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Setting Up 3d Modeling References Part 2...

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Setting Up 3d Modeling References Part 2... Empty Setting Up 3d Modeling References Part 2...

Post by kunito Fri May 14, 2010 2:46 am

... hello...
... sorry for the long gap... hehehe...
... but i hope it'll be worth the wait...

... ok... so this is the follow up to my lesson in PHOTOSHOP...

... Setting

up 3d Modeling References in PHOTOSHOP
...

... just to recap or to those who'd like to learn the PREQUEL i suggest you check out that link...

... now to start...

first of... lets divide this topic into 2 SUB LESSONS to learn or discover...

... 1st CREATING MATERIAL and ASSIGN / APPLYING MATERIALS

... 2nd CREATING REFERENCE PLANES and POSITIONING


... ok lets start:
Obviously... kung anu ginawa nyo sa

PHOTOSHOP

... ay gagawin at i-lalagay natin as MATERIALS sa 3DS MAX...

Creating Materials

1. In 3DS Max go to...

RENDERING---------MATERIALS ...
Setting Up 3d Modeling References Part 2... Settig21

this will bring out your...
Setting Up 3d Modeling References Part 2... Materi11

2. Double Click an EMPTY SLOT
... and you will have a BIGGER or RE-SIZABLE Sample Slot
Setting Up 3d Modeling References Part 2... Settig22

3. CLICK and SET the SAMPLE TYPE to BOX
... this will switch your SAMPLE TYPE from SPHERE to BOX
Setting Up 3d Modeling References Part 2... Settig23

4. NAME the MATERIAL
- TOP VIEW Reference (or something like it...)
Setting Up 3d Modeling References Part 2... Settig24

5. Set the MATERIAL TYPE to STANDARD
- by default kasi ang nakalabas ay MENTAL RAY Materials
Setting Up 3d Modeling References Part 2... Settig25

6. Go to the Blinn Basic Parameters Rollout
Setting Up 3d Modeling References Part 2... Settig26

7. Click the DIFFUSE MAP Button
... it will bring out your MAP BROWSER
... Double Click the BITMAP
Setting Up 3d Modeling References Part 2... Settig27


8. BROWSE nyo kung saan nyo na-i-SAVE yung Material na inayos nyo sa PHOTOSHOP
Setting Up 3d Modeling References Part 2... Settig28

9. Choose the TOP VIEW Image...
Setting Up 3d Modeling References Part 2... Settig31

10. Go to the Coordinates Rollout
... Uncheck nyo yung REAL WORLD SETTINGS
... set nyo ang SIZE to: Width 1 and Height 1
... Click nyo yung VIEW MAP IN VIEWPORT Button
Setting Up 3d Modeling References Part 2... Settig29

11. REPEAT all the STEPS para sa mga SUSUNOD na VIEW IMAGES:
- SIDE - FRONT - BACK
Setting Up 3d Modeling References Part 2... Settig30

... Now that we have the Materials ready...
... yung mga PLANES na Paglalagyan naman ang gagawin natin...

... ok... let's START...

1. Go to Customize - Units Set Up
- Choose "GENERIC UNITS"
- OK
Setting Up 3d Modeling References Part 2... Creati16


(mag pixel units lang muna tayo just to set aside for now the burden of the metric or other measurement systems)
... hindi ko kasi kabisado yun eh.. hehehe...

... HEP HEP HEP... hindi tayo mag click and drag...


... in Creating the Planes, gagmitin natin ang measurement ng mga Image Materials natin...


... so this time... we will be creating via KEYBOARD ENTRY...


1. Right Click on the TOP VIEWPORT

2. Press M to bring out the Material Editor
- Click the TOP VIEW Material Slot
- Go to the Bitmap Parameters Rollout
- Click the VIEW IMAGE Button
Setting Up 3d Modeling References Part 2... Creati17

3. Minimize the Material Editor
- Right Click and HOLD on the Image
- As you can see... the IMAGE MEASUREMENT appears
Setting Up 3d Modeling References Part 2... Creati18

4. Go to...
- Create - Geometry - Plane
Setting Up 3d Modeling References Part 2... Creati19

5. Go to...
- KEYBOARD ENTRY Rollout
- Type in the Measurements of the PLANE
- Click the Create Button
- Close the View Image Window
Setting Up 3d Modeling References Part 2... Creati20


6. RIGHT CLICK in the TOP VIEWPORT to EXIT Creation Mode
- Modify the Newly Created Plane
- Go to MODIFY Panel
- Name the Plane: TOP VIEW
- Set the ALL SEGMENTS to : 1
- UNCHECK REAL WORLD MAP SIZE
Setting Up 3d Modeling References Part 2... Creati21

For the SIDE VIEW

1. Right Click on the LEFT VIEWPORT

2. Press M to bring out the Material Editor
- Click the SIDE VIEW Material Slot
- Go to the Bitmap Parameters Rollout
- Click the VIEW IMAGE Button
Setting Up 3d Modeling References Part 2... Sideviewstep1-2


