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not realistic....

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Post by steve19 Mon Dec 06, 2010 1:48 am

ano po ba problem nito? it looks like not realistic kasi eh..suggest naman po kayo para sa improvement nito please...

not realistic.... Finaladmin

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Post by ArchFEWs2 Mon Dec 06, 2010 1:52 am

sir, siguro add ka pa ng texture, and laruan mo pa yung lights mo, madaming tutorial dito sir, for sure makakatulong sayo Smile
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Post by pedio84 Mon Dec 06, 2010 2:28 am

ano pong gamit ninyong software sir? Very Happy
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Post by 21guns Mon Dec 06, 2010 2:48 am

sir anong software at workflow po gamit nyo?
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Post by steve19 Mon Dec 06, 2010 4:48 am

3d models niya sa AutoCAD, rendering sa max + vray po...finishing sa PS po...sa lighting me masyadong nahihirapan....di ko makuha yung gusto kung lighting niya..siguro sa lighting at material mapping po kaya ganyan yan..hehehehe..

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Post by edosayla Mon Dec 06, 2010 5:02 am

you need to practice more sa lightings mo .. remember ang light ang nagpapa buhay sa scene ... tweak your lights
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Post by JVT_Ltd Mon Dec 06, 2010 8:02 am

-try mo muna one source of light which is "sun" hanap mo lang maganda pwesto jan sa model mo... using vray light etc...

-then follow mo na lang advice ng mga master/ member dito... for sure dami tutulong sayo... not realistic.... 290602

cheers... Smile
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Post by bokkins Mon Dec 06, 2010 9:34 am

Nasa scale ang solution. Yung kulay kasi nakukuha ng gawin sa photoshop. Pag maglagay ka ng tao, dapat halos kalinya ang mga ulo nila, lalo na pag ang camera mo ay eye level. Ito ang solution ko dyan. Inalis ko ang sky mo, dapat lighter pa siya kasi bright ang building mo. So dapat mag-match din ang sky. Tapos tinakpan ko ang ibang elements na naging dahilan kung bakit hindi na realistic ang lumabas. Also take note na hindi dapat lumagpas ang ulo ng mga tao sa arches mo at entrance beam. Pag lagpas kasi, mauuntog ang mga yun.

Important thing is macompose mo ng maayos ang scene at as much as possible, konti lang ang tao mo since building naman ang focus natin dito. Siguro damihan mo lang ang tao kung gusto mo meron activity like mga theme park and other busy places. Dito kahit konti lang kasi hindi naman kailangan busy. Yun lang so far ang nakikita kong solution.

not realistic.... Finaladmin2
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Post by brodger Mon Dec 06, 2010 10:08 am

Galing mo talaga sir Bokkins..! whewww..astig! Smile
Ano po mostly ginalaw niyo dito sir Bokkins..TIA po! Godbless and more power po! not realistic.... 808695
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Post by bokkins Mon Dec 06, 2010 10:16 am

brodger wrote:Galing mo talaga sir Bokkins..! whewww..astig! Smile
Ano po mostly ginalaw niyo dito sir Bokkins..TIA po! Godbless and more power po! not realistic.... 808695

Contrast lang kasi may shadow naman ang original image. So konting adjustments nalang yun. Yung problem ng image is the scale of the people in the scene at ang background sky. Once ma-address mo yun ok ka na.
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Post by ERICK Mon Dec 06, 2010 5:33 pm

nice one dude boks...

@ steve - place yourself into the scene, what you want to see and what you want to achieve... make yourself comfortable, kung sa tingin mo kulang, try to improve, read tutorials, videos, and ASK if all else fails...
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Post by steve19 Tue Dec 07, 2010 3:30 pm

galing mo sir bokkins.. try ko nga rin ginawa mo sir..hehehe..pwede pa naman maedit yung mga tao niyan kasi sa CS ko nilagay mga yan..ask ko lang po may effect po ba diyan yung sa pag iimport ng model? sa CAD ko minodel ei..

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Post by MANOLiTE Tue Dec 07, 2010 5:43 pm

sir bokkins galing! sir, di dapat ka linya ang ulo ng mga bata sa mga tanda hehe
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Post by ortzak Tue Dec 07, 2010 6:46 pm

play with lights muna..

advise ko sa composition muna..

mga tao sa road naglalakad..lalo na mga bata..me sidewalk naman...

sundin mo tips ni Sir Boks..lots of patience..goodluck!! thumbsup
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Post by Nico.Patdu Wed Dec 08, 2010 10:22 pm

tama ung inedit ni sir boks, depth at contrast lang kung gusto mo talaga realistic gumamit ka reference images. Smile
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Post by aesonck Wed Dec 08, 2010 10:28 pm

not realistic.... 555735 galing !
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