Another test for realtime renderers
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Another test for realtime renderers
a quick 14 min render from my core 2 quad
Arion Test
[img]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs208.snc4/38754_1390700721088_1039203156_30872535_5521818_n.jpg[/img
Arion Test
[img]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs208.snc4/38754_1390700721088_1039203156_30872535_5521818_n.jpg[/img
Last edited by naborghsoj08 on Tue Jul 27, 2010 2:35 am; edited 4 times in total
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
wow bilis nun sir a, pero medyo mataas yata ang noise sa pag render
ganu po kalaki ang resolution sa pag render nyu?
ganu po kalaki ang resolution sa pag render nyu?
Jehan- CGP Apprentice
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Re: Another test for realtime renderers
What rendering engine was used po? And the purpose of testing? Workflow na din sana just to enlighten viewers. Its hard to go by titles alone.
Sir Jarul's renders are right about that timeframe using max+vray on, I believe, a quad machine too.
With all the bells & whistles.
On pretty decent resolutions.
Sir Jarul's renders are right about that timeframe using max+vray on, I believe, a quad machine too.
With all the bells & whistles.
On pretty decent resolutions.
cloud20- CGP Senior Citizen
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Re: Another test for realtime renderers
naresize lang sa pagupload ang orig is 2600...arion render I let it run for 14 min i think with a quad core kaya mejo matagal luminis malaki resolution
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
This one is my keyshot render...I made this one a long time ago and a result of playing around with this new renderer for several hours and got the hang of it
noisy of course screen capture lang, no bumps and displacement...no light source only hdri so mahirap maginclude ng lights
let's wait sa development i think sss will be included in the next release
quick 5 min raytracing no tweaking of materials yet...may mali sa default materials kapag nagimport ng models
noisy of course screen capture lang, no bumps and displacement...no light source only hdri so mahirap maginclude ng lights
let's wait sa development i think sss will be included in the next release
quick 5 min raytracing no tweaking of materials yet...may mali sa default materials kapag nagimport ng models
Last edited by naborghsoj08 on Sat Jul 24, 2010 9:38 am; edited 3 times in total
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
next po is modo, octane, shot, vue, fprime, maxwell interactive, vray rt, iray, vsr, linceo, brazil, machstudio,
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
Vue Renders
5 min
5 min with displaced sphere turned into a liquid with thousands of grass
3 min
12 min
5 min
5 min with displaced sphere turned into a liquid with thousands of grass
3 min
12 min
Last edited by naborghsoj08 on Mon Jul 26, 2010 8:39 pm; edited 2 times in total
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
vray rt 30 min
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
take note na-resize lang po...the usual resolution is between 1024-1280
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
mataas yung resolution 2600 at nakadagdag ng noisiness yung photoshop filter effect ko...ginawa ko kasing polaroid effect with vignette and scratches and grainsJehan wrote:wow bilis nun sir a, pero medyo mataas yata ang noise sa pag render
ganu po kalaki ang resolution sa pag render nyu?
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
yung arion lang yung may postprocessing the rest raw image or screenshot
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
what if you use 1 scene for those different render engine?
qcksilver- CGP Guru
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Re: Another test for realtime renderers
i did with the gh house challenge...i will upload those
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
nagmulti link lang ako kasi matagal ko na naupload etong mga images na ito at yung mga new test hindi pa...so far gh house challenge pa lang sila na benchmark...gagawa ako ng panibagong scene
vuer12- CGP Apprentice
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Re: Another test for realtime renderers
qcksilver_2005 wrote:what if you use 1 scene for those different render engine?
but with those examples you can preview the quality na from shadow, lighting, materials...keyshot is sometimes frustrating sa shadow pixels and vue with noise but it supports displacement na wala sa mga realtime renderers na ito...kaso limited ang size nya dapat final render pa rin at pang preview lang sya pero near final render na ang quality kelangan lang mataas ang gpu...so far modo and fprime ang nasa league sunod octane and arion...baka magbago ang takbo ng pangyayari sa vray rt sp3
vuer12- CGP Apprentice
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toy28- CGP Apprentice
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Re: Another test for realtime renderers
---I agree. A "complete" scene would also give proper benchmarks. Render times are always scene-dependent...qcksilver_2005 wrote:what if you use 1 scene for those different render engine?
cloud20- CGP Senior Citizen
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Re: Another test for realtime renderers
cloud20 wrote:---I agree. A "complete" scene would also give proper benchmarks. Render times are always scene-dependent...qcksilver_2005 wrote:what if you use 1 scene for those different render engine?
opo, as i've already said i did with the gh house challenge...hindi ko pa naupload lahat at wala pa akong trials o demo version nung iba...inaaral ko pa rin gamitin...but yung flexibility din dapat mapakita...i'm not expert sana contribute din po kayo...
vuer12- CGP Apprentice
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