3. Minimize the Material Editor
- Right Click and HOLD on the Image
- As you can see... the IMAGE MEASUREMENT appears
Setting Up 3d Modeling References Part 2... Sideviewstep3

4. Go to...
- Create - Geometry - Plane
Setting Up 3d Modeling References Part 2... Sideviewstep4

5. Go to...
- KEYBOARD ENTRY Rollout
- Type in the Measurements of the PLANE
- Click the Create Button
- Close the View Image Window
Setting Up 3d Modeling References Part 2... Sideviewstep5

6. RIGHT CLICK in the LEFT VIEWPORT to EXIT Creation Mode
- Modify the Newly Created Plane
- Go to MODIFY Panel
- Name the Plane: Left View
- Set the ALL SEGMENTS to : 1
- UNCHECK REAL WORLD MAP SIZE
Setting Up 3d Modeling References Part 2... Sideviewstep6

For the FRONT VIEW

1. Right Click on the FRONT VIEWPORT

2. Press M to bring out the Material Editor
- Click the FRONT VIEW Material Slot
- Go to the Bitmap Parameters Rollout
- Click the VIEW IMAGE Button
Setting Up 3d Modeling References Part 2... Frontviewstep1-2

3. Minimize the Material Editor
- Right Click and HOLD on the Image
- As you can see... the IMAGE MEASUREMENT appears

4. Go to...
- Create - Geometry - Plane
Setting Up 3d Modeling References Part 2... Frontviewstep3-4


5. Go to...
- KEYBOARD ENTRY Rollout
- Type in the XYZ Coordinates Measurements of the PLANE
- X: 0 Click the Create Button
- Y: 0 Close the View Image Window
- Z: -300
Setting Up 3d Modeling References Part 2... Sideviewstep5-1

6. RIGHT CLICK in the FRONT VIEWPORT to EXIT Creation Mode
- Modify the Newly Created Plane
- Go to MODIFY Panel
- Name the Plane: FRONT VIEW
- Set the ALL SEGMENTS to : 1
- UNCHECK REAL WORLD MAP SIZE
Setting Up 3d Modeling References Part 2... Frontviewstep6


For the BACK VIEW

1. Right Click on the FRONT VIEWPORT

2. Press M to bring out the Material Editor
- Click the BACK VIEW Material Slot
- Go to the Bitmap Parameters Rollout
- Click the VIEW IMAGE Button
Setting Up 3d Modeling References Part 2... Backviewstep1-2

3. Minimize the Material Editor
- Right Click and HOLD on the Image
- As you can see... the IMAGE MEASUREMENT appears

4. Go to...
- Create - Geometry - Plane
Setting Up 3d Modeling References Part 2... Backviewstep3-4

5. Go to...
- KEYBOARD ENTRY Rollout
- Type in the XYZ Coordinates Measurements of the PLANE
- X: 0 Click the Create Button
- Y: 0 Close the View Image Window
- Z: +300
Setting Up 3d Modeling References Part 2... Backviewstep5

6. RIGHT CLICK in the FRONT VIEWPORT to EXIT Creation Mode
- Modify the Newly Created Plane
- Go to MODIFY Panel
- Name the Plane: BACK VIEW
- Set the ALL SEGMENTS to : 1
- UNCHECK REAL WORLD MAP SIZE
Setting Up 3d Modeling References Part 2... Backviewstep6

... Now it's time to apply the MATERIALS to their respective PLANES...

1. Maximize the PERSPECTIVE VIEWPORT
Setting Up 3d Modeling References Part 2... Applyingmaterialsstep1

2. Bring out the MATERIAL EDITOR via "M"
Setting Up 3d Modeling References Part 2... Applyingmaterialsstep2

3. Press H to bring out your SELECT FROM SCENE Menu
4. Choose the TOP VIEW Plane and click OK or Double Click it
Setting Up 3d Modeling References Part 2... Applyingmaterialsstep3-4

- In the MATERIAL EDITOR
5. Click the TOP VIEW MATERIAL slot
6. Click the ASSIGN MATERIAL to SELECTION button
Setting Up 3d Modeling References Part 2... Applyingmaterialsstep5-6

7. Repeat the Steps until all the PLANES are applied with their respective Materials
Setting Up 3d Modeling References Part 2... Applyingmaterialsstep7

... ALIGNING the PLANES for Better viewing...
... to Align objects we will use the ALIGN TOOL or "ALT A"...

... ang pag gamit ng ALIGN Tool...
1st: SELECT ang OBJECT na i-a-ALIGN...
2nd: SELECT kung SAANG OBJECT i-a-ALIGN... (Reference Object)
3rd: CHOOSE kung PAANO ang magiging ALIGNMENT...

