Work Flow Thread
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ortzak
cloud20
jen_tol84
ciaoriki
kieko
jenaro
zdesign
arjun_samar
celes
ERICK
reyknow
kat palmares
whey09
bokkins
ONCIRE
eragasco
arkiedmund
Norman
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Work Flow Thread
First topic message reminder :
Gusto kong pagusapan dito kung ano-ano bang work flow ang mga dinaanan nyo. in that way yung mga newbie na katulad ko e magkaroon ng idea. lets start kung pano tayo nag start. im for sure magkakaroon tayo ng clear and good start in 3d. lets go to basic software dito sa tambayan 3d max.
here's my workflow:
1. max(modellling and rendering) dito na ako diretso gumagawa ng model. second nalang ang SU pag may tangap ng trabaho. mas madaling gamitin e. i prefer dito magsimula kasi walang magiging problema sa rendering, texturing and mapping since direct siya from max.
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3ds-max-intro-to-modeling-chair-t6661.htm
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3ds-max-intro-to-modeling-using-bend-twist-taper-ffd-box-t6794.htm
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3d-max-modelling-tips-t3696.htm
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/simple-house-modelling-by-f41-t6208.htm
2. photoshop(enhancing) usually dito ang madalas kong gamitin is ctrl+L(level), ctrl+M(curves), ctrl+B(color balance), yung brightness/contrast(nasa image tab, adjustment)
http://www.cgpinoy.org/photoshop-tutorials-f49/
later on this thread gawin kong detailed yung workflow para mas maintindihan ng tropa. and i hope to see the masters sharing their thoughts and workflow para sa mga small time na katulad ko at magkaroon ng idea from our big brothers.
Gusto kong pagusapan dito kung ano-ano bang work flow ang mga dinaanan nyo. in that way yung mga newbie na katulad ko e magkaroon ng idea. lets start kung pano tayo nag start. im for sure magkakaroon tayo ng clear and good start in 3d. lets go to basic software dito sa tambayan 3d max.
here's my workflow:
1. max(modellling and rendering) dito na ako diretso gumagawa ng model. second nalang ang SU pag may tangap ng trabaho. mas madaling gamitin e. i prefer dito magsimula kasi walang magiging problema sa rendering, texturing and mapping since direct siya from max.
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3ds-max-intro-to-modeling-chair-t6661.htm
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3ds-max-intro-to-modeling-using-bend-twist-taper-ffd-box-t6794.htm
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3d-max-modelling-tips-t3696.htm
http://www.cgpinoy.org/3d-studio-max-tutorials-f46/simple-house-modelling-by-f41-t6208.htm
2. photoshop(enhancing) usually dito ang madalas kong gamitin is ctrl+L(level), ctrl+M(curves), ctrl+B(color balance), yung brightness/contrast(nasa image tab, adjustment)
http://www.cgpinoy.org/photoshop-tutorials-f49/
later on this thread gawin kong detailed yung workflow para mas maintindihan ng tropa. and i hope to see the masters sharing their thoughts and workflow para sa mga small time na katulad ko at magkaroon ng idea from our big brothers.
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Work Flow Thread
Very Basic Work Flow ko:
1.First: Cleaning stage sa Cad, make sure na ung mga lines are connected before exporting to SU. kadalasan nagtatagal sa pagclose ng plane kung di mahusay ang pagkagawa sa Cad.Minsan pagdi mo ma export kasi di compatible sa version, save as dxf tapos export mo sa SU,make sure na tamang option ng pagexport.
2.Second: Modeling time na, sa interior simpleng push and pull lang. Sa exterior nilalatag ko lahat ng elevation and i form them like a box,para mas madali ang pagpush and pull kasi may basehan ka na.
3.Third: Color it white, di ako gigil sa pagpipintura ng interior o exterior. Base color ko white tapos test render muna para mapagaralan ang quality ng light.tapos tweaking na sa light
4.Fourth: Layering,grouping,outliner,scene. dapat habang ngmomodel eh grouping na dapat ng wall,flooring, celing para masaya este para organize.set mo the scene para kung babalikan mo eh precise yung angle.
