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For The Gambits (Update 3 + Short Animation Trial)

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Post by marcelinoiii Wed Jun 16, 2010 9:08 pm

Hi po Sirs, Ma'ams and Masters,

May I just post here this project of mine which my company assigned to me, A ____ Centre for the Gambits "somewhere". Project is not yet confirmed btw. But I have already started out with some design and concept.

Design and Conceptual Stage:

Image 3: Another view of the Hall. Nothing match. just updated the maps on floor and some textures. More to come, should be the Main Halls and Entrance next.
For The Gambits (Update 3 + Short Animation Trial) Hall2_seat2_lowlightcopy

Image 2: Additional view, same Low setting but in a more reasonable size of 1200px..
For The Gambits (Update 3 + Short Animation Trial) Cafe_lowlightcopy
View of the Cafe and seating area. Now I'm having problem with the marble tiling, I kinda doubled the bump map... my bad.

Image 1: MR render. Low rez 800max pixel in Low setting. Used AO pass material override here. Render time: 8 hours over..err
For The Gambits (Update 3 + Short Animation Trial) Hall2_finalcopy
Although it's a finish render, I still need to develop the design, make changes and work out more on material combinations. Even forgot some A/C and sprinklers on ceiling
Update (Image 1)
For The Gambits (Update 3 + Short Animation Trial) Hall2_seat2_lowlight_10000fewLIGTHS

Suggestiona and critics will be appreciated.

Thank you CGP!!! inuman na

Please check out my first ever attemp on interior animation with max2010 and MR. PLease forgive me with the compressed version as it is my first time to post on vimeo. I'll try to upload higher quality later. Also, pasensyahan niyo na po, this animation is quite short and intended only for MR render speed test. Low MR setting of FG only in total 16 hours of 240 frames at 30fps, approximately took 5 min per frame. I am really hoping for tips and suggestions from the masters.

Hall 2_Animation Trial 1 from Marc Balao on Vimeo.



Last edited by marcelinoiii on Thu Jun 24, 2010 10:26 am; edited 8 times in total
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Post by Canadium Wed Jun 16, 2010 9:28 pm

Nice concept Sir! wala ako masyadong alam sa interior design, pero i know that your concept design rocks!
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Post by marcelinoiii Wed Jun 16, 2010 9:40 pm

salamat po sir canadium! appreciate it po..

ot: ano na nga pala name niyo sir?
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Post by Canadium Wed Jun 16, 2010 10:24 pm

Nandoon sa ilalim ng blog/website ko.
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Post by eragasco Wed Jun 16, 2010 11:32 pm

nice sir! sige update mo sir. maganda na nga, pagagandahin pa. hehehe 2thumbsup
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Post by qcksilver Thu Jun 17, 2010 12:07 am

nice concept bro need to work on some parts lang, yung curve ng floor may edge, better turn on the monitors, drop lights masyado malakas yung intensity, wooden flood need to work on the mapping or change nalang ng ibang materials masyado ng madami ang wood, glass drop ceiling needs support, 8hrs ba talaga in low setting?gaano katagal yung hi-res kaya?

we'll wait for the update bro thumbsup
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Post by marcelinoiii Thu Jun 17, 2010 12:08 am

eragasco wrote:nice sir! sige update mo sir. maganda na nga, pagagandahin pa. hehehe 2thumbsup

salamat sa pagdaan bro... pilitin ko makapagpost ng update soon inuman na
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Post by marcelinoiii Thu Jun 17, 2010 12:13 am

qcksilver_2005 wrote:nice concept bro need to work on some parts lang, yung curve ng floor may edge, better turn on the monitors, drop lights masyado malakas yung intensity, wooden flood need to work on the mapping or change nalang ng ibang materials masyado ng madami ang wood, glass drop ceiling needs support, 8hrs ba talaga in low setting?gaano katagal yung hi-res kaya?

we'll wait for the update bro thumbsup

thanks sir for the comments, all are well noted. marami pa nga pong kailangan i-update. I'll make sure to consider all your suggestions. about po sa fiberglass cove ceiling, glad you noticed, I'm supposed to include fasteners/screws and suspensions, I'll do that on the update.

matagal nga po sir render time, the fact na low settings and low rez pa... which is not reasonable. I am still finding way to improve render speed.

thanks po sa pagdaan sir.
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Post by akoy Thu Jun 17, 2010 12:24 am

wow mental ray master!matagal nga irender sir kaya yan sir aabangan ko 2thumbsup
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Post by marcelinoiii Thu Jun 17, 2010 12:31 am

akoy wrote:wow mental ray master!matagal nga irender sir kaya yan sir aabangan ko 2thumbsup

salamat sa pagdaan bro akoy... sana makarender din ng masmarami sa masmaiikling panahon hehe thumbsup
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Post by dinz Thu Jun 17, 2010 12:54 am

need to work on texture, tiling issue lang sa wood flooring or vinyl ba as sir
qcksilver_2005 said. sa design yung wood panel sa wall ipantay na lang sa height ng pinto.sana makaatulong,wait ako sir sa update nyo. thanks
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Post by ortzak Thu Jun 17, 2010 1:02 am

ganda ng design sa ceiling bro thumbsup

texturing lang bro sa floor at table(reception) medyo boring.
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Post by marcelinoiii Thu Jun 17, 2010 1:36 am

dinz wrote:need to work on texture, tiling issue lang sa wood flooring or vinyl ba as sir
qcksilver_2005 said. sa design yung wood panel sa wall ipantay na lang sa height ng pinto.sana makaatulong,wait ako sir sa update nyo. thanks

thanks po sa reply sir, hehe kailangan ko na nga palitan sir yun pattern ng wood floor tile ko sir, vynil po sya, pili ako ng masmaayos Smile salamat po sa pagdaan.. balik po kayo sir inuman na
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Post by marcelinoiii Thu Jun 17, 2010 1:39 am

ortzak wrote:ganda ng design sa ceiling bro thumbsup

texturing lang bro sa floor at table(reception) medyo boring.

