two storey(UPDATE)
+10
effreymm
SPHERE
exodus
cloud20
leevanredz
ortzak
jolicoeur030488
mEejan
Critique1407
Nico.Patdu
14 posters
:: 3d Gallery :: Exteriors
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two storey(UPDATE)
hi! ulit mga bros and sis share ko lang ulit ito, i did dis noong free time ko sa office, i want to retain the existing vegetation bare soil and tall grass + raw concrete, painted walls are highly appealing but dis raw concrete gives a feeling of naturality, so dats my concept o anyway open ang mga cnc's nyo mga master
update lang mga bro, bru and sis habang nagrerelax, i made another version painted concrete+ commercial type landscaping, but both concepts means equal to me paki cnc's ulet mga master
update lang mga bro, bru and sis habang nagrerelax, i made another version painted concrete+ commercial type landscaping, but both concepts means equal to me paki cnc's ulet mga master
Last edited by Nico.Patdu on Mon Mar 29, 2010 7:14 am; edited 1 time in total
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
This is nice master nico. hehe Idol ko talaga mga renderings mo. Unique and Cool sila sa mata. Looks real at the left side. Mejo kulang lang dun sa texture sa baba. yung halaman. Dun sa malapit sa road. Pinapractice mo talaga ang UV Unwrap, Hair and Fur and Tadao Ando Style, ah. hehe
Critique1407- CGP Apprentice
- Number of posts : 288
Age : 38
Location : Pampanga
Registration date : 09/11/2008
Re: two storey(UPDATE)
galing talaga, realistic at superb ang materials.nice one kong nics turu na yan.hehe
mEejan- CGP Guru
- Number of posts : 1149
Age : 33
Location : angeles city
Registration date : 30/05/2009
Re: two storey(UPDATE)
totoong totoo to sir.. galing
jolicoeur030488- CGP Apprentice
- Number of posts : 785
Age : 36
Location : caloocan
Registration date : 17/08/2009
Re: two storey(UPDATE)
weeeww galing2
leevanredz- CGP Newbie
- Number of posts : 8
Age : 38
Location : davao city
Registration date : 25/05/2009
Re: two storey(UPDATE)
@leevanredz: wency cornejo ikaw ba yan...
@master nico: napagusapan na natin to, just want to reiterate; your latest works have an "abandoned" feeling to them... Nice "eyr en par" you got going there...
@master nico: napagusapan na natin to, just want to reiterate; your latest works have an "abandoned" feeling to them... Nice "eyr en par" you got going there...
cloud20- CGP Senior Citizen
- Number of posts : 3372
Age : 59
Location : angeles city
Registration date : 21/09/2008
Re: two storey(UPDATE)
realistic sir....perfect lighting....
exodus- CGP Apprentice
- Number of posts : 494
Age : 42
Location : Dammam, KSA
Registration date : 21/03/2010
Re: two storey(UPDATE)
nice render nics...,batak!
SPHERE- CGP Newbie
- Number of posts : 54
Age : 38
Location : Pampanga
Registration date : 02/12/2009
Re: two storey(UPDATE)
Realistic bro ang galing. POst more.
effreymm- CGP Guru
- Number of posts : 1617
Age : 45
Location : Sunshine City Laoag/Ilocos Norte/Doha Qatar
Registration date : 17/07/2009
Re: two storey(UPDATE)
And master nico. More on your own design naman po mixed with Tadao's. Nakakamiss din mga designs mo. Hehe
Critique1407- CGP Apprentice
- Number of posts : 288
Age : 38
Location : Pampanga
Registration date : 09/11/2008
Re: two storey(UPDATE)
nice render sir.....
sebastianeeron- CGP Newbie
- Number of posts : 135
Age : 50
Location : bahrain/tarlac/la union
Registration date : 06/01/2010
Re: two storey(UPDATE)
Critique1407 wrote:This is nice master nico. hehe Idol ko talaga mga renderings mo. Unique and Cool sila sa mata. Looks real at the left side. Mejo kulang lang dun sa texture sa baba. yung halaman. Dun sa malapit sa road. Pinapractice mo talaga ang UV Unwrap, Hair and Fur and Tadao Ando Style, ah. hehe
oo pre ganun talaga ang register sa mata ng raw concrete unique na cool kasi bold na bold,salamat sa mga comments pre take note ko yan, text nalang
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
mEejan wrote:galing talaga, realistic at superb ang materials.nice one kong nics turu na yan.hehe
thanks wag kang memee jan bawal jan,ano turu ku sayo mas magaling kapa sakin nyan eh,
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
jolicoeur030488 wrote:totoong totoo to sir.. galing
salamat po ser glad to know that
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
SPHERE wrote:nice render nics...,batak!