... in this Lesson... ang Reference Object natin ay yung TOP VIEW Plane

Aligning the SIDE VIEW

1. Press H to bring out your SELECT FROM SCENE Menu
2. Select the SIDE VIEW Plane
Setting Up 3d Modeling References Part 2... Alignstep1-2

3. Press ALT A or click the ALIGN TOOL
4. Select / Click the TOP VIEW Plane
Setting Up 3d Modeling References Part 2... Alignstep3-4

5. In the ALIGN SELECTION Settings...
- UNCHECK: "X" Position
- Current Object: MINIMUM
- Target Object: MAXIMUM
- Press OK
Setting Up 3d Modeling References Part 2... Alignstep5

Aligning the FRONT VIEW

1. Press H to bring out your SELECT FROM SCENE Menu
2. Select the FRONT VIEW Plane
Setting Up 3d Modeling References Part 2... Alignfrontstep1-2

3. Press ALT A or click the ALIGN TOOL
4. Select / Click the TOP VIEW Plane
Setting Up 3d Modeling References Part 2... Alignstep3-4

5. In the ALIGN SELECTION Settings...
- UNCHECK: "Y" Position
- Current Object: MINIMUM
- Target Object: MAXIMUM
- Press OK
Setting Up 3d Modeling References Part 2... Alignfrontstep5

Aligning the BACK VIEW

1. Press H to bring out your SELECT FROM SCENE Menu
2. Select the BACK VIEW Plane
Setting Up 3d Modeling References Part 2... Alignbackstep1-2

3. Press ALT A or click the ALIGN TOOL
4. Select / Click the TOP VIEW Plane
Setting Up 3d Modeling References Part 2... Alignstep3-4

5. In the ALIGN SELECTION Settings...
- UNCHECK: "X" Position
- Current Object: MINIMUM
- Target Object: MINIMUM
- Press OK
Setting Up 3d Modeling References Part 2... Alignbackstep5

6. ... and FINALLY...
Setting Up 3d Modeling References Part 2... Alignfinal

... now for the FINISHING TOUCHES...
... you may ask...
... Bakit nasa LIKOD ang FRONT VIEW Plane at nasa HARAP ang BACK VIEW...
... well... you will see the reason later...
... mas OK kung kayo ang makakdiscover...
... for now... ayusin natin ang BACK VIEW Plane...

1. Press H to bring out your SELECT FROM SCENE Menu
2. Select the BACK VIEW Plane
Setting Up 3d Modeling References Part 2... Alignbackstep1-2

3. click the MIRROR TOOL
- In the MIRROR AXIS choose "Y"
- In the CLONE SELECTION choose "No Clone"
- Press OK
Setting Up 3d Modeling References Part 2... Mirroringstep3

... Remember... you will be modeling in the MIDDLE Space between

the PLANES
...
... Try nyo mag VIEW ROTATE via CTRL + R...
... as you can see... YOU CAN'T SEE... hehehe...

... you can't see the MIDDLE Space with in the aligned planes,
from which we will be modeling...

... so... ayusin natin ngayon via OBJECT PROPETIES...

1. "CTRL + A" to Select All the PLanes
2. Right Click and choose OBJECT PROPERTIES
Setting Up 3d Modeling References Part 2... Objpropstep1-2

In the OBJECT PROPERTIES settings...

3. CLICK By Layer button to Switch into By Object
- CHECK = Back Facecull
- UNCHECK = Show Frozen in Gray
- CHECK = Freeze
PRESS OK
Setting Up 3d Modeling References Part 2... Objpropstep3

... Try nyo mag VIEW ROTATE via CTRL + R...
... Now you can see through... BEHIND the Planes...
... naka FREEZE na din sila... so ... HINDI na sila ma-se-SELECT or CLICK

... so... what are you waiting for... MODEL NA!!! hehehe peace man
kunito
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Post by kunito Wed May 26, 2010 1:13 pm

... hey friends...
so sorry for the slow drag of this lesson...

... encountered a lot of problems on the image hosting part...
... buti na lang... nag PHOTOBUCKET na ako... hehehe!!!

... ok i hope this one helps!!!

... POLYPOWER!!!
kunito
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Post by edosayla Wed May 26, 2010 1:18 pm

Galing Master Kunito .. thanks sa share .. hope to see pa ibang tutorials mo ... thanks again ...
edosayla
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Post by kunito Thu May 27, 2010 8:09 am

... thanks sir... Smile
... pwede bang mag guest instructor sa Pinoy CAD?...
peace man

... mala 1-shot deal... hehehe
kunito
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Post by edosayla Thu May 27, 2010 2:39 pm

Sure .. no probs Sir Kunito .. just drop by anytime sa friday .. 2-5 ang class ng 3dsmax ... ngayon kasi basic palng ang mga student cguro pag advance na after 2 weeks ..

ano ba gusto mong e turo?
edosayla
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Post by jhondave Sat May 29, 2010 7:36 pm

love It! More Power sayo Master!
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Post by lilouch0141 Thu Aug 12, 2010 5:59 am

sirs yan po ba ung start ng modeling ndi kc ako marunong tlga mag model ng mga cars and characters...

all i know is archi.... all boxes thats all please.... tell me how to start modelling


thanks for advance Smile)
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