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first architectural scene. revision # 1

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kurdaps!
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Post by kat palmares Tue Apr 27, 2010 2:32 am

good day guys. i just want to post the revised exterior scene i made last time. I tried to follow all the comments from the first post.
-light and shadows.> im still working on using vray sun
- entourage > i just added more foliage
- mapping > i minimized the bump on walls and the rattan furniture.
- models > i added height on my wheat grass and changed the green yoda chair to a simple outdoor seating piece


first render
first architectural scene. revision # 1 ARCHI1

revised render

first architectural scene. revision # 1 ARCHI3

attempting night time scene
first architectural scene. revision # 1 ARCHI4

comments are always welcome Wink
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Post by LadiesMan217 Tue Apr 27, 2010 2:35 am

http://www.cgpinoy.org/first-5-post-3d-work-in-progress-f15/first-architectural-scene-t11086.htm scratch
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Post by markuz23 Wed Apr 28, 2010 1:04 am

2thumbsup nice one!
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Post by kurdaps! Wed Apr 28, 2010 1:06 am

LadiesMan217 wrote:http://www.cgpinoy.org/first-5-post-3d-work-in-progress-f15/first-architectural-scene-t11086.htm scratch

moved.
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Post by jhames joe albert infante Wed Apr 28, 2010 1:28 am

i think problem lang sa Design tita, yung direction ng bubong mo, tingin ko magiging problem nyan ay waterproofing, lahat ng tubig daloy nyan papasok sa valley sa gitna pa ng Bldg.. ganun pa man nice rendering thumbsup
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Post by zdesign Wed Apr 28, 2010 1:33 am

galing ng update,ang nakit ako lang dito yong grass medyo matalim sya,parang nakakatakot apakan,something bermuda sana para mas smooth.imho lang naman pero ganda ng update mo kesa una.wait pa natin mga master....
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Post by kat palmares Wed Apr 28, 2010 2:00 am

jhames joe albert infante wrote:i think problem lang sa Design tita, yung direction ng bubong mo, tingin ko magiging problem nyan ay waterproofing, lahat ng tubig daloy nyan papasok sa valley sa gitna pa ng Bldg.. ganun pa man nice rendering thumbsup

naisip ko din yan sir. the design it's not 100% feasibile. hintayin nlng ntin may makagawa ng solution sa ganitong design problem.buti hindi ito nag-eexist. thanks. thumbsup
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Post by kat palmares Wed Apr 28, 2010 2:07 am

zdesign wrote:galing ng update,ang nakit ako lang dito yong grass medyo matalim sya,parang nakakatakot apakan,something bermuda sana para mas smooth.imho lang naman pero ganda ng update mo kesa una.wait pa natin mga master....

thanks sa comment, ok na kaya if i'll just change the bitmap image,or may other way pa to soften it?
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Post by lemeuix Wed Apr 28, 2010 2:11 am

Nice. thumbsup
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Post by zdesign Wed Apr 28, 2010 2:14 am

kat palmares wrote:
zdesign wrote:galing ng update,ang nakit ako lang dito yong grass medyo matalim sya,parang nakakatakot apakan,something bermuda sana para mas smooth.imho lang naman pero ganda ng update mo kesa una.wait pa natin mga master....

thanks sa comment, ok na kaya if i'll just change the bitmap image,or may other way pa to soften it?

mas maganda change mo sya ng mapping kasi madami naman magaganda grass na soft lang e - http://www.cgtextures.com/
dyan hanap ka na lang madami dyan.
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Post by kat palmares Wed Apr 28, 2010 8:37 pm

zdesign wrote:
kat palmares wrote:
zdesign wrote:galing ng update,ang nakit ako lang dito yong grass medyo matalim sya,parang nakakatakot apakan,something bermuda sana para mas smooth.imho lang naman pero ganda ng update mo kesa una.wait pa natin mga master....

thanks sa comment, ok na kaya if i'll just change the bitmap image,or may other way pa to soften it?

mas maganda change mo sya ng mapping kasi madami naman magaganda grass na soft lang e - http://www.cgtextures.com/
dyan hanap ka na lang madami dyan.


thanks for the link. thumbsup
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Post by hernandoloto Wed Apr 28, 2010 9:29 pm

your work is great specially the revised render, about the butterfly roof design, i think that is fine, there is always an structural solution for that.
comment ko lang is about the control of your material/maps tilling, try to do some tricks on that especially the bump maps on your exterior wall.
about the night scene, your light pointing on the wall are to strong, try to adjust the intensity and add some color on light to give dramatic effect, add some spotlight and pin light 3d model,para hindi mag mukhang yung ilaw coming from no where.

keep it up, cheers....
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