sir, salamat po! oo nga sir, di ok yun flooring, pati yun marble di nakita, ayusin ko pa. yun table po, actually is a bar counter, di po reception. hehe boring po pala, I'll try to come up with a better design. This space is actually a betting hall with bar for self-service f&b and a small cafe at the corner, some seating areas here and there... inuman na
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Post by ARCHITHEKTHURA Thu Jun 17, 2010 1:59 am

Design is looking good bro.I can see maganda ang actual nito. I know madedevelop mo pa to.
Do you really need to show the sprinklers and ACs? In our visuals we usually dont show sprinklers and acs cause it might ruin the image.But sometimes merong ibang client na talgang gusto nila makita pati mga ducting and everything so baka ganun din ang requirement nyo.
Anyway i hope ma confirm tong project na to.Goodluck! thumbsup
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Post by marcelinoiii Thu Jun 17, 2010 2:16 am

ARCHITHEKTHURA wrote:Design is looking good bro.I can see maganda ang actual nito. I know madedevelop mo pa to.
Do you really need to show the sprinklers and ACs? In our visuals we usually dont show sprinklers and acs cause it might ruin the image.But sometimes merong ibang client na talgang gusto nila makita pati mga ducting and everything so baka ganun din ang requirement nyo.
Anyway i hope ma confirm tong project na to.Goodluck! thumbsup

hi sir jeff, thanks po for dropping by and I deeply appreciate the comments. Glad you like the design. I'll try to consider your words regarding a/c and sprinklers, I do the client won't have to ask for it too. I only felt that the main ceiling looks empty, but anyway once I included the perforated ceiling panel, it should work out ok.

Thanks again sir for the kind words! cheers inuman na
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Post by rtp_23 Thu Jun 17, 2010 2:25 am

galing nito sir! maganda ang design..yung mapping lang siguro nung floor sir medyo halata ung repetition..imho..pero the rest ayos na ayos sir! 2thumbsup
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Post by marcelinoiii Thu Jun 17, 2010 2:37 am

sir rtp, thanks for the drop by, glad you like the design... oo nga yun flooring papalitan ko na lang ng iba, pero gnayan kasi talaga ang pattern niyan from my reference, but I guess it's not effective in visuals.. thanks ulit inuman na
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Post by Gnom2 Thu Jun 17, 2010 4:25 am

heres some my tweeks for MR. no more than 30mins for 1920x1090 on 4-core with area shadows...For The Gambits (Update 3 + Short Animation Trial) Cdrrr
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Post by Gnom2 Thu Jun 17, 2010 4:35 am

by the way. your durniture+ light are evermotion models, they
sometimes have a heavy poly meshes/// I am always trying
to avoid evermotions;-) still trying...
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Post by Norman Thu Jun 17, 2010 5:56 am

matindi ka talaga sa design pre!!!kaya ako hanga sayo e....pati render ok na okey...suggest ko lang kunti pang intensity ng light banda dun sa may wall glass para magkaroon ng drama mr MR!!!hehe
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Post by rangalua Thu Jun 17, 2010 6:00 am

Galing ng design concept bro,
Nice render.

Regards...
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Post by marcelinoiii Thu Jun 17, 2010 7:51 am

Gnom2 wrote:heres some my tweeks for MR. no more than 30mins for 1920x1090 on 4-core with area shadows...For The Gambits (Update 3 + Short Animation Trial) Cdrrr

Gnom2 wrote:by the way. your durniture+ light are evermotion models, they
sometimes have a heavy poly meshes/// I am always trying
to avoid evermotions;-) still trying...

sir gnom2, thank you thank you po sa tips and tricks and for the settings, very much appreciated sir!!! I'll try this. As for the render time, galing nun less than 30min, dual core lang kasi gamit ko sa office sir hehe...

I'll take your advice regarding evermotion models, pansin ko nga bigat sobra.

Salamat ng marami talaga!!! inuman na
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Post by marcelinoiii Thu Jun 17, 2010 7:55 am

f-41 wrote:matindi ka talaga sa design pre!!!kaya ako hanga sayo e....pati render ok na okey...suggest ko lang kunti pang intensity ng light banda dun sa may wall glass para magkaroon ng drama mr MR!!!hehe

pre, thanks thanks!!! hehe di naman mnasyadong master... todo practice pa din!!! thanks sa suggestion, gagawin ko yan!!!

regards!

ot: nga pala, may umalis na dalawa sa opisina, send mo ulit cv mo sa min.. inuman na
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Post by marcelinoiii Thu Jun 17, 2010 7:57 am

rangalua wrote:Galing ng design concept bro,
Nice render.

Regards...

thanks rangalua bro!!! glad you like it! Smile

best regards too!!! inuman na
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