5:Fifth:Material application, inshort isa ka ng ganap na pintor.
6:Sixth: rendering, dont forget to tweak necessary channels that you need,magagamit mo yun sa postprocessing.
7:Seventh:Photoshop, isa ka ng makeup artist.
1.First: Cleaning stage sa Cad, make sure na ung mga lines are connected before exporting to SU. kadalasan nagtatagal sa pagclose ng plane kung di mahusay ang pagkagawa sa Cad.Minsan pagdi mo ma export kasi di compatible sa version, save as dxf tapos export mo sa SU,make sure na tamang option ng pagexport.
2.Second: Modeling time na, sa interior simpleng push and pull lang. Sa exterior nilalatag ko lahat ng elevation and i form them like a box,para mas madali ang pagpush and pull kasi may basehan ka na.
3.Third: Color it white, di ako gigil sa pagpipintura ng interior o exterior. Base color ko white tapos test render muna para mapagaralan ang quality ng light.tapos tweaking na sa light
4.Fourth: Layering,grouping,outliner,scene. dapat habang ngmomodel eh grouping na dapat ng wall,flooring, celing para masaya este para organize.set mo the scene para kung babalikan mo eh precise yung angle.
5:Fifth:Material application, inshort isa ka ng ganap na pintor.
6:Sixth: rendering, dont forget to tweak necessary channels that you need,magagamit mo yun sa postprocessing.
7:Seventh:Photoshop, isa ka ng makeup artist.
jenaro- Peter Pran
- Number of posts : 3132
Registration date : 22/01/2009
Re: Work Flow Thread
nice thread to, dagdag kaalaman..
ive just notice something, kadalasan modeling pla is max na..
anyway share din ako..
CAD + MAX + PS
(when final floor plan and designs are finish)
1. Once na sakin na ang plans and elevs, create agad ako ng new drawing for 3d, copy paste and mga plans na nka isang layer na lang and ilalapit ko agad sa 0,0 axis (para mabilis hanapin ang mga merge files kapag rendering sa max).. then start modeling sa CAD
2. nakahiwalay ang mga 2d drawings sa 3d na ginagawa ko pero may common base point para accurate ang pagmove. part by part ako nagmomodel, gagawin ko muna sa may 2d drawing den layer it tapos ililipat sa may 3d with the common base point. 2 colors lang ang ginagamit ko red for unlayered components and white for layered ones para mabilis ko distinguished ang mga wala pang layers. den kapag ok na, bubrahin ang mga hindi ginagamit na lines and objects, then save.
3. File Links sa Max, check agad statistics, den camera, den test render settings (low settings), lights and enviroment lighting, materials, entourage, den final set-up, render..
4. tapos konting adjustments lang sa PS..
thanks and Godbless
ive just notice something, kadalasan modeling pla is max na..
anyway share din ako..
CAD + MAX + PS
(when final floor plan and designs are finish)
1. Once na sakin na ang plans and elevs, create agad ako ng new drawing for 3d, copy paste and mga plans na nka isang layer na lang and ilalapit ko agad sa 0,0 axis (para mabilis hanapin ang mga merge files kapag rendering sa max).. then start modeling sa CAD
2. nakahiwalay ang mga 2d drawings sa 3d na ginagawa ko pero may common base point para accurate ang pagmove. part by part ako nagmomodel, gagawin ko muna sa may 2d drawing den layer it tapos ililipat sa may 3d with the common base point. 2 colors lang ang ginagamit ko red for unlayered components and white for layered ones para mabilis ko distinguished ang mga wala pang layers. den kapag ok na, bubrahin ang mga hindi ginagamit na lines and objects, then save.
3. File Links sa Max, check agad statistics, den camera, den test render settings (low settings), lights and enviroment lighting, materials, entourage, den final set-up, render..
