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HIGHRISE

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alwin
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Post by nico Thu Feb 19, 2009 11:27 am

share ko po rendered in ps.comments are welcome.[img]HIGHRISE Condo1cdh2[/img]

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Post by darwinzzkie Thu Feb 19, 2009 12:04 pm

ok po ng reflection ng curtainwall.. 2thumbsup
slight suggestion po master pa bawas cguro nung trees sa harap
natakpan kasi ung entrance ng building dna kita. thumbsup
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Post by LWF Thu Feb 19, 2009 1:21 pm

RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = compositon and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 18
T = 18
L = 19
E = 5
C = 6
X = 5
SUB-TOTAL = 71
Degree of Difficulty = .91
TOTAL SCORE = 64.61

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent

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Post by glensky Thu Feb 19, 2009 3:59 pm

scratch

LWF wrote:RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = compositon and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 18
T = 18
L = 19
E = 5
C = 6
X = 5
SUB-TOTAL = 71
Degree of Difficulty = .91
TOTAL SCORE = 64.61

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent
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Post by Butz_Arki Thu Feb 19, 2009 5:24 pm

nothing much to say about this...keep practicing nlang...


glensky wrote:scratch

LWF wrote:RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = compositon and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 18
T = 18
L = 19
E = 5
C = 6
X = 5
SUB-TOTAL = 71
Degree of Difficulty = .91
TOTAL SCORE = 64.61

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent
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Post by arki_vhin Thu Feb 19, 2009 5:50 pm

LWF wrote:RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = compositon and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)


So for this rendering:

M = 18
T = 18
L = 19
E = 5
C = 6
X = 5
SUB-TOTAL = 71
Degree of Difficulty = .91
TOTAL SCORE = 64.61

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent

angas mo sir ha...jurry k cguro aus sa criteria for judging
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Post by alwin Thu Feb 19, 2009 8:46 pm

nice naman but keep on posting bro!
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Post by reggie0711 Thu Feb 19, 2009 9:55 pm

photoshop b toh? prng 3d ha... post more sir! peace man
gnda composition 2thumbsup
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Post by vamp_lestat Sat Feb 21, 2009 6:21 pm

amazing sir... PS rendering ito... galing ng mata nyo sir... kuha nyo po ang pagrender sa PS... great work... 2thumbsup para sau.
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Post by jay3design Sat Feb 21, 2009 8:28 pm

nice render bro keep it up
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Post by boygeorge Sat May 09, 2009 1:53 am

LWF wrote:RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = compositon and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 18
T = 18
L = 19
E = 5
C = 6
X = 5
SUB-TOTAL = 71
Degree of Difficulty = .91
TOTAL SCORE = 64.61

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent

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