story short . try to adjust your Anti Aliasing on your vray and try to make the scene a little bit warm, so far modeling wise your ok, and check also your floating model, texture you need to practice more, hope naka help.
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Practice Render sa Max Empty Re: Practice Render sa Max

Post by killerBEE Mon Sep 06, 2010 11:34 pm

@brodger....salamat po sa pagdaan..noted po..

@edosayla...di ko po natry gamitin yung default sa max na scanline or mentalray...lagay po ako kaagad ng vray....lahat po kasi sa nababasa ko sa mga forums puro vray ang ginagamit...anyways salamat po sa pagdaan...update ko po ito...
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