4. tapos konting adjustments lang sa PS..
thanks and Godbless
kieko- CGP Guru
- Number of posts : 1428
Age : 37
Location : Pampanga
Registration date : 08/04/2009
Re: Work Flow Thread
f-41 wrote:thanks sir, ito gusto kong tuklasin na workflow. and to the following week mag undergo ako mag aral ng AE dito sa sg.....nakita ko yung gawa nyo dun sa mga race car. iba yung level nya....dont know kung sa PS nyo na nagawang ganun or sa AE nga...very interesting.......
ung sa race cars sir maraming post processing na ginawa dun. curvev adjustments, a few color replacements, depende sa effect na gusto mong maachieve.. in our case since racing event we tried out applying lots of noise.
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
Re: Work Flow Thread
mmm,
workflow thread? there was one tutorial i read on workflow and vray sets. it actually put the book "vray the complete guide" by legrenzi,
very obsolete, and very useless.
in other words really understanding vray would prevent one from working blindly. every trouble shooting has a direction. if none, every
render sets is just a mere guess, or quickly jumping to a conclusion.
workflow thread? there was one tutorial i read on workflow and vray sets. it actually put the book "vray the complete guide" by legrenzi,
very obsolete, and very useless.
in other words really understanding vray would prevent one from working blindly. every trouble shooting has a direction. if none, every
render sets is just a mere guess, or quickly jumping to a conclusion.
ciaoriki- CGP Newbie
- Number of posts : 76
Age : 64
Location : united states
Registration date : 15/08/2009
Re: Work Flow Thread
1. revit architecture- floor plans, elevations, sections, 3d model > save as fbx file (saves a lot of my time)
2. 3dmax- link fbx > load preset lighting > apply materials (nakalayer na lahat from revit kaya madali mag apply ng materials) > load entourage (nakagroup na) > test render with low resolution > final render
3. photoshop- kong may oras pa.
-usually 5 hours ko ginagawa ang lahat ng yan including 2d floor plans, sections, elevations (2-storey house). Ang medyo matagal e ang pag-iisip ng concept..
4. kong may revisions e ireremodel ko sa revit tapos overwrite fbx file. open 3dmax file (automatic update ung model since nakalink)> hit shift+q again.
2. 3dmax- link fbx > load preset lighting > apply materials (nakalayer na lahat from revit kaya madali mag apply ng materials) > load entourage (nakagroup na) > test render with low resolution > final render
3. photoshop- kong may oras pa.
-usually 5 hours ko ginagawa ang lahat ng yan including 2d floor plans, sections, elevations (2-storey house). Ang medyo matagal e ang pag-iisip ng concept..
4. kong may revisions e ireremodel ko sa revit tapos overwrite fbx file. open 3dmax file (automatic update ung model since nakalink)> hit shift+q again.
jen_tol84- CGP Apprentice
- Number of posts : 539
Age : 39
Location : baguio city, philippines
Registration date : 19/10/2010
Re: Work Flow Thread
ciaoriki wrote:mmm,
workflow thread? there was one tutorial i read on workflow and vray sets. it actually put the book "vray the complete guide" by legrenzi,
very obsolete, and very useless.
in other words really understanding vray would prevent one from working blindly. every trouble shooting has a direction. if none, every
render sets is just a mere guess, or quickly jumping to a conclusion.
nice one sir. i agree.
jen_tol84 wrote:1. revit architecture- floor plans, elevations, sections, 3d model > save as fbx file (saves a lot of my time)
2. 3dmax- link fbx > load preset lighting > apply materials (nakalayer na lahat from revit kaya madali mag apply ng materials) > load entourage (nakagroup na) > test render with low resolution > final render
3. photoshop- kong may oras pa.
-usually 5 hours ko ginagawa ang lahat ng yan including 2d floor plans, sections, elevations (2-storey house). Ang medyo matagal e ang pag-iisip ng concept..
4. kong may revisions e ireremodel ko sa revit tapos overwrite fbx file. open 3dmax file (automatic update ung model since nakalink)> hit shift+q again.
nice WF dude.
off topic lang dude, tanong ko lang mabilis ba ang modeling sa revit kung modified yung design?let's say may ganitong design ng door:
i can finish this 3 to 5 mins sa 3d max. without texturing syempre.
