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Making Of Call It

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Making Of Call It - Page 3 Empty Making Of Call It

Post by lobsang rampa Sun May 09, 2010 5:18 pm

First topic message reminder :

Making Of Call It - Page 3 Intro-image

I was inspired to make a portrait of Anton Chigurh after watching No Country for Old Men. I don't know why but he just caught my interest and attention.

I'm new to digital painting and I still have a lot to learn. I thought this would be a good study to exercise my attention to details since I'm still learning the techniques. This is not the step by step tutorial, but will try to explain you how its done.

I usually start with rough white outlines on a tinted background. I then apply rough colors and rough details
until I come up with a rough study look with colors.

Making Of Call It - Page 3 1

Making Of Call It - Page 3 2

After cleaning out the outlines, I then proceed to paint the details of the face. I start with the reddish portion of the skin.

Making Of Call It - Page 3 3-2

I then apply certain techniques like erratic airbrushing and pointillism to certain areas
to add realism and roughness of the skin tone.

Making Of Call It - Page 3 4-2

After I'm satisfied with the tone. I go back to enhancing dark outlines, highlighting and enhancing the details of both face
and hair. I make sure no areas are left unattended. This is the stage where I'm being careful. But one thing I love about
digital painting is being careful is still being careless compared to oil or watercolor painting.

Making Of Call It - Page 3 5-1

Making Of Call It - Page 3 6-1

Making Of Call It - Page 3 7

After I feel I'm done with the face, I proceed to the coat. I smoothen out the roughness by applying blending colors
in sharp areas while stating out the shady spots until I have a smooth and clean looking coat.

Making Of Call It - Page 3 8-2

My approach in rendering the coat is similar to what I do to the face. I point out the outlines, enhance the details and
then apply erratic airbrushing and pointillism techniques to add realism and to make it look like fabric, so there must be a combination of strokes. Trust your instincts.

Making Of Call It - Page 3 9-1

Making Of Call It - Page 3 10-1

It's basically done by then. But I cannot help it. I have to enhance the final image and make sure it looks good and convincing.
I study the reference photo carefully for the last time and look at the image I made. I then point out the areas that need to
be worked on and work on them until I'm sick and tired of looking and working on the image. When I feel it's done. It's done.

Making Of Call It - Page 3 11

For the background, I render a simple scene in Maya using Mental Ray.

Making Of Call It - Page 3 12

The rendered image is then applied with gaussian blur set to 7, incorporate it with the artwork,
put an all white layer on top of it, set the fill to 5% to add a washed up photo look.

Making Of Call It - Page 3 13

Now I have my digital artwork. Thank you! I hope nakatulong instead of naka-asar. Call it.

Making Of Call It - Page 3 Final-image


Last edited by lobsang rampa on Tue May 11, 2010 8:54 pm; edited 3 times in total
lobsang rampa
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Making Of Call It - Page 3 Empty Re: Making Of Call It

Post by kamaynicain Wed May 12, 2010 1:07 pm

walang ka duda duda, kung magaling sa traditional art which is a good foundation...pagdating sa digital painting mas lalong magaling din...too much dedication for this guy on his art and on this org....I SALUTE YOU SIR!

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Making Of Call It - Page 3 Empty :)

Post by meowlife Thu May 13, 2010 8:38 pm

Proud of you ED!!! Padayon sa imo mga damgo ug inspirasyon... Way to go....!!
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Post by akoy Fri May 14, 2010 3:33 am

nakakamangha talaga master 2thumbsup 100x thumbs up dapat
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Post by lobsang rampa Fri May 14, 2010 3:42 am

marami pong salamat sa inyong lahat!
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