batak? , ba kilala yata kita? hehe pakilala kanaman,thanks
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
ortzak wrote:Ang ganda naman nito koya hehe..ibang level ka na coy
hehehe inuunti unti mo na rin ang pagkakpampangan hah ser ed? , salamat mas magaling kapa rin naman sakin
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
cloud20 wrote:@leevanredz: wency cornejo ikaw ba yan...
@master nico: napagusapan na natin to, just want to reiterate; your latest works have an "abandoned" feeling to them... Nice "eyr en par" you got going there...
yep master cloud i learned a lot from that conversation,
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
galing sir...ang linis gawa mo...like ur atmosphere...very nice rendering!!!more power sir...
rccboinks- CGP Apprentice
- Number of posts : 797
Age : 43
Location : CUTE-tar
Registration date : 12/12/2009
Re: two storey(UPDATE)
maganda ang renders. pero since these can still be improved to the max, here are some tips:
image 1
1. i like this the most. nice lighting, good use of textures. but enhance the road texture with the curb termination, halatang naka bitmap lang. either dont use a texture that has some grass patches in it, or cover it up with the same grass mesh you have at present.
2. grass mesh - scale them down a bit para mas mukhang totoo.
3. choose a better wood texture, mejo obvious ung tiling.
image 2
1. although image is also good, the trees seem out of scale and the use of the left tree frame (without the leaves) seem a bit off.
2. tiling issues with the rock patterns in the wall and the curb.
3. the plant materials look a bit candy-like hence mejo fake ang dating. the flowers and those happy green patches look artificial - more like paper cutouts.
4. i am not sure why the blinds seem misaligned - were those done in post?
just my two, three, seven cents.
image 1
1. i like this the most. nice lighting, good use of textures. but enhance the road texture with the curb termination, halatang naka bitmap lang. either dont use a texture that has some grass patches in it, or cover it up with the same grass mesh you have at present.
2. grass mesh - scale them down a bit para mas mukhang totoo.
3. choose a better wood texture, mejo obvious ung tiling.
image 2
1. although image is also good, the trees seem out of scale and the use of the left tree frame (without the leaves) seem a bit off.
2. tiling issues with the rock patterns in the wall and the curb.
3. the plant materials look a bit candy-like hence mejo fake ang dating. the flowers and those happy green patches look artificial - more like paper cutouts.
4. i am not sure why the blinds seem misaligned - were those done in post?
just my two, three, seven cents.
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
Re: two storey(UPDATE)
mushroom wrote:maganda ang renders. pero since these can still be improved to the max, here are some tips:
image 1
1. i like this the most. nice lighting, good use of textures. but enhance the road texture with the curb termination, halatang naka bitmap lang. either dont use a texture that has some grass patches in it, or cover it up with the same grass mesh you have at present.
2. grass mesh - scale them down a bit para mas mukhang totoo.
3. choose a better wood texture, mejo obvious ung tiling.
image 2
1. although image is also good, the trees seem out of scale and the use of the left tree frame (without the leaves) seem a bit off.
2. tiling issues with the rock patterns in the wall and the curb.
3. the plant materials look a bit candy-like hence mejo fake ang dating. the flowers and those happy green patches look artificial - more like paper cutouts.
4. i am not sure why the blinds seem misaligned - were those done in post?
just my two, three, seven cents.
thanks po ser tago ko tong mga to para gamitin ko next post hehe, yung mga blinds sa 3dsmax ko ginawa yun ser hindi sa post process
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
rccboinks wrote:galing sir...ang linis gawa mo...like ur atmosphere...very nice rendering!!!more power sir...
thanks ser malinis talaga pg irradiance ang primary.
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
leevanredz wrote:weeeww galing2
exodus wrote:realistic sir....perfect lighting....
effreymm wrote:Realistic bro ang galing. POst more.
thanks po mga ser glad you liked it
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: two storey(UPDATE)
Butz_Arki wrote:nice done bro...konting tweaks lang sa landscape mo...pero render superb...
thanks ser butz,
o.t dun ba kayo sa arch. galardo trabaho, nag aaply din kasi si noel diaz dun.
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
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