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Work Flow Thread
Thanks jenaro for the add. bat di na ka na pala active dito?
thanks din kieko for the info!
thanks din kieko for the info!
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Work Flow Thread
pa OT
@f-41= madali lang magmodify sir. gamit ka lng ng preset revit family template (rfa) tapos load mo sa scene. ang maganda sa revit e parametric meaning pwede mo baguhin ang sizes. example iyong door e pwede mo gawin .9, .8, .7M(automatic magrereflect sa floor plan and 3d)... pero dapat intindihin mo muna ung paggawa ng parameters sir... marami free rfa sa revitcity.com
@f-41= madali lang magmodify sir. gamit ka lng ng preset revit family template (rfa) tapos load mo sa scene. ang maganda sa revit e parametric meaning pwede mo baguhin ang sizes. example iyong door e pwede mo gawin .9, .8, .7M(automatic magrereflect sa floor plan and 3d)... pero dapat intindihin mo muna ung paggawa ng parameters sir... marami free rfa sa revitcity.com
jen_tol84- CGP Apprentice
- Number of posts : 539
Age : 39
Location : baguio city, philippines
Registration date : 19/10/2010
Re: Work Flow Thread
jen_tol84 wrote:pa OT
@f-41= madali lang magmodify sir. gamit ka lng ng preset revit family template (rfa) tapos load mo sa scene. ang maganda sa revit e parametric meaning pwede mo baguhin ang sizes. example iyong door e pwede mo gawin .9, .8, .7M(automatic magrereflect sa floor plan and 3d)... pero dapat intindihin mo muna ung paggawa ng parameters sir... marami free rfa sa revitcity.com
hehe. mabilis nga sa revit update pati floor plans. kaso pukpukan ang pag aral nun kasi ibang iba yung interface nya sa cad at max. thanks for sharing bro.
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Work Flow Thread
--Which is why merong Autocad Architecture (formerly Architectural Desktop) which has the features of Revit in a Cad environment. Not to dis Revit, which is what Autodesk is pushing right now..f-41 wrote:jen_tol84 wrote:pa OT
@f-41= madali lang magmodify sir. gamit ka lng ng preset revit family template (rfa) tapos load mo sa scene. ang maganda sa revit e parametric meaning pwede mo baguhin ang sizes. example iyong door e pwede mo gawin .9, .8, .7M(automatic magrereflect sa floor plan and 3d)... pero dapat intindihin mo muna ung paggawa ng parameters sir... marami free rfa sa revitcity.com
hehe. mabilis nga sa revit update pati floor plans. kaso pukpukan ang pag aral nun kasi ibang iba yung interface nya sa cad at max. thanks for sharing bro.
cloud20- CGP Senior Citizen
- Number of posts : 3372
Age : 59
Location : angeles city
Registration date : 21/09/2008
Re: Work Flow Thread
cloud20 wrote:--Which is why merong Autocad Architecture (formerly Architectural Desktop) which has the features of Revit in a Cad environment. Not to dis Revit, which is what Autodesk is pushing right now..f-41 wrote:jen_tol84 wrote:pa OT
@f-41= madali lang magmodify sir. gamit ka lng ng preset revit family template (rfa) tapos load mo sa scene. ang maganda sa revit e parametric meaning pwede mo baguhin ang sizes. example iyong door e pwede mo gawin .9, .8, .7M(automatic magrereflect sa floor plan and 3d)... pero dapat intindihin mo muna ung paggawa ng parameters sir... marami free rfa sa revitcity.com
hehe. mabilis nga sa revit update pati floor plans. kaso pukpukan ang pag aral nun kasi ibang iba yung interface nya sa cad at max. thanks for sharing bro.
I still prefer Autocad architecture tito cloud. mas sanay pa rin ako sa pag type ng command. unlike revit by icons ang action nya(correct me if im wrong). In otherway, may sariling flow talaga din ang revit.
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Work Flow Thread
ortzak wrote:OT lang mga sir:Autocad MEP ba parang archl din? madali lang matutunan?
ang pagkakaintindi ko sir ed dito still cad pa rin ang interface nya pero with added pre-made elements related to mechanical and electrical.
https://www.youtube.com/watch?v=IbjS8ZcW6ns
https://www.youtube.com/watch?v=HZmf6s72C0c
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: Work Flow Thread
f-41 wrote:cloud20 wrote:--Which is why merong Autocad Architecture (formerly Architectural Desktop) which has the features of Revit in a Cad environment. Not to dis Revit, which is what Autodesk is pushing right now..f-41 wrote:jen_tol84 wrote:pa OT
@f-41= madali lang magmodify sir. gamit ka lng ng preset revit family template (rfa) tapos load mo sa scene. ang maganda sa revit e parametric meaning pwede mo baguhin ang sizes. example iyong door e pwede mo gawin .9, .8, .7M(automatic magrereflect sa floor plan and 3d)... pero dapat intindihin mo muna ung paggawa ng parameters sir... marami free rfa sa revitcity.com
hehe. mabilis nga sa revit update pati floor plans. kaso pukpukan ang pag aral nun kasi ibang iba yung interface nya sa cad at max. thanks for sharing bro.
I still prefer Autocad architecture tito cloud. mas sanay pa rin ako sa pag type ng command. unlike revit by icons ang action nya(correct me if im wrong). In otherway, may sariling flow talaga din ang revit.
--My weapon of choice din iho, although icon mode ako di ako natuto ng command kaunti lang alam ko. Good news is sa 2012 pag nag type ka ng command may suggestions na sa bottom left sides ng command so pili-pili na lang kung baga..
cloud20- CGP Senior Citizen
- Number of posts : 3372
Age : 59
Location : angeles city
Registration date : 21/09/2008
Re: Work Flow Thread
f-41 wrote:celes wrote:
13. post processing
after effects - curves, DOF (using a vray zdepth pass) and noise (for night scenes). contrary to what many believe, a bit of noise is essential. clean renders only apply to scenes with enough ambient and day lighting. (this principle i got from photography)
sir celes, tanong ko lang about AE. pano work flow dito? i mean pag na render ko na diretso after effects ang post processing, tapos save nyo nalang ng image ulit(jpeg)?
ito ang hindi ko pa na try, ang dami ko ngang nakikita ang workflow ay sa AE. sir ano bang advantage pag nag post process ka sa AE?
Re: Work Flow Thread
hello po, newbie lng po sa forum! salamat po sa tread na toh share ko po work q, about sa AE post process, same as PS din po ang kayang gwin ng AE, if still picture ang i-eedit, advantage po ng AE compare sa PS, AE can edit Video in time frame. Sinubukan ko po gmitin AE in still picture ito po ang kinalabasan.
^ AE edit Fog and Sun with Cut Image (Last Samurai)
here's raw vray 1.6 render from SU
sana po makatulong..
^ AE edit Fog and Sun with Cut Image (Last Samurai)
here's raw vray 1.6 render from SU
sana po makatulong..
Paul Bocs- CGP Newbie
- Number of posts : 12
Age : 36
Location : San Pablo / Aust
Registration date : 23/02/2015
Re: Work Flow Thread
Ako bago pa lang dito and still learning , I start in Autocad tapos import Merge ko sa 3D Max ,para pag may gusto ka i edit or change something in Design pwede ka bumalik sa cad and back to max.
Sa mag gusto magturo sakin , open lang ako lalo na kung me taga Khobar para magpaturo, sagot ko na lahat ang foods..
TY,
Sa mag gusto magturo sakin , open lang ako lalo na kung me taga Khobar para magpaturo, sagot ko na lahat ang foods..
TY,
IrisCj- CGP Newbie
- Number of posts : 7
Age : 62
Location : Angono,Rizal.. Alkhobar KSA
Registration date : 03/02/2016
Re: Work Flow Thread
sir all the tips and tricks are totally helpful....and I really appreciate that all....now this is my question?what if ang hawak na project mo is nasa 10hectares the 40commercial bldgs.ang ilalagay doon.so paano mo iseset ito?idea lang po....
pedring- CGP Newbie
- Number of posts : 49
Age : 39
Location : kuwait
Registration date : 18/